Korg KROSS Operation Manual page 86

Synthesizer workstation
Hide thumbs Also See for KROSS:
Table of Contents

Advertisement

Arpeggiator function
5. Select "Step" 06, and set "Gate" to LGT (Legato).
Tip: To simulate the timing nuances of a strummed guitar
chord, select Flam. In Program mode, select an acoustic
guitar program, and choose the user arpeggio pattern that
you created here. In the P-ARP> SETUP page, set Gate to
Step.
Then return to the ARP PATTERN> EDIT page. For odd-
numbered steps, set Flam to a positive (+) value. For even-
numbered steps, set Flam to a negative (–) value.
Drum pattern
You can use the arpeggiator to play a rhythm pattern by
using "Fixed Note" with a drum program.
1. In Program mode, select a drum kit program.
For this example, select the preset program DRUMS/
SFX: 000 Basic Kit 1.
2. In ARP PATTERN, select the MODE page, and
parameter settings.
(Arpeggio) Tone Mode: Set this to Fixed Note. This will
cause the tone to always sound at the specified pitch.
Mode (Fixed Note Mode): If you set this to Trigger All
Tones, playing a single note on the keyboard will sound
all tones.
If you set this to Trigger As Played, the tones will be
sounded according to the notes that you play on the
keyboard. (see page 169 of the Parameter Guide)
3. For each "Tone," specify "Fixed Note No."
Access the FIXED Setup dialog box. Here you can assign
a different drumsample (note number) of the drum kit to
each fixed note.
For this example, set Tone No. and Fixed Note No. as
follows.
Tone No.
0
B2 (kick)
1
D3 (snare)
4
F#3 (closed hi-hat)
5
A#3 (open hi-hat)
The drumsample corresponding to each note number will
differ depending on the drum kit. It's convenient to use
the keyboard to audition the drum sounds, select Fixed
Note No. and press the ENTER button, and then press a
key to enter the note number. To confirm, press the
80
Fixed Note No.
ENTER button once again and then press the EXIT
button.
4. Access the ARP PATTERN> EDIT page.
Let's input the following rhythm pattern.
5. Enter the kick (Tone00).
Set tone 00 (B2) of Step 01 and 09.
6. Enter the snare (Tone01).
Set tone 01 (D3) of Step 05 and 13.
7. Enter the closed hi-hat (Tone04).
Set tone 04 (F#3) of Step 01, 03, 05, 09, 11, and 13.
8. Enter the open hi-hat (Tone05).
Set tone 05 (A#3) for Step 07 and 15.
9. If "Mode (Fixed Note Mode)" is set to Trigger All
Tones, playing a single note on the keyboard will cause
the rhythm pattern to play.
Playing two notes on the keyboard will cause only the
kick (Tone00) and snare (Tone01) to play. In this way, the
number of keys that you play will be played by the same
number of tones.
10.Set the parameters for each step.
Use Vel (Velocity) etc. to add accents to the rhythm
pattern.
The Gate and Vel (Velocity) settings you select here
will be valid if the Gate and Velocity parameters (P-
ARP> SETUP page) of the program selected in
Program mode are set to Step. If these parameters have
a setting other than Step, the Gate and Velocity that
were specified for each individual step will be ignored,
and the notes of the arpeggio will be sounded according
to the settings of the P-ARP> SETUP page. Check the
settings of the program.
When specifying Gate, Velocity, and Swing, set the
PROG> ARP page parameters [GATE], [VEL], and
[SWING] to +00.

Advertisement

Table of Contents
loading

This manual is also suitable for:

Kross 2-61

Table of Contents