Racetime 2 - OptoJump Program
Num. of jumps :
F1
F2
Athlete
1
Test N.
1
Start from inside
OK
Edit
Setup menu
F1
F2
Step into the base
F1=start test
Test
F1
F2
5.9
F1 Acoustic reaction
The acoustic reaction test makes it possible to evaluate the
reaction time of an athlete to a randomly generated acoustic
signal.
After selecting this type of test, the number of jumps (i.e.
subsequent tests) to be made must be set.
#
F3
F4
Racetime 2 will then show the athlete's code and the test
code.
(Important: the combination athlete's code/test number is a
single item, that is to say, Racetime 2 does not allow the
same athlete to perform two tests indicated by the same test
number).
Choose F1 (OK) to confirm the setting and to begin the test.
F3
F4
By pressing F2 (Edit.) you can correct the number of the
athlete and/or test.
F3 will return you to the setting of the number of tests.
To return to the 'New tests' menu, press F4 (menu).
After confirming with F1, make sure that the athlete is
situated inside the measurement area and confirm with F1 (it
is possible to return to the previous screen display with F4).
An initial beep simply signals the start of the test.
esc
From this moment, within a time varying from 2 to 6 seconds,
a second beep will be emitted. Racetime 2 measures the time
between this signal and departure from the measurement area.
F3
F4
Flight time, i.e. the time from departure from the base to the
athlete's subsequent return to it, is also measured.
Consequently, the test can also be made by getting the athletes
under trial to follow a pre-established course, so measuring
the time taken to cover a distance. It is clear that in this case
the height measured is of no significance.
The test can be interrupted before completion by pressing CE.
Attention: if the test is interrupted, the data acquired up to this
point is NOT saved.
The sequence described above is repeated for each of the tests
set, after which the statistical values are displayed in the ways
previously described.
User manual
15
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