FACTORY CONTACT INFORMATION BAY TEK GAMES INC. Pulaski Industrial Park 1077 East Glenbrook Drive Our Vision: Pulaski, WI 54162 U.S.A. We aspire to be the www.baytekgames.com best in the world at developing and manufacturing coin operated games for JOIN SERVICE FIRST NETWORK! our customers.
TABLE OF CONTENTS FACTORY CONTACT INFORMATION TABLE OF CONTENTS INTRODUCTION INSPECTION SPECIFICATIONS SAFETY PRECAUTIONS HOW TO PLAY QUICK SET-UP GUIDE DETAILED OPERATIONS/ MAIN MENU DIAGNOSTICS CREDITS/BALLS PER PLAY SETTINGS TICKET PATTERN SETTINGS 13-14 BIG BONUS SETTINGS VOLUME SETTINGS GAME STATISTICS 17-18 HOW TO: INSTALL BILL ACCEPTOR CIRCUIT BOARD WIRING...
You already know this product delivers much more than an action-filled game with big profits. Pull My Finger™ is, in simple terms, the epitome of goofy fun! It replicates the kind of fun we had as kids, and has the innate...
SPECIFICATIONS WEIGHT POWER REQUIREMENTS WEIGHT 675 lbs. INPUT VOLTAGE RANGE 110 to 120 VAC or 220 to 240 VAC SHIP WEIGHT 755 lbs. DIMENSIONS INPUT FREQUENCY RANGE 50 HZ 60 HZ WIDTH 49” DEPTH 32 1/4” MAX START UP OPERATING CURRENT CURRENT HEIGHT...
HOW TO PLAY: Pull My Finger Pull My Finger™ is a bright and colorful ticket redemption game that encourages players to pull the monkey's finger, which shoots a ball into the playfield where six targets are located. The targets display alternating ticket values for an added challenge. If timing and accuracy are on point, players can win the big bonus.
QUICK SET-UP GUIDE Tools needed: 1/2” socket & ratchet 5/32” Allen wrench or drill with #2 square bit 7/16” socket & ratchet Locate the package of keys (taped to the front of the game). It should in- clude five sets of either B10 or 644 keys, and one set of 631 keys.
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QUICK SET-UP GUIDE, cont. Attach the guard to the side of the cabinet with the three 2” carriage bolts, three flat washers, and three 5/16” locknuts. Make sure the washers go on the in- side of the cabinet, between the wood and the lock nuts.
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QUICK SET-UP GUIDE, cont. Slide the marquee onto the cabinet from the front, making sure the power cable goes safely down the opening without getting pinched. Secure the marquee from inside the top back door, inserting 1 1/2” hex bolts with split and flat washers into the holes in either side.
DETAILED OPERATIONS MAIN MENU 1. Access the main menu by pressing the “MENU BUTTON” inside the front door of the cabinet and holding down for 4 seconds. 2. Scroll through the menu options shown on the 4-digit display by pressing the “MENU BUTTON”...
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N1– GAME DIAGNOSTICS The game diagnostics mode will allow you to test the following components to make sure they are working correctly: Remove the window from the cabinet BALL LAUNCHER SENSOR: With the ball launcher empty, make sure the 4-digit display reads “0” ...
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N2– CREDITS PER PLAY Scroll through the n2 menu with the “menu select” button. Make your selection by pressing the “menu button” and scrolling through the remaining menus past n10 to exit the menu. Factory default settings are highlighted in yellow. CREDITS PER PLAY PRICE...
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N4– TICKET PATTERNS Scroll through the n3 menu with the “menu select” button. Make your selection by pressing the “menu button” and scrolling through the remaining menus past n10 to exit the menu.
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N4– TICKET PATTERNS, cont. Factory default settings are highlighted in yellow. 5/S* 2/S* 1/S* 5/S* 2/S* 1/S* 1/S* 2/S* 1/S* 1/S* 4/S* 1/S* 10/S* 10/S* = SKILL TICKETS (changes with Big Bonus settings in n4 menu, see pg. 12) The SKILL SHOT values alternate with the regular pattern values on targets 1 &...
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N5– BIG BONUS VALUES Scroll through the n5 menu with the “menu select” button. Make your selection by pressing the “menu button” and scrolling through the remaining menus past n10 to exit the menu. Factory default settings are highlighted in yellow. The Big Bonus value is presented on the 4-digit display, and aids in attracting players to the game.
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N6– GAME VOLUME CONTROL Scroll through the n6 menu with the “menu select” button. Make your selection by pressing the “menu button” and scrolling through the remaining menus past n10 to exit the menu. Factory default settings are highlighted in yellow. (OFF) This control is for the volume of the game while it is being played, or after a coin has been inserted.
GAME STATISTICS N8– TARGET HIT COUNTER In this statistics mode, the number hits on each target is displayed. Targets 3 and 6 should have the lowest counts on them; this is the reasoning behind the placement of the Big Bonus values The average tickets paid out per game is also shown on the 4-digit display above the playfield.
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If these numbers are high, you may have a very skilled player, or “shark”, frequenting your facility. This may cause your game to pay out too many tickets. Because Pull My Finger is a skill-based game, this is a possibility. The total number of games played is shown on the 4-digit display.
HOW TO: INSTALL BILL ACCEPTOR Tools Needed: 11/32” Nut Driver or socket wrench 1.) Remove 4 nuts from bill acceptor plate and 2 from coin mech bolts. 2.) Remove black bill acceptor plate. 3.) Insert Bill Acceptor. 4.) Install nuts on bill acceptor plate and coin mech.
CIRCUIT BOARD WIRING AANEWGEN1 - MAIN BOARD #9103 Cable to Count- #9107 Menu ers & Ball Lift Motor Button Cable #9115 12 Volt Power In Cable #9109 Cables to Coin Door & Bill Acceptor #9114 Com #9111 Cable to Cable to I/O 1st Sensor #9100 Cable to Speak- #9124 Low ticket...
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Coin Door and Bill Acceptor Cable Coin Switches (AASW9903) Coin Door Harness Wired Normal AACBL4A-DOOR Coin Door Cable—AACE9109 To J6 (COIN) Open and J8 on Main Board To Outlet Strip AC Voltage To Bill Acceptor Ball Lift Sensor & Volume Cable Speaker/LED Cable AACE9100 To Speaker To J19 (SPEAKERS)
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Ball Lift Motor & Counters Cable—AACE9103 To Ball Lift Motor— A5MO4010 ~16 Ohms Top LED lights— AACE9101 To J22 Con- nector on main board Ticket Counter Game Counter Ticket and Game Counters— AACO1000 Ticket Dispenser / Low Ticket Switches Display To J21 Connector on Main Board To I/O J12 on Aux Board...
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12 Volt Power Supply Wiring Power Supply A5PS1001 Green LED power indicator and voltage adjustment pot Power Supply 12 Volt Cable AACE9115 Power Supply Power Cable AACE9105 To J18 “POWER IN” Connector on To J18 Con- Main Board nector on I/O AUX Board...
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Ball Sensor Wiring Diagram AACE9116 AACB9110 AACB9110 AACB9110 AACB9110 AACE9102 AACE9102 AACE9102 AACE9112 AACE9125 AACE9125 AACB9111 AACB9111 From J10 Connector on Main Board— AACE9111 AACE9113...
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Ball Sensor, Ball Release, Jackpot Display and Flipper Wiring Com Cable to J16 on Main Board AACE9114 Ball Release Solenoid AASO9100 (13 Ohms) Ball Flipper - All 3 are the same - 4 Ohms AAFL9100 AACE9123 Sensor at Plunger Jackpot Display Board AACE4407 AACB1437 To Sensor at Plunger...
TROUBLE SHOOTING GUIDE Troubleshooting Strategy Use common sense and a systematic method of troubleshooting to determine the exact problem, probable cause and remedy. Use the process of elimination to find the faulty component. Always check for the simple and obvious causes first such as unplugged, loose or broken wires and bad sensors, bent, pinched, stuck or jammed components.
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TROUBLE SHOOTING GUIDE Problem Probable Cause Remedy Game is scoring too soon – Faulty sensor – Align and clean sensors or replace sen- Game scores before coin reaches sensor. sor. (AACB9110 - Top row sensor) wrong values (AACB9111 - Bottom row sensor) Players think they won bonus.
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TROUBLE SHOOTING GUIDE Problem Probable Cause Remedy Volume set to zero in menu. Enter N6 in menu for game volume. Enter N7 in menu for attract volume. No Sound Disconnected, loose or broken Check connections and reseat J19 on main wires.
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TROUBLE SHOOTING GUIDE Err 1 means there is no ball in front of plunger after coin up. There can be multiple causes, including: Display Not enough balls in game. Ensure 16 balls in game. Playfield Kicker not working. Refer to Playfield Kicker not working below. shows Err 1 Ball Load motor not working.
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TROUBLE SHOOTING GUIDE Problem Probable Cause Remedy Disconnected, loose or broken Check connectors from Ball Re- wires. lease Solenoid to I/O Aux Board Ball release solenoid not Faulty solenoid. Check for 13 Ohms across coil. working. Replace if needed. AASO9100 Too many balls on playfield I/O Aux Board connection.
POWER SUPPLY DIAGNOSTICS Use the following procedure to check the Power Supply for Gen 5 games. Start by removing the backdoor to gain access to the Power Supply. It is mounted directly to the left of the PCB. Look for the small green LED light on the Power Supply circuit board. If the light is out there is a short somewhere.
BILL ACCEPTOR DIAGNOSTICS Note: There are many different models and brands of Bill Acceptors that are used on redemption games. Your Bill Acceptor may differ from the unit shown. First determine if Bill Acceptor has power: Turn game ON—The bill acceptor should make noise as stacker cycles and green lights on outside bezel should flash.
MAINTENANCE LOG If you need to make repairs or order replacement parts, it is a good idea to keep a log. Below is a chart you can use to track repairs and maintenance. DATE MAINTENANCE PERFORMED PARTS ORDERED INITIALS...
Bay Tek games. Many of our games share the same main-board electronics. This means you can buy one set of spare electronics to support many of your Bay Tek games. Spare boards allow you to get your game up and running the quickest and provide you a valuable troubleshooting option.
Options and estimated charges will be provided to you for your approval. Please remember that any items being sent to Bay Tek Games must include prior re- turn authorization from our Parts & Service Department. This approval will include a Product Return Form which is required to be included with any incoming shipments.
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“If we’re not having fun, something’s wrong.” -Larry Treankler, CEO PULL MY FINGER™ IS A REGISTERED TRADEMARK OF BAY TEK GAMES, INC. Pulaski Industrial Park 1077 East Glenbrook Drive | Pulaski, Wisconsin 54162 USA (920) 822-3951 | fax: (920) 822-8936 | e-mail: sales@baytekgames.com...
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