MACROMEDIA FLASH 8-DEVELOPING FLASH LITE 2.X Develop Manual page 59

Developing flash lite 2.x applications
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Bundling device video in a SWF file can add significantly to the size of your published SWF
file, but it provides the best portability and playback reliability, because no external files need
to open or stream.
This section contains the following topics:
"Importing device video" on page 59
"Bundled device video example" on page 60
"Playing a bundled video directly from the library" on page 62
Importing device video
To bundle video in your Flash Lite application, you first import the video into your Flash
document. To do this, you can either use the Import Video wizard or the import feature
available in the Video Properties dialog box. Both techniques result in a video symbol in your
document's library that contains the original device video data. When you publish your
application, the authoring tool bundles the external video file's data in the published
SWF file.
To import a device video by using the Import Video wizard:
1.
In Flash Professional 8, select File > Import > Import Video.
The Video Import wizard appears.
2.
Select the option to import a file on your computer and click Browse.
3.
Browse to the folder that contains the device video file and select it.
If you don't see the desired video file listed in the Open dialog box (or if you can see it but
can't select it), select All Files (*.*) from the Files of Type pop-up menu (Windows), or All
Files from the Enable pop-up menu (Macintosh). This may be necessary because the Flash
authoring tool cannot recognize most device video formats.
4.
Click Open.
5.
In the Import Video wizard, click Next to go to the wizard's Deployment screen.
For Flash Lite 2.0 SWF files, the only deployment option is to bundle the device video in
the SWF files.
6.
Click Finish to import the video.
A new video symbol that's linked to the device video file appears in your document's
Library panel. You can edit the video symbol's properties in the Video Properties dialog
box. For more information, see
on page
65.
"Viewing and editing device video symbol properties"
Using device video
59

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