Adding Names And Notes To Objects; To Add A Name Or Note To A Selected Object; To Review A Selected Object’s Name Or Note; Making Global Changes - MACROMEDIA FREEHAND MX 11 Use Manual

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Adding names and notes to objects

You can name an object or add a note to it by using the Navigation panel. You can also use the
Navigation panel to check object names and notes. Names and notes can be exported as
annotations when you export a FreeHand drawing to PDF format. For more information, see
"Exporting PDF files" on page 358.
You can also add URL links to objects and text. For information, see "Attaching URLs to objects
and text" on page 327.

To add a name or note to a selected object:

Select Window > Navigation.
1
In the Navigation panel, type a name for the object in the Name text box. Names can be up to
2
26 characters long.
Type a note in the Note text box. Notes can be up to 254 characters long.
3
Names and notes are applied when you type them. You don't need to press Enter or close the
Navigation panel to apply your changes.
To review a selected object's name or note:
Select Window > Navigation.
The object's name and note are displayed in the Navigation panel.

Making global changes

You can quickly make global changes to your artwork—including rotating and scaling multiple
objects—using the Find & Replace and Select panel group. You can search for and replace objects
by name or by characteristics. The Find & Replace and Select panel group contains two panels:
Find & Replace, and Select.
The Find & Replace panel lets you rotate and scale objects relative to each object's center. These
operations aren't available when you use the transformation tools alone.
To make changes to layers using the Find & Replace and Select panel group, make sure the layers
are not locked or hidden. For more information, see "Using layers" on page 289.
You can find and replace type attributes too; for more information, see "Adding, duplicating, and
removing styles" on page 303. To find and replace text, you use the Find Text dialog box; for
more information, see "Finding and replacing text" on page 247.
Selecting objects globally
To quickly change objects, you can select objects based on certain attributes. The attributes are
color, style, same as selection, size, fill type, stroke type, stroke width, font, text effect, object
name, object type, path shape, halftone, and overprint.
For information on selecting type attributes (paragraph styles, text effects, and fonts), see
"Adding, duplicating, and removing styles" on page 303.
For information on printing attributes, see Chapter 14, "Printing," on page 375.
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