E-Mu ProteusX Operation Manual page 165

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necessary to have the file extension. The Proteus X Converter will only see EXS-24 files
on PC-formatted disks if they have the .exs extension; on Mac disks, they either can have
the .exs extension or have the EXS-24 Creator code and file-type.
An EXS-24 file does not hold the samples; they are referenced and can be in the form of
AIFF, WAVE, Sound Designer 1 or 2, or Mac System 7 files.
The EXS-24 is very popular; however, its programming ability is somewhat limited,
which makes it fairly easy to convert into the Proteus X's superior framework. However,
there are certain features that need special addressing in Proteus X. Please see
"Keyswitching & Other Non-Proteus X Features" on page 166
The EXS-24, like the Proteus X, uses streaming-like technology to load and play large
sets of samples. The Proteus X Converter will convert any amount and size of samples,
and the Proteus X is powerful enough to play any size.
An EXS-24 file is the equivalent of a Proteus X Bank, although when you are converting
whole folders, each folder will convert to a single Proteus X Bank, with each EXS-24 file
becoming a Preset within that Bank.
The EXS-24 files store the locations of its referenced samples within its files. The samples
do not necessarily have to be in the same folder as the EXS-24. The Proteus X Converter
expects that the sample files referenced by the EXS-24 file will be where it says they will
be, just like the EXS-24 itself behaves. See
for more information.
Steinberg HALion I and II
The Steinberg HALion is a popular VST based software sampler. HALion files can
possibly exist on PC- or Mac-formatted disks. The Proteus X Converter can access and
convert both types, as it can view both PC and Mac drives.
Both HALion I and II use the same file format; II just has more features. HALion files use
the .fxp file extension, although, especially in the case of Mac files, it is not necessary to
have the file extension. The Proteus X Converter will only see HALion files on PC-
formatted disks if they have the .fxp extension; on Mac disks, they either can have the
.fxp extension or be file-typed with the HALion Creator code and file-type.
It is important to note that the .fxp extension is commonly used by other VST-related
files. The Proteus X Converter only shows the .fxp files that are verified internally as
being HALion-compatible ones.
A HALion file does not hold the samples; they are referenced and can be in the form of
AIFF, WAVE, Sound Designer 1 or 2, or Mac System 7 files.
HALion has extensive programming capabilities, including a large modulation matrix.
The Proteus X's larger CORD capabilities are more than enough to handle the load;
however, there are certain features that need special addressing in Proteus X. Please see
"Keyswitching & Other Non-Proteus X Features" on page 166
HALion, like the Proteus X, uses streaming-like technology to load and play large sets of
samples. The Proteus X Converter will convert any amount and size of samples, and the
Proteus X is powerful enough to play any size.
A HALion file is the equivalent of a Proteus X Bank, although when you are converting
whole folders, each folder will convert to a single Proteus X Bank, with each HALion file
becoming a Preset within that Bank.
HALion files stores the locations of its referenced samples within its files; please see
"Locating Referenced Samples" on page 166
X Converter handles these.
E-MU Systems
for more information.
"Locating Referenced Samples" on page 166
for more information.
for more information on how the Proteus
10 - Appendix
The Proteus X File Converter
165

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