These are added to the play counter on the video screen. 2. After accepting the coin, Pop-A-Tac-Toe will say ‘Pop a ball’ and the player will press the Pop button and all four (4) balls will pop into the air.
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8. At the end of the game, tickets are issued based on the score and payout option settings. 9. While the game is not in play, Pop-A-Tac-Toe attracts players by playing several tunes, fl ashing lights and talking. At the bottom of some screens in the Operator Mode, you will fi nd a message in the form of the following: Version PTT4 - DS.xxx # # # # # #...
SAFETY GUIDE The following safety precautions apply to all game operators and service personnel. To avoid electrical shock, reduce the risk of fi re hazard, and prevent equipment damage, perform the following safety practices while servicing the game. 1. Always turn machine off while servicing. 2.
INITIAL INSPECTION Before connecting power to the game, inspect the unit as follows: • Remove the rear door and front access door with the appropriate packaged key • Examine all major components and circuit boards to see if they are damaged •...
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INITIAL INSPECTION (CONTINUED) After a preliminary check you are now ready to proceed with the operation of the game. • The game must be placed within four (4) feet of an electrical outlet (110vac/60hz). Make sure that a ground jack or terminal is available at the outlet. •...
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INSTALLING POP-A-TAC-TOE Please locate and familiarize yourself with the following parts before assembling Pop - A - Tac - Toe. You might fi nd several of the drawings located at the back of this manual helpful in identifying the major components and their locations with respect to each other in this game.
SWITCHES Pop -A - Tac - Toe has three push button switches, and one toggle switch that are accessed through the front control panel. The toggle switch located on the panel door, is the power switch used to apply power to the game. Two push button switches are located on the left wall of the game behind the ticket dispenser.
POP-A-TAC-TOE’S JACKPOT RESET The following instructions should be followed before setting the Jackpot: ECO4 Reset during Ticket Dispenser operation, (PACO only). ECO4 Jackpot may be reset while tickets are being dispensed. ECO4 Jackpot can be reset at the following times:...
POP-A-TAC-TOE’S OPTIONS Pop -A -Tac -Toe has the following game options that can be enabled or disabled, depending on your preferences. To enter the Options Mode press the button labeled Operator Mode. Press the STAND button on the monitor panel. The screen will now display Game Options. In this menu, a series of statements will be displayed on the screen.
MaximumCoins allowed (1 to 10) Allows operator to determine the maximum amount of coins to be played for each game. Up to 10 quarters can be played on one series of Pop-A-Tac-Toe. Maximum Tickets played (20 to 2000) This is the maximum number of tickets that will be dispensed at the end of anyone winning game.
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GAME OPTIONS (CONTINUED) Ticket on Coin Drop Allows the operator to determine if there will be (1) ticket issued for each coin deposited, for game play. Magic Square Bonus Value (1 - 99) Gives the operator an option to determine the award value of the magic square. Magic Square every 5X game (1 -10) Allows the operator to determine when the magic square will appear during the game, in multiples of 5 up to 50.
ODDS OPTIONS Pop - a - Tac - Toe requires, that the odd options (2 for 10) be determined by the number of tickets to be issued for every coin inserted for game play. Options Winning Hand Possible Odds Tic-Tac-Toe 1-200 Diagonal 1-200...
ACCOUNTING To access the accounting mode, put game in Operator Mode. The third screen to appear is the Accounting screen. Press the STAND button three times. Accounting will be the third screen of information. Electronic Meters Permanent Temporary Coins In Tickets Out Attendant Tickets Out Game Bonus Tickets...
NORMAL MAINTENANCE This game requires regular maintenance to several parts. The following items are to be regularly inspected or serviced in order to maintain the earning potential of the game. You may require slightly different service intervals depending on the actual operating conditions and frequency of play.
TROUBLESHOOTING The following is a list of common problems and ways to fi x them. You can fi nd a complete set of schematics and board component locations in the back of this manual. 1 Ball not Reading The problem could be with the crimps at the video connector to playfi eld and to switch. Entire column not reading If the entire column does not read, check crimps at video connector to playfi...
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TROUBLESHOOTING (CONTINUED) No sound The problem could be the connections from J - 3 on Ultra to J - 4 on sound board. Check J - 1 on sound board for + 5 volts. Check J - 2 and J - 3 for + 12 volts. Check J - 2 on sound board for - 5 volts.
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TROUBLESHOOTING (CONTINUED) Coin -In meter not working Check the wiring to the meter. If it still does not work, check the chips U - 51 74LS259, and U - 52 ULN 2803A on the Ultra board. Ticket -out meter not working Check the wiring to the meter.
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