Launching Fireworks To Edit Imported Bitmap Images; To Display Or Hide A Bitmap’s Alpha Channel; To Launch Fireworks To Edit A Bitmap Image - MACROMEDIA FREEHAND MX 11 Use Manual

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To display or hide a bitmap's alpha channel:
Select the bitmap.
1
In the Object panel, do one of the following:
2
Select Display Alpha Channel. This option is selected by default when you import an image
containing an alpha channel.
Deselect Display Alpha Channel. This causes the background of an imported image to display
as opaque.

Launching Fireworks to edit imported bitmap images

You can use launch-and-edit integration to edit bitmap images placed in a FreeHand document.
FreeHand automatically launches Fireworks, enabling you to use the Fireworks bitmap editing
tools to modify the image. When you finish making changes, the updates you made in Fireworks
are automatically applied to the placed image in FreeHand. Together, the two applications
provide a streamlined workflow for editing and designing graphics.

To launch Fireworks to edit a bitmap image:

Select the image you want to edit in the Document window.
1
Do one of the following:
2
Click the Edit in Fireworks button at the bottom of the Object panel.
In Windows, right-click the image and select Edit Source in Fireworks from the context menu.
If prompted, specify whether to launch a source Fireworks file for the placed image, and select
3
an option from the Fireworks Source Files pop-up menu:
Always Use Source PNG
image. Both the source PNG and its corresponding placed image are updated.
Never Use Source PNG
source PNG file exists. Updates are made to the placed image only.
Ask When Launching
you edit or optimize a placed image, Fireworks displays a message prompting you to make a
launch-and-edit decision.
320
Chapter 10
automatically opens the Fireworks PNG source file for the placed
automatically opens the placed image in Fireworks, whether or not a
lets you specify whether to open the source PNG file each time. When

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