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BRP Magic World Quick Start Quide page 20

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Magic World Quick-Start
19
Fishermen Mob
The fishermen who come to retrieve Maegth are the worst layabouts of the nearby fishing village. There are two
big burly guys who will challenge the PCs and a mob of smaller guys backing them up. All are staring characters
made with the bandit profession.
Burly Guy #1 : Knum
STR 14 CON 11 SIZ 14 DEX 12
INT 10 POW 10 APP 8
Hit Points: 14
Damage Bonus: +1D4
Skills: Dodge 71%, Evaluate 40%, Hide 46%, Nature 40%, Sailing 92%, Track 46%, Trap 31%
Weapons: Heavy Mace 82% 1D8+2+1D4 (2H)
Brawl 57% 1D3+1D4
Burly Guy #2: Knautts
STR 14 CON 11 SIZ 14 DEX 12
INT 8 POW 10 APP 9
Hit Points: 14
Damage Bonus: +1D4
Skills: Dodge 71%, Evaluate 39%, Hide 46%, Nature 39%, Sailing 92%, Track 46%, Trap 31%
Weapons: Club 92% Damage +1D4
Brawl 57% 1D3+1D4
Small Shield 55%,
The Mob
STR 10 CON 11 SIZ 10 DEX 10
INT 14 POW 10 APP 8
Hit Points: 10
Damage Bonus: none
Weapons: Club 40% 1D6
Brawl 55% 1D4
Skills: Dodge 45%, Evaluate 42%, Hide 65%, Nature 42%, Sailing 60%, Swim 40%, Track 86%,
Trap 50%,
The Fishsinger's Daughter

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