Zoom R16 Operation Manual page 17

Recorder: interface: controller
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Using the counter and markers to move (locate)
The counter indicates recording time and elapsed time in hour/minute/second/millisecond and bar/beat/
tick (1/48beat). Use it to set marks that you can then quickly move (locate) to in your project.
Locate a time or position using
the counter
Preparation: Stop the recorder.
Select the project.
Start from the top screen.
1
Select hour: minute: second or
bar-beat-tick.
Switch
P R J 0 1   P R J 0 0 1
  0 0
0 0 : 0 0 : 0 0 : 0 0 0
Hour: minute: second: millisecond
Switch
P R J 0 1   P R J 0 0 1
  0 0
0 0 - 0 0 - 0 0 0
Bar- beat- tick (1/48 beat)
2
Choose the desired unit.
(Hour: minute: second: millisecond
or bar-beat-tick.)
P R J 0 1   P R J 0 0 1
  0 0
0 0 : 0 0 : 0 0 : 0 0 0
Move between units, the
selected item blinks
3
Change the values.
Move between
P R J 0 1   P R J 0 0 1
  0 0
0 0 : 1 5 : 0 0 : 0 0 0
NOTE
• You cannot use these procedures during recording/
playback.
HINT
• After Step 3 you can start playback from the set
counter value.
31
Place a mark
Place a mark using the counter
Start from the top screen.
Set the counter to the
desired mark position.
P R J 0 1   P R J 0 0 1
  0 0
0 0 : 0 1 : 1 2 : 0 3 7
1
Press [MARK/CLEAR].
P R J 0 1   P R J 0 0 1
  0 1
0 0 : 0 1 : 1 2 : 0 3 7
Mark number
Marker icon
Place a mark during recording/playback
In the middle of recording/playback
P R J 0 1   P R J 0 0 1
  0 0
0 0 : 0 6 : 1 9 : 0 0 4
1
Press [MARK/CLEAR].
P R J 0 1   P R J 0 0 1
items
  0 1
0 0 : 0 6 : 1 9 : 0 0 4
HINT
Mark icon display
ト 0 3   0 0 0 : 1 0 : 0 8 : 0 1 5
Mark number 3 is located at 10 minutes, 8 seconds, 15
milliseconds.
Counter is at the indicated mark
No mark registered at this counter position
Mark Numbers
Mark 0 = Counter 0. This is the head of the
project. You cannot change this particular mark.
• If you place a new mark ahead of a registered
mark, all the following marks will be automatically
renumbered in order.
• You can place a maximum of 100 marks in one
project.
Locate to the position of a mark
With key operations you can move
between marks
1
Press the forward or backward
Move between
mark key until you reached the
items
desired mark.
P R J 0 1   P R J 0 0 1
  0 3
0 0 : 1 2 : 0 0 : 0 3 7
Project
Move to mark numbers in
counter sequence
1
Choose a mark.
P R J 0 1   P R J 0 0 1
  0 0
0 0 : 0 0 : 0 0 : 0 0 0
Blinks
2
Choose the mark number.
P R J 0 1   P R J 0 0 1
  0 3
0 0 : 1 2 : 0 0 : 0 3 7
Delete a mark
1
Press the forward and backward
mark keys until you reach the
desired mark.
P R J 0 1   P R J 0 0 1
  0 3
0 0 : 1 2 : 0 0 : 0 3 7
2
Press [MARK/CLEAR].
P R J 0 1   P R J 0 0 1
  0 2
0 0 : 1 2 : 0 0 : 0 3 7
The selected (highlighted) mark is erased and the
preceding mark is shown (the counter does not move).
NOTE
• Once you delete a mark, you cannot retrieve it.
• You cannot delete the top mark
HINT
• If you press the [MARK/CLEAR] key at a place
where a mark exists (mark icon highlighted), that
Move between
mark is deleted. If there is no mark at a location
items
(icon not highlighted), a new mark is placed there.
To delete a mark, you must move to it first (mark
icon highlighted).
• When placing and deleting marks, numbers are
automatically given in order from the beginning.
New mark is added
Mark is deleted
Not possible
to change
00.
32

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