D Programming An Sdm Memory - Icom iF34GT Instruction Manual

Vhf / uhf handheld transceiver
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D Programming an SDM memory

q During standby condition, push [P1] (Digital) twice, then
push [UP] or [DOWN] to select the desired SDM to be ed-
ited.
w Push [M] or [#] to enter the message editing condition.
• The first character blinks when [#] is pushed, the last character
M
blinks when [
] is pushed as below.
e Push the appropriate digit key, [0] to [9], to enter the de-
sired character.
• See the table at right for the available characters.
• Pushing [UP] also enters space, pushing [DOWN] deletes the
selected character.
r Push [#] to move the cursor to the right, push [M] to move
the cursor to the left.
t Repeat steps e and r to set the desired text message.
y Push and hold [P1] (Digital) for 1 sec. to overwrite the set
content into the memory.
• Push [P1] (Digital) momentarily to cancel the editing and return
to the original message indication.
• Available characters
Key
Characters
[0]
(0)
(.)
(!)
(?)
(_)
(()
())
(<)
[1]
(1)
(Space)
(#)
(�)
(&)
(%)
($)
(@)
[2]
(2)
(A)
(B)
(C)
[3]
(3)
(D)
(E)
(F)
[4]
(4)
(G)
(H)
(I)
(5)
(J)
(K)
(L)
[5]
(6)
(M)
(N)
(O)
[6]
[7]
(7)
(P)
(Q)
(R)
[8]
(8)
(T)
(U)
(V)
[9]
(9)
(W)
(X)
(Y)
NOTE: Once the pre-programmed character including a
decimal point is rewrote with the 10-keypad, the decimal
point cannot be displayed again.
4
BIIS OPERATION
(')
(")
(,)
(;)
(:)
(>)
([)
(])
(/)
(+)
(Ð)
(=)
( / )
(^)
(a)
(b)
(c)
(d)
(e)
(f)
(g)
(h)
(i)
(j)
(k)
(l)
(m)
(n)
(o)
(S)
(p)
(q)
(r)
(s)
(t)
(u)
(v)
(Z)
(w)
(x)
(y)
(z)
1
2
3
4
5
6
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10
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