MedeaWiz Hydra H-9X28D User Manual page 11

Input / output expander for medeawiz sprite
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MedeaWiz® Hydra™
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Mode 16
Random file triggers on input 1 and motion input (with re-start delay), with interrupt
Mode 16 is exactly the same as Mode 15, except With Interrupts.
Any file playing may be interrupted to start a new file when a new input trigger occurs.
There is a brief delay before a new trigger is allowed if a prior triggered file just began.
Mode 17
Random file triggers on input 1 and motion input (with re-start delay), with delayed trigger
Mode 17 is the same as Mode 15, but with a delayed trigger.
A trigger on input 1 or Port 2 will cause a random file to begin playing, just as file 000 ends.
The trigger will delay until file 000 is finished.
Read FAQ about Delayed Trigger at end of manual.
Mode 17 is No Interrupt
A new input trigger will be ignored while a prior triggered file is playing.
After a triggered file plays, the 000 loop file will play and is ready for a new delayed trigger.
Mode 21
9 inputs, 8 outputs, 2 Sprite, no interrupt
Mode 21 controls two Sprites, one on Port 1 and one on Port 2.
Both Sprites will trigger and play the same file numbers.
It has 9 trigger inputs.
It has 8 sinking outputs.
When power is applied the file named 000 will loop circular continuously until a trigger event.
A trigger (ground) on input 1 to 8 will cause the corresponding file named 001 to 008 to play.
Mode 21 is No Interrupt
While a file 1 to 8 is playing on Port 1, any new trigger on input 1 to 8 will be ignored.
While the file 1 to 8 is playing, the corresponding sinking output will be active.
Input 9 will interrupt other files, return to the 000 looping file and turn off sinking outputs.
The Sprite on Port 1 is the Master.
The Master dictates when a new trigger is allowed, after the current triggered file ends.
Mode 22
9 inputs, 8 outputs, 2 Sprite, with interrupt
Mode 22 is exactly the same as Mode 21, except With Interrupts.
Any file playing may be interrupted to start a new file when a new input trigger occurs.
There is a brief delay before a new trigger is allowed if a prior triggered file just began.
Mode 23
2 Sprite, 4 inputs each, 8 outputs, no interrupt
Mode 23 controls two Sprites, one on Port 1 and one on Port 2.
It has 9 trigger inputs.
It has 8 sinking outputs.
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