Cjms For Individual Files - Retro Games THEC64 User Manual

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You only need to consider switching off audio scale if you think the audio heard when
running a program sounds wrong. Typically this setting can be left enabled (which is
the default setting, so no filename flag is required).
Remember, when viewing the renamed file in the File loader or Media access, the
filename flags and the filename extension are not shown, so c64-disk_J1TNRO.d64
appears as c64-disk, displayed with an appropriate disk icon.
You now have the information required to go ahead and create some custom settings
using filename flags.

CJMS FOR INDIVIDUAL FILES

If you've not yet read the section on Filename Flags, please look at that first before
reading about CJM files.
A CJM file can do almost everything that a filename flag can, but it can also define
joystick buttons and apply as a default customization for multiple files.
Use the standard text editor that comes with Windows, Linux or macOS to create a
CJM file.
A CJM file tells THEC64 which settings to use for a virtual media file, but unlike
filename flags, a CJM file can also define joystick button functions and apply
to multiple virtual files rather than just one. THEC64 always uses a CJM file in
preference to any filename flags or default settings it may find. A CJM file trumps
them all!
You save the CJM file in the same folder as the virtual media file on the USB stick, and
give it the same filename but with a .cjm file extension. For example, c64-disk.
d64 has a corresponding c64-disk.cjm text file in the same folder. The CJM and the
virtual media file must use the same filename.
Also, ensure that your CJM file ends with a .cjm file extension, otherwise it will
not be recognized by THEC64 and the settings won't be applied when the relevant
program is loaded on THEC64.
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