Using Postscript Fill Attributes; To Edit A Pattern Fill In The Object Panel - MACROMEDIA FREEHAND MX 11 Use Manual

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To edit a pattern fill in the Object panel:

Select a pattern, using the slider at the bottom of the panel to scroll through the available
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patterns.
The selected pattern appears in the preview panes.
Click one pixel at a time or drag in the left preview. Clicking a pixel toggles between black
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(opaque, in the selected color) and white (transparent).
Select Clear to remove a pattern from the preview pane.
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Click Invert to reverse pixel color—from color to white or from white to color.
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Using PostScript fill attributes

PostScript applies a fill with a unique pattern and shape that you create in the PostScript Code
text box. FreeHand sends the PostScript code to the PostScript interpreter in your printer's
Raster Image Processor (RIP). If your code is incorrect, you will receive a PostScript error message
when printing.
PostScript fills do not appear onscreen, but appear when you print to a PostScript printer.
Note: PostScript programming is beyond the scope of this document. For more information, refer to a PostScript
language manual.
To apply a PostScript fill attribute to a selected fill in the Object panel:
In the Object panel, select PostScript from the fill type pop-up menu.
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Enter up to 255 characters of code in the PostScript Code text box. You can type the code
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directly or paste it from another source.
Separate commands with a space, and allow them to wrap on their own.
Object panel with PostScript fill code
Press Enter (Windows) or Return (Macintosh) to apply the fill.
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