and on the FX rack graphic EQ screens.
RTA Source
Depending on the application the analyser input
signal can be taken from the selected channel
itself, any other pre-defined channel or dynam-
ically depending on monitor source signals (i.e.
Main/Solo). When EQ-ing a main PA system for
example, the Graphic EQ may be inserted in Main
LR, while the analyser signal may come from a
dedicated measuring mic input channel. Select
the source signal using the sixth rotary control.
Solo Priority
When switched on, the selected RTA source signals will be replaced with the monitor solo bus whenever a channel solo is
active.
TIP: This option might be useful, if you wish to analyse a group of channels concurrently, or if you have a fixed signal on
the RTA that needs to be replaced only temporarily with some other channel's signal.
Pre / Post
The analysers can tap their input signals from pre- or post-EQ, allowing you to see the impact of your EQ in that channel.
Tap the fifth rotary control to toggles between the two.
Gain
When engaged, the Auto Gain function simplifies adjusting the analyser views and ensuring meaningful readings. In most
cases it should be switched on. When switched off, the RTA gain can be set manually using the rotary control, which may
be necessary for comparing absolute frequency band levels between different channels. Tap the fourth rotary control to
engage the Auto Gain function.
EQ Overlay
When using the analysers on top of the channel EQ plot or over the graphic EQ screens, the meter's opacity can be adjusted
to your liking. Something around 50% is typically a good starting point. Turn it down to 0% with the fifth rotary control if
you don't need to see the RTA on top of the channel EQ or graphic EQ screens.
RTA On Channel EQ View
The channel EQ RTA function will always display the respective channel's frequency distribution, independent from the RTA
Source definition. Use the EQ Overlay control for adjusting the amount of RTA on top of the EQ plot. Default preferences
when opening any channel EQ view can be set to 'Pre-EQ' (off is Post-EQ) and 'Spectrograph' (off is bar graph). They can
however be overruled on the respective EQ page.
RTA On Graphic EQ View
The Graphic EQ RTA function will always display the respective FX slot's frequency distribution, independent from the RTA
Source definition, unless the 'Use RTA Source' mark is ticked. Use the EQ Overlay control for adjusting the amount of RTA on
top of the GEQ sliders. Default preferences when opening any GEQ view can be set to 'Post-GEQ' (off is pre-graphic EQ) and
'Spectrograph' (off is bar graph). They can however be overruled on the respective GEQ page.
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Routing
The ROUTING screen is where all signal patching
is done, allowing you to route internal signal
paths to and from the physical input/output
connectors located on the M32's rear panel.
The ROUTING screen contains the following
separate tabs:
home: Allows patching of physical inputs
to the 32 input channels and auxiliary
inputs of the console.
out 1-16: Allows patching of internal
signal paths to the console's 16 rear-panel
XLR outputs.
aux out: Allows patching of internal signal paths to the console's six rear-panel ¼"/RCA auxiliary outputs.
p16 out: Allows patching of internal signal paths to the 16 outputs of the console's 16-channel P16 Ultranet
output.
card out: Allows patching of internal signal paths to the 32 outputs of the XUF card.
aes50-a: Allows patching of internal signal paths to the 48 outputs of the rear-panel AES50-A output.
aes50-b: Allows patching of internal signal paths to the 48 outputs of the rear-panel AES50-B output.
xlr out: Allows patching of internal signal paths to the XLR out connections on the rear.
None of the ROUTING screen's tabs contain a secondary level of functions. When routing audio, the Up/Down navigation
controls do not need to be used.
home
The ROUTING screen's home tab allows the user to patch the M32's physical rear-panel inputs to the 32 input channels
and auxiliary inputs of the console.
As a default, the M32 maps its 32 rear-panel analogue inputs to the respective 32 channel inputs that are accessed on
input fader layers one and two, and maps the rear-panel line-level (auxiliary) inputs to the third input fader level.
However, the home tab of the ROUTING screen can be used to change this default assignment and cross-patch different
physical inputs to different channel inputs, in banks of eight channels at a time. This allows the user to create a custom
layer of channel inputs that differs from the order that the sources are plugged into the rear panel, and is easier than
physically re-patching audio cables.
To assign various inputs to the M32's input channels, perform the following steps:
1. Adjust the first rotary control to select which 8-channel audio input source feeds input channels 1-8 of the console.
As the control is rotated, the currently selected input will be highlighted in the vertical list of choices.
2. When the desired 8-channel source is selected, push the first rotary control to connect the currently selected
8-channel source. The selected source now feeds input channels 1-8 of the console.
3. Input choices that can be assigned include:
• Local 1-8
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M32 - Digital Console
User Manual
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