Getting Started; Features - Intergraph Intense3D Wildcat 4000 Hardware User's Manual

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Getting Started

This chapter introduces the Intense 3D Wildcat 4000 graphics accelerator and describes how
to get started using it in your workstation.

Features

Intense 3D Wildcat 4000 offers these high-end graphics features:
u
3D performance up to 3.4 million triangles per second (Z-buffered, 25 pixel, Gouraud
shaded).
u
Hardware Geometry Acceleration providing vertex processing rates up to 15 million
vertices/sec.
u
Support for Windows NT graphics -- Graphic Device Interface (GDI) and OpenGL -- and
for Heidi and Intergraph RenderGL graphics libraries.
u
Support for resolutions up to 1.3 megapixels (1280 x 1024).
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Support for graphics features such as Gouraud shading, 2D and 3D vectors and triangles,
texture processing, rectangle fills, antialiased vectors, clipping, alpha blending, fog, and
stenciling.
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16 MB of Synchronous Dynamic RAM (SDRAM) frame buffer memory and 64 MB of
SDRAM texture memory.
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Video plane sets of 100 bits per pixel (at 1280 x 1024), 128 bits per pixel (up to 1152 x
864).
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Four video lookup tables.
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10-bit gamma correction.
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24- or 32-bit double-buffering and 24- or 32-bit Z-buffering.
u
Genlock support for multi-screen capability.
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Integrated VGA video support.
u
Support for industry standard and Intergraph multi-sync monitors.
u
Hardware support for stereoscopic viewing, Display Data Channel (DDC), and Display
Power Management Signaling (DPMS).
u
Multi-screen support.
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