Find A Suitable Flying Site - Hobby King Arcus F3A Instruction Manual

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Find a suitable flying site

Find a flying site clear of buildings, trees, power lines
and other obstructions. Until you know how much area
will be required and have mastered flying your plane
in confined spaces, choose a site which is at least the
size of two to three football fields – a flying field
specifically for R/C planes is best. Never fly near
people– especially children who can wander
unpredictably.
Perform a range check
As a precaution, an operational ground range test
should be performed before the first flight each time
you go out. Performing a range test is a good way to
detect problems that could cause loss of control such
as low batteries, defective or damaged radio
components, or radio interference. This usually
requires an assistant and should be done at the actual
flying site you will be using.
First turn on the transmitter, then install a fully-charged
battery into the fuselage. Connect the battery and
install the hatch.
Remember, use care not to bump the throttle stick,
otherwise, the propeller will turn and possibly cause
damage or injury.
Note: Please refer to your Transmitter Manual that
came with your radio control system to perform a
ground range check. If the controls are not working
correctly or if anything seems wrong, do not fly the
model until you correct the problem. Make certain
all the servo wires are securely connected to the
receiver and the transmitter batteries have a good
connection.
Monitor your flight time
Monitor and limit your flight time using a timer (such a
s one on a wrist watch or in your transmitter if available).
When the batteries are getting low you will usually
notice a performance drop before the ESC cuts off
motor power, so when the plane starts flying slower
you should land. Often (but not always) power can be
briefly restored after the motor cuts off by holding the
throttle stick all the way down for a few seconds.
To avoid an unexpected dead-stick landing on your f
irst flight, set your timer to a conservative 4 minutes.
When your alarm sounds you should land right away.
When you learn how much flight time you are getting
you can adjust your timer accordingly.
Until you have become comfortable with flying your
Arcus , do not fly if the wind speed is greater than
10mph.
One final check before takeoff: always double-check the
flight control response to your inputs from the transmitter
before every flight. Be sure the ailerons, elevator and
rudder respond correctly and that none of the controls
have inadvertently become reversed.
Take off
And make sure the spinner and the propeller are firmly
in place before every flight.
Place the model on your "runway" with the nose pointing
into the wind-this will reduce the speed that must be
reached and automatically provide the assist for the
take off, make the takeoff and steering easier. Slowly
advance the throttle, adding rudder correction as needed
to keep the model rolling straight. When the plane becomes
light continue to apply throttle until you are at full-power, all
this will happen in a few seconds. When sufficient liftoff
speed has been reached gradually and slowly apply
up elevator, allowing the model to leave the ground.
Always choose a wide-open space for flying your plane.
It is ideal for you to fly at a sanctioned flying field. If you
are not flying at an approved site, always avoid flying near
houses, trees, wires and buildings. You should also be
careful to avoid flying in areas where there are many
people, such as busy parks, schoolyards, or soccer fields.
Consult laws and ordinances before choosing a location
to fly your aircraft. After takeoff, gain some altitude. Climb
to a safe altitude and begin to trim the model till it's tracks
well through all aspects of flight, including high speed
passes, inverted flight, loops, and point rolls.
Note: If during a rough landing, the propeller become
stuck and cannot rotate, the battery and the ESC will
become very hot. Immediately move the throttle down
to cease the power input, if you fail to do so, the motor
or the ESC may be damaged.
1. Land the model when you hear the motor pulsing (LVC)
or if you notice a reduction in power. If using a transmitter
with a timer, set the timer so you have enough flight time to
make several landing approaches.
2. Recharge the battery and repair the model as needed.
The model's three point landing gear allows the model to
land on hard surfaces. Align model directly into the wind
and fly down to the ground. Fly the airplane down to the
ground using 1/4-1/3 throttle to keep enough energy
for proper flare. Before the model touches down, always
fully decrease the throttle to avoid damaging the propeller
or other components. The key to a great landing is to
manage the power and elevator all the way to the ground
and set down lightly on the main landing gear. After a few
flights you will find the model can be set down lightly on
the mains and you can hold the tail wheel off balancing the
model on the mains till it slows and gently settles the tail.
Repairs to the foam should be made with foam safe
adhesives such as hot glue, foam safe CA, and 5 min
epoxy. When parts are not repairable, see the Spare Parts
List for ordering by item number. Always check to make
sure all screws on the aircraft are tightened.
12
Flying
Landing
After flight

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