Note On Reset* Input; Note On Hold* Input; Note On Rdy* Input; Notes On Nmi* Input - Renesas Emulation Pod M306H2T-RPD-E User Manual

Emulation pod for m16c/6h group m306h2
Table of Contents

Advertisement

Note on RESET* Input:

• The RESET* input from the target system is accepted only while a user program is being executed
(only while the RUN status LED on the PC4701's front panel is lit).

Note on HOLD* Input:

• Be sure to input "L" to the HOLD* pin of the target system during the user program execution (while
the RUN status LED on the PC4701's front panel is lit). Inputting "L" to the HOLD* pin when
stopping the user program may cause a malfunction of the emulator.

Note on RDY* Input:

• Be sure to input "L" to the RDY* pin of the target system during the user program execution (while
the RUN status LED on the PC4701's front panel is lit). Inputting "L" to the RDY* pin when
stopping the user program may cause a malfunction of the emulator.

Notes on NMI* Input:

• NMI* input from the target system is accepted only while a user program is being executed (only
while the RUN status LED on the PC4701's front panel is lit).
• NMI* interrupts are generated in the following situations.
(1) Immediately after the NMI* pin changes from "H" to "L" level during the target program
(2) After a reset is released by the target system when the NMI* pin is "L" level during the target
(3) Immediately after program execution starts with the NMI* pin "L" level, following the reset
(4) Immediately after program execution starts when the NMI* pin is "H" level immediately

Note on Clock Supply to the MCU:

• Clock can be supplied to the evaluation MCU in one of the following two ways. This is determined
by emulator debugger clock selection.
(1) When Internal is selected:
(2) When External is selected:
IMPORTANT
execution
program execution
input from the emulator debugger or emulator main unit
before the target program stops and changes to "L" level when target program execution starts
The clock generated by the oscillation circuit in the emulation pod is supplied to the evaluation
MCU. The clock is continually supplied to the evaluation MCU regardless of "target system
clock status" and "user program execution status".
Clock supply to the evaluation MCU depends on oscillation status (oscillate/off) of the target
system.
( 13 / 76 )

Advertisement

Table of Contents
loading

Table of Contents