Chapter 13 Color Management - MACROMEDIA FREEHAND MX 11 Use Manual

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You can use color management strategies in Macromedia FreeHand MX to adjust the appearance
of artwork on your monitor or in printed proofs, to match as closely as possible the appearance
the artwork will have in final output (whether print or online). Color management is intended to
provide you with the most accurate preview of the final output that can be achieved.
If your final output will be online (on the web or in another multimedia format), the appearance
of your FreeHand artwork will be affected by the viewers' computer system, software, and color
settings. If your final output will be in print, the appearance will be affected by the type of output
device used to create the printed document.
Whether you are preparing artwork for print or online use, you will want to ensure the closest
possible match between the colors that appear onscreen on your system and the colors produced
by a printer or another computer system used to display the artwork.
Differences between onscreen colors and those in the final output are inherent. Monitors display
colors using additive RGB color, while printing presses re-create colors using subtractive CMYK
color. Because the RGB gamut, or range of colors, is much larger than the CMYK gamut, some
colors displayed on a monitor can only be approximated in print.
Illustrations typically pass through one or more electronic devices or software applications on the
way to final output. Printing a FreeHand document to a local printer, for example, involves
FreeHand, your computer's monitor and operating system, and the printer. Color interpretation
from one device or application to another can vary. Even colors in artwork created strictly for the
Internet can vary from monitor to monitor.
Furthermore, some elements of a FreeHand illustration may come from another electronic device
or another software application. One device or application's interpretation of colors can differ
from that of another device or application. Even between devices or applications of the same
type—or the same brand—color interpretation can vary depending on age, wear, current settings,
and other factors.
Human eye gamut
Photographic film gamut
RGB monitor gamut
Process printing gamut
CHAPTER 13
Color Management
363

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