AC adapter whenever possible. Volume If you use batteries, use either alkaline or nickel-metal Do not use the R16 at a loud volume for a long time since hydride batteries. this could cause hearing impairment.
Introduction Thank you very much for purchasing the ZOOM R16 Recorder/Interface/Controller. In this manual, we will call it the R16. The R16 has the following features. Multitrack recorder that can use up to 32 Handles various input sources including GB SDHC cards...
P.21 Connecting external Record the input signals from equipment P.18, 19 connected input sources to tracks. The R16 can handle various types of instruments and equipment. Playback P.29 Performance settings Play up to 16 tracks of monaural and stereo audio simultaneously.
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Adjust parameters for each track. Mixdown Combine multiple tracks into one stereo pair. SD card reader P.73 USB memory P.74 Exchange signals between DAW software and audio equipment P.75 AUDIO INTERFACE MANUAL Operate DAW software with the R16 P.75 AUDIO INTERFACE MANUAL...
Let’s make a quick recording with the R16! Here we explain how to record in stereo with the built-in microphones on the left and right side of the R16 and how to make a monaural recording of an electric guitar using the high impedance function.
Adjust the input STEP 4 STEP 5 Record—Complete—Play sensitivity, monitoring level and output Record Adjust the INPUT sensitivity with the [GAIN] knob. Move to the beginning. You should adjust the Press [STOP] & [REW] [GAIN] of each INPUT so at the same time. that the PEAK indicator P R J
...
P.34 Switch and key operation P.15 16-track synchronized recording P.35 Display information P.16 Mixing Track recording R16 mixing procedure flow P.36 R16 recording flow P.17 Track settings for EQ, pan Creating a new project P.17 and send-return level P.37 Connecting instruments and Track parameters P.38...
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P.49 P.74 Patch editing Audio interface/control surface P.51 P.75 Patch save P.53 Patch import P.54 Using the insert effect R16 Effect types and parameters P.79 only for monitoring P.55 Effect patch list P.89 Specifications P.95 Troubleshooting P.96 Project Project overview & project protection P.56...
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Panel Layout and functions Rear panel Input section Control section Level meters Fader section Transport section Built-in mic METRONOME indicator Display section Display Right side panel Bottom panel (not shown) Battery compartment SD card slot USB HOST jack USB DEVICE jack...
6) Connecting a computer by USB Connecting to a computer, you can send audio files and projects directly to and from the R16. You can also use the 7) Connecting two R16s R16 as an audio interface and a control By connecting two R16s surface for DAW software.
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SD card installation The R16 saves recording data and settings on SD cards. To protect your data, turn the [POWER] switch OFF when inserting or ejecting a card. An SD card is necessary for recording. NOTE Always turn the [POWER] switch OFF first...
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Powering the R16 Please use the included AC ADAPTER that is designed for the R16 or six AA batteries (sold separately). Using the included AC ADAPTER with Using batteries an ordinary electricity supply Turn the [POWER] switch OFF Make sure that [POWER]...
1 ) M a k e s u re t h e p o w e r i s o ff o n a l l equipment. Press [TOOL]. Use the 2) Insert an SD card into the R16. Confirm that cursor keys the connections for the power, instruments, to move in...
Switch and key operation overview Here we explain how to use the keys of the R16 and their functions. Please look at the display for keys that have icons shown on the screen. Transport section Control section Press to access track...
Display information On the R16’s display you can see project data, recorder connection and operation status, computer audio-interface connection and status, available functions and the R16 menus. Icon display area: active settings shown Display and indications Shown means active Not shown means inactive...
Track recording With multitrack recording you can create a complete work of music using the R16. To begin, create a new project for each piece. Create a new project Recording preparation PROJECT>NEW Press [PROJECT]. Connect instruments to the appropriate INPUT jacks...
Track recording Connecting instruments and making monaural settings You will need to adjust settings for musical instruments such as high impedance guitars, line input synthesizers, the built-in microphones and microphones that use phantom power, as well as stereo and monaural inputs, for example. Connecting passive-type guitars Assign INPUT 1–8 connections to tracks 1–16...
Track recording Instrument connections: stereo settings and status keys To make a stereo recording, you can create one stereo file by recording on the neighboring odd/even-numbered tracks and by setting a stereo link. The status key must be pushed to transfer the signal from an INPUT to a recording track. Using the built-in microphones Files corresponding to INPUTS Turn the [MIC] switch ON.
Track recording Stereo link Set STEREO LINK for tracks for recording in advance to create a stereo file of the recording. You can also assign stereo files. Stereo link STATUS KEYS and TRACK INDICATORS PAN/EQ>STEREO LINK Press a STATUS KEY to change the color of the Press [PAN/EQ].
Track recording Recording the first track After connecting instruments and completing all recording preparation, we can prepare the recorder and start recording the first track. Adjusting the input level Starting from the top screen of the new project Arm the track for recording. Return to the top screen.
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Recording the first track Playing back the first track Stop. Start record standby. Press [STOP]. Press [REC]. Red light on Green light on Lights off Start recording. P R J
0 0 1
P R J 0 0 1 The counter stops moving.
Track recording Track assignment Here, after completing the first track recording, we record the next track while playing back the already recorded audio file. The preparation is almost identical to the first one, but we will conduct playback on a different track. Playback track preparation NOTE Assign the playback file to a...
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Switch two tracks (SWAP) Press [SWAP/BOUNCE]. S W A P / B O U N C E > S W A P >SWAP Select Menu S W A P / B O U N C E change > S W A P Press [ENTER].
Overdubbing Recording the second and later tracks After completing the first track recording, you can record the next track in turn while playing back recorded audio files. The preparation for recording is the same as for the first track, and you can playback on a different track.
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Playback all the tracks Press the [PLAY/MUTE/ REC] keys 1-2 times on all TRACKS to be played until the green lights are on. Green light on: playback enabled [PLAY] Press [REW] & [Stop] at the same time to return the counter to the head. Press [PLAY] to start playback.
Recording again Automatic punch-in/punch-out The punch-in and punch-out functions enable you to pick already recorded portions of a recorded file and re-record them. You can set the beginning and ending points of the portion in advance and record automatically with punch-in at the beginning and punch-out at the ending. Prepare the track you want to Rehearse re-record with punch-in/punch-out...
Recording again Manual punch-in/punch-out You can punch in and out manually. Press the [REC] key during playback to start re-recording from that point. Re-recording: punch-in/punch-out Prepare the track for punch-in/ punch-out Using [REW], locate the point just Re-recording track before where you want to re-record. Raise the fader Press [PLAY] to start Light on...
Playback Playback of a project Recorded audio files are assigned to tracks for storage. During playback, all the tracks that you have enabled for playback with their status keys (green lights on) will be played. Overview of recording and playback process in a project TRACK TRACK TRACK...
Playback Repeat playback of a specific section (A-B repeat) You can set and repeat playback between a beginning point (A) and an ending point (B) in a project. HINT Setting A-B points When playback reaches point B, it automatically goes back to point A and continues playback. Locate the While the A B icon is on, playback repeats...
Using the counter and markers to move (locate) The counter indicates recording time and elapsed time in hour/minute/second/millisecond and bar/beat/ tick (1/48beat). Use it to set marks that you can then quickly move (locate) to in your project. Locate a time or position using Place a mark the counter Place a mark using the counter...
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Locate to the position of a mark Delete a mark With key operations you can move Press the forward and backward between marks mark keys until you reach the desired mark. P R J 0 1 P R J 0 0 1
Press the forward or backward ...
Tool Tuner The R16 has a multifunctional tuner that includes, for example, chromatic tuning that detects note names by semitones, standard guitar/bass tuning and half-step-down tuning. Other tuner types Press [TOOL]. TOOL>TUNER>GUITER/BASS, etc. Select the tuner type. Press [PLAY/ MUTE/REC] 1-2...
Tool Metronome This metronome, which includes a pre-count function, allows you to change its volume, tone and pattern. You can also choose to output the metronome sound only through the headphones. MENU settings and setting values Press [TOOL]. ON/OFF: Set when active Settings Change menu T O O L...
R16s with a USB cable. Make sender settings. Make receiver settings. Set the R16 that receives commands as the Slave. Set the R16 that will be used for key control as the Master. Press [TOOL]. Press [TOOL]. Select >SYSTEM...
Mixing R16 mixing procedure flow Use the track mixer to make stereo link settings, to adjust sound volume, EQ and PAN (balance), and to adjust the send signal strength, which affects the depth of send return effects. NOTE Adjust volume, EQ and...
Mixing Track settings for EQ, pan and send-return level This track mixer uses track parameters to adjust PAN (stereo position), EQ (equalizer) and SEND- RETURN EFFECT of the recorder's audio tracks. HINT Press [PAN/EQ]. element (track parameter), including PAN and Track the SEND-RETURN EFFECT settings to change the signal processing track by track.
Mixing Track parameters Parameters available to each track Setting range: Monaural Stereo Master Display Parameter Explanation Initial value tracks tracks track Adjusts a track’s PAN. In case of a stereo track adjusts the volume balance between the left and R100 right tracks.
Mix down/Bounce Combine multiple tracks into 1~2 tracks Combine multiple tracks into one monaural or stereo file. Using BOUNCE, this creates a new file in the same project. Settings for the bounced tracks Bounce (preparation) PROJECT>REC SETTING>BOUNCE Set tracks that you want to bounce Start from the top screen.
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Bounce (recording) Adjust the mix balance (audition) Press [SWAP/BOUNCE]. Press [PLAY] to start playback. Select >BOUNCE Adjust the mix balance including Change menus REC LEVEL, volume, PAN and EQ S W A P / B O U N C E >...
Mix down/Bounce Using a mastering effect Use a mastering algorithm as an insert effect on the master track that affects just the mix down. Select the patch. Insert an INSERT EFFECT before the [MASTER] fader. M A S T E R I N G
< M A S T E R > N o .
Mix down/Bounce Recording to the master track Record a "final" stereo mix as a mix down on the [MASTER] track. Signals are recorded to the [MASTER] track after passing through the [MASTER] fader. Recording to the [MASTER] track. Play the master track Press [MASTER/MIX Preparation: Adjust the signal levels.
Entering names You can change names when you create new data, use RENAME menu functions or edit patches. Whatever name change method you use, the handling of letter positions and letters is the same. Keys used for name changes Proceed to the next action exit without saving the change.
USB device. Card Format Error This is a card format the R16 cannot use. Change the card format to one that the R16 can use. File Format Error This is the file format the R16 cannot use. Change the file format to one that the R16 can use.
Effect Effect patch overview You can select patches in the R16, use effects easily, make fine adjustments to suit the music, and then edit and save patches. Effect patch use process Adjust the Adjust the INSERT EFFECT P.47 Use effects...
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Insert effects and send return effects The send/return effect is internally connected patches classified into 9 algorithms. You can in the SEND/RETURN at the MIXER section. select the algorithms and patches according There are 2 types of effects adjustable by their to your application and choose where to insert mixer SEND LEVELS (signal volumes sent to those patches.
Effect Input/output of the insert and send return effects There are 2 types of effects processors built in to the R16—insert effects and send return effects. You can use them at the same time. INPUT 1-8 TRACK 1-16 INSERT EFFECT...
The use procedures of effects are the same when Select the algorithm. using the R16 as an audio interface and control Algorithm name surface, but the patches are initialized when the unit is Patch number: Patch name not used as a recorder.
Effect Insert effect insertion position You can change the insert position of the Insert Effect. This menu is only for Insert Effect. Select >INPUT
S OURCE Press [INSERT EFFECT]. N o . 0 0 : S t a n d a r d
>...
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インサートエフェクトの挿入位置 Insert position of insert effect Inserting the INSERT EFFECT into 2 monaural inputs (DUAL algorithm) Odd- numbered INSERT Odd- INPUT numbered EFFECT Track Track Even- INSERT Even- numbered numbered INPUT EFFECT Track Track Inserting an INSERT EFFECT into a stereo input (Stereo Master algorithm) Odd- Odd-...
Effect Insert effect : Patch editing Send return effect You can create patches that combine effects together, change effect types in patches, or change processing however you like by adjusting the depth of effects using their parameters. Press [INSERT Edit effect modules EFFECT] or [SEND RETURN Turn the effect types on/off.
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Adjust the effect parameters Change INSERT EFFECT name Select a parameter. Select TOTAL E n s e m b l e
E T O T A L D e p t h = 2 P a t c h
...
Effect Insert effect : Patch save Send return effect Once you have edited a patch, use “SAVE” to save it. You can save a patch at any place within the same algorithm. Press [INSERT EFFECT] or [SEND RETURN EFFECT]. Effect ON/OFF switch When “INSERT EFFECT Off”...
Effect Insert effect : Patch import Send return effect Import one or all patches that have been created in another project to use in the current project. See steps 1~3 on the previous Import one patch. page. IMPORT>PATCH Select >PATCH Select >IMPORT Change...
Effect Using the insert effect only for monitoring By applying an insert effect only to monitoring, unaffected input signals can be recorded to tracks. Select >REC
S IGNAL Press [INSERT EFFECT]. N o . 0 0 : S t a n d a r d
>...
Project Project overview & project protection A project stores data and elements necessary for music playback. The “PROTECT” function allows you to prevent the alteration of a completed project. All elements of a piece of music are stored Protecting a project in a project as one unit, including audio files, PROJECT>EDIT>PROTECT information about track assignments, and...
Project Create a new project With the R16 you can create up to 1000 projects on a single card. You can also transfer the settings of the previous project to a new project. NOTE Press [PROJECT]. You can use the settings and values of the last...
You cannot load and use multiple projects at the same time. Rewind: [REW] key HINT When the R16 [POWER] switch is turned ON, the Zero return: project loaded the last time the unit was used will [STOP] and [REW] keys be loaded automatically.
Project Project and file information You can display information about the currently loaded project and files including creation dates and times, capacities, recording lengths and file formats. Project information File information PROJECT>INFORMATION PROJECT>FILE>INFORMATION Press [PROJECT]. Press [PROJECT]. Select >FILE Select >INFORMATION Change menu P R O J E C T
...
Project Copying projects and files You can copy a saved project and use it as a new project. You can make copies of files in the same project by changing the file names. Project copy File copy PROJECT>EDIT>COPY PROJECT>FILE>EDIT>COPY Press [PROJECT]. Press [PROJECT].
Project Renaming files and projects Change the name of the currently loaded project and files. Project name change File name change PROJECT>EDIT>RENAME PROJECT>FILE>EDIT>RENAME Press [PROJECT]. Press [PROJECT]. Select >EDIT Select >FILE Change menu P R O J E C T Change menu P R O J E C T >...
Project Deleting files and projects Delete selected files and projects. Delete a project Delete a file PROJECT>EDIT>DELETE PROJECT>FILE>EDIT>DELETE Press [PROJECT]. Press [PROJECT]. Select >EDIT Select >FILE Change menu Change menu P R O J E C T P R O J E C T >...
Project Dividing files You can divide a file at any point to make two files. Do this to delete unnecessary portions of recordings or to divide long recordings. Divide. Press [PROJECT]. M O N O - 0 0 0 . W A V D i v i d e ? Select >FILE...
Project Import files from other projects Import files from projects other than the current project. Confirm the file. Press [PROJECT]. F I L E
I M P O R T E A D G T R . W A V Change the name to be saved.
Project Sequential playback of projects The playback order of multiple projects can be registered and managed in playlists. This is useful for playing back several songs consecutively, live play accompaniment and output to an external recorder. Play a playlist Edit a playlist PROJECT>SEQUENCE PLAY>EDIT Press [PROJECT].
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Delete a Playlist PROJECT>SEQUENCE PLAY>DELETE Press [ Remove a project from a list L i s t 1 : 2 S o n g s Change menu Select a project to remove. > E D I T N o . 0 0 2
:
P R J 0 0 2 Change track Select >DELETE...
System Recording format bit rate setting Usually CDs are recorded in 16-bit, 44.1 kHz format, but with the R16 you can also use higher quality 24-bit recording. Setting and changing the bit rate PROJECT>REC SETTING>BIT RATE Press [PROJECT]. Select >REC
S ETTING...
System Adjusting the display You can adjust the backlight and contrast. Turning the backlight On/Off Adjusting the contrast TOOL>SYSTEM>LCD>LIGHT TOOL>SYSTEM>LCD>CONTRAST Press [TOOL]. Press [TOOL]. Change Change menu menu T O O L T O O L > T U N E R >...
You can change the SD card with the power on. You might need to change an SD card when using the R16 if the remaining capacity of the inserted card becomes low, or when you need to import data from a previously recorded SD card.
SD card Formatting SD cards and verifying card capacities You can format SD cards for use with the R16, deleting all the data on it, and check SD card capacity (remaining space). Format SD card and delete all data Verify SD card remaining capacity TOOL>SD CARD>FORMAT...
B O O T
S Y S T E M
V e r : 1 . 0 0 Please use only either alkaline or nickel-metal Current boot system version hydride batteries. HINT You can check for up-to-date system software information at the ZOOM WEB site: www.zoom.co.jp.
Computer connection Use USB to connect an R16 to a computer (Windows or Macintosh OS) . By connecting this unit to a computer, you can use it as an SD card reader, an audio interface for sound input and output and a control surface to control DAW software.
Card reader You can access the R16 SD card through a computer to backup, read and import various data, projects and files. Using as an SD card reader Disconnecting USB>CARD READER Connect the R16 with a computer To properly disconnect the R16 by USB (DEVICE JACK).
Using USB memory to save and import data By connecting USB memory directly to the R16, you can save and import files. This is convenient for exchanging files with band members. Saving to USB memory Importing from USB MEMORY USB>USB STRAGE>SAVE USB>USB STRAGE>LOAD...
Audio interface/control surface Connect the R16 by USB to a computer to use it as a controller and as an audio interface with DAW software. Connecting the R16 as an audio Connecting the R16 with a interface/control surface computer for the first time 1.
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USB bus power when using the audio interface/control surface functions. the R16 system software up-to-date. If you use an R16 running an old system, a computer might not recognize it. AUDIO INTERFACE icon lights after connection Connection complete...
R16 effect types and parameters 1 Effect parameters Insert effect CLEAN, DISTORTION, ACO/BASS SIM algorithms COMP/LIMITER module Type Parameters/Descriptions Sense Attack Tone Level Compressor MXR Dynacomp type compressor. Threshold Ratio Attack Level Rack Comp Compressor with more detailed adjustments. Threshold...
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R16 effect types and parameters 2 PREAMP module Type Parameters/Descriptions FD Clean Clean sound of Fender Twin Reverb ('65 model) favored by guitarists of many music styles. VX Clean JC Clean HW Clean Clean sound of legendary all-tube Hiwatt Custom 100 from Britain.
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P.86 Table 4 Selects control waveform cycle. ZNR module Type Parameter/Description Threshold ZOOM original noise reduction for reducing noise during playing pauses without affecting the overall tone. Parameter description Parameter Setting range Description name Adjusts ZNR sensitivity. For maximum noise reduction, set value as Threshold high as possible without causing the sound to decay unnaturally.
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R16 effect types and parameters 4 BASS algorithm COMP/LIMITER module Type Parameters/Descriptions Rack Comp For an explanation of types and parameters, see CLEAN, DISTORTION, ACO/BASS SIM algorithms. Limiter EFX module Type Parameters/Descriptions Position Sense Resonance Dry Mix Level Auto Wah This effect varies the wah action according to the intensity of the input signal.
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R16 effect types and parameters 5 MIC algorithm COMP/LIMITER module Type Parameters/Descriptions Rack Comp For an explanation of types and parameters, see CLEAN, DISTORTION, ACO/BASS SIM algorithms. Limiter EFX module Type Parameters/Descriptions Tremolo Phaser Ring Modulator For an explanation of types and parameters, see CLEAN, DISTORTION, ACO/BASS SIM algorithms.
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R16 effect types and parameters 6 Adjusts attack rate of compressor. Attack Level Adjusts module output level. Adjusts speed of limiter release after signal falls below threshold Release level. MIC PREAMP L module Type Parameters/Description Mic Pre L For an explanation of types and parameters, see MIC algorithm.
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R16 effect types and parameters 7 Adjusts tonal quality. Tone EFX Level Adjusts effect sound level. Dry Level Adjusts original sound level. ISO/MIC MODEL module Type Parameters/Descriptions Xover Lo Xover Hi Mix High Mix Mid Mix Low Isolator Divides the signal into three frequency bands and allows individual adjustment of the mixing ratio for each band.
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R16 effect types and parameters 8 Adjusts modulation rate. Using the rhythm tempo as reference, Rate (P.86 Table 1) setting in note units is also possible. Clip Adds emphasis by clipping the modulation waveform. For an explanation of types and parameters, see CLEAN, DISTOR- Shift TION, ACO/BASS SIM algorithms.
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R16 effect types and parameters 9 8x Comp EQ algorithm Modules 1~8 Unit Type Parameter Frequency HPF 1-8 High-pass filter blocks the low range and passes high frequencies. COMP/LIMITER Rack Comp For an explanation of types and parameters, see CLEAN, Limiter DISTORTION, ACO/BASS SIM algorithms.
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R16 effect types and parameters 10 Send/return effect CHORUS/DELAY module Type Parameters/Descriptions LFO Type Depth Rate Pre Delay EFX Level Chorus Mixes a variable pitch-shifted component with the original sound, resulting in full-bodied resonating tone. Time Feedback Hi Damp EFX Level...
Effect patch list 1 Effect Patch List Insert effect CLEAN algorithm Patch name Description Standard Standard clean sound optimized for line-level equipment. Transparent sound with ensemble effect. Ensemble CompPlus Universal compressor with a wide range of uses. R&Roll Sound tailored for vintage genres such as rock’n’roll. CutPhase Phase effect for that great cutting style.
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Effect patch list 2 Synthesizer-like pitch sound with fifth-down for ad-libbing. 5thPitch 375 DLY Dotted eighth delay at 120 bpm creates a gimmicky sound for solo play. PsycheVB D’live Crunch sound with intense live feeling. NicePick Crunch sound controlled by picking. X’over Slick semi-acoustic sound with overdrive.
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Effect patch list 3 Long delay sound for vocals (2-beat at 120 bpm) Long DLY InTheBOX This effect seems to put the entire sound into a small box Limiter effect that is very useful for recording Limiter AG MIC Preamp tone that is great for recording acoustic guitar AG Dub Doubling sound that gives a stroke more of a pick feeling 12st Cho...
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Effect patch list 4 STEREO algorithm Name Comment Syn-Lead For synthesizer single note lead Phaser for synthesizer/organ OrganPha OrgaRock Boomy distortion for rock organ EP-Chor Beautiful chorus for electric piano Wah for clavinet ClavFlg Concert Concert hall effect for piano Honkey Honky-tonk piano simulation Gives a bass drum more power...
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Effect patch list 5 Guitar Bass Keyboard 1ManBand For private recording studio Vocal Chorus Sequencer Bass drum StdDrum Standard sound for recording each sound of a drum kit Snare drum Hi-hat VtgDrum 1970s drum sound with enhanced hi-hat High tom Mid tom EhcdDrum Punchy compressed drum sound...
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Effect patch list 6 Send/return effect CHORUS/DELAY Name Comment Vocal Chorus for adding color to vocals GtChorus Chorus to enhance weak guitar sound Doubling Versatile doubling Echo Showy analog-style delay Delay3/4 Dotted-8th-note delay in sync with rhythm tempo Delay3/2 Dotted-quarter-note delay in sync with rhythm tempo FastCho Fast-rate chorus DeepCho...
Output PHONES load) USB 2.0 High Speed (operation as audio interface/control surface or card reader) DC 5V 1A AC adaptor (ZOOM AD-14) Power supply Six AA batteries (4.5-hour continuous operation time with backlight on and phantom power off) Dimension Weight...
Troubleshooting If you have any problems during operation of the R16, check the following points first. If the EQ gain of the track mixer is set extremely Problems during playback No sound, or sound is very weak. high, the sound may be audibly distorted even if Check the connections to your monitoring system the fader is lowered.
Index Delete files P.62 A-B repeat function P.30 File information P.59 Import files Point A P.30 P.64 Select files Point B P.30 P.58 Algorithm Formatting an SD card P.45 P.70 Audio interface P.75 Auto punch in/out GAIN P.21 P.27 Bit rate P.67 Hi-Z P.18...
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