Lexicon PCM 80 - REV 1 DUAL FX User Manual page 67

Dual fx algorithm card
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PCM 80 Dual FX User Guide
3-12
1.7
Gate on 1 & 3
A 350ms gated reverb following Multi Band voices which are turned on and off every two
beats. This allows the audio to flow through the voices on beats 1 & 3 by pressing Tap
once on the downbeat. T
1.8
Symphonic
A heavily chorused large chamber. Very useful for creating lush symphonic strings.
1.9
Spin Cycle
Spins a Concert Hall and the dry signal around a surround system. The outputs are 180°
out-of-phase so, when the dry signal is in front, the Concert Hall is in the rear. ADJUST
controls the rate of spin.
2.0
Dino Steps
Meant to emulate large foot steps far off in the distance. Best when used with a drum
sample. T
2.1
Hoo-Ha
Large Concert Hall feeding Glide delays which get more spacious and modulated
dependent on input signal. ADJUST controls the glide speed .
2.2
GrossEnctrs
Play a sustaining note and it plays the "Close Encounters" theme in the key of C. You can
route more reverb into the theme with ADJUST. T
2.3
Notches-Chmb
Simulates a steel drum when you play guitar or electric piano through it.
2.4
Multi FX
Turn ADJUST to select the following order of effects:
1=Concert Hall; 2=Concert Hall after a Chorus; 3=Concert Hall with post tap tempo
delays; 4=Chorus feeding a hall with tap tempo delays; 5=Chorus feeding tap tempo
delays; 6=Chorus only; 7=Tap tempo delay only. T
2.5
FrameDly 24
This utility program allows stereo audio to be offset by delays calibrated to 24 frames per
second. ADJUST sets the number of frames for the delay offset (0-5).
2.6
FrameDly 25
This utility program allows stereo audio to be offset by delays calibrated to 25 frames per
second. ADJUST sets the number of frames for the delay offset (0-5).
2.7
FrameDly 30
This utility program allows stereo audio to be offset by delays calibrated to 30 frames per
second. (This program is also compatible with 29.9 fps.) ADJUST sets the number of
frames for the delay offset (0-5).
2.8
MikedChamb 1
This program simulates near and far microphones in a large chamber. The near
microphone is panned to the center. Two far microphones are panned full left and right.
ADJUST controls the level of the far microphones. Use Master Delay to move the far
microphones closer or farther away — you'll find it in the Soft Row along with the reverb
and other parameters.
2.9
MikedChamb 2
A variation of MikedChamb 1. The room characteristics are changed to create a larger
space, and the far microphones are positioned farther from the source. Use Master Delay
to move the far microphones closer or farther away — you'll find it in the Soft Row along
with the reverb and other parameters.
ADJUST:
Shape
ADJUST:
Swish Lvl
ADJUST:
Spin Rate
ADJUST:
Pitch
ADJUST:
LFO Rate
ADJUST:
Rvb/FxMix
ADJUST:
Release
ADJUST:
Pick One
ADJUST:
Frames
ADJUST:
Frames
ADJUST:
Frames
ADJUST:
Far Mics
ADJUST:
Far Mics
Lexicon
0–127
0–100
0–50
0–12
0–50
0–100
0–100
1–7
0–5
0–5
0–5
0–24
0–24

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