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ISSUE DATE:Mar.20,2024
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Summary of Contents for Andamiro WACKY RACER

  • Page 1 ISSUE DATE:Mar.20,2024...
  • Page 5: Table Of Contents

    CONTENT 1. SPECIFICATION ----------------------------------------------------------------------------------------------------1 2. COMPONENTS-----------------------------------------------------------------------------------------------------2 3. INSTALLATION-----------------------------------------------------------------------------------------------------3 4. GAME INSTRUCTION ---------------------------------------------------------------------------------------------5 5. SETUP SETTING----------------------------------------------------------------------------------------------------6 5.1 HOW TO ENTER SETUP MENU---------------------------------------------------------------------------6 5.2 1P & 2P GAME SETUP--------------------------------------------------------------------------------------6 5.3 TICKET SETUP------------------------------------------------------------------------------------------------7 5.4 TICKET SETUP INSTRUCTIONS----------------------------------------------------------------------------8 5.5 SCORES AND TICKETS SETUP-----------------------------------------------------------------------------9 5.6 TEST MODE--------------------------------------------------------------------------------------------------9 6.
  • Page 6: Specification

    1. SPECIFICATION Model Wacky Racer Reference Code FA-912 Standby Power 700W Operating Power(Max) 2000W Dimensions (W*D*H) 1380mm*1010mm*2500mm Weight (KG) 142KG Rated Voltage AC 120V ( 60Hz ) / AC 230V ( 50/60Hz ) Player Users Range of Ages...
  • Page 7: Components

    2. COMPONENTS Please make sure that you have received the items list as below Part Name Spec. Picture Remark Manual Blue key for coin Blue Key acceptor, access door and line module. Red Key Red key for coin box Power cord Fixed equipment.
  • Page 8: Installation

    3. INSTALLATION 3-1 Machine installation 1. Loosen the four screws (4-1) on the back plate of 2-1 and 2-2. 2. Place ② on top of ① and tighten four screws (4-2). 3. Place ③ on top of ② and tighten three screws (4-3). 4.
  • Page 9 3-2 How to move/lock the machine The machine must be placed on a horizontal surface. It comes with 4 foot pads and 4 casters. When moving the machine: Adjust the foot pads to the highest point and keep at least 1cm away from the floor.
  • Page 10: Game Instruction

    4. Game Instruction 2 player whack game, has single-player mode and two-player battle mode. Compared to traditional whack games, we offer a 2-player battle gameplay that is more exciting and fun. About The Game 1. Single mode: Insert coin and press 1P or 2P button to enter the game, Each hit awards 1 points. The scoring indicator will go down accordingly.
  • Page 11: Setup Setting

    5. SETUP SETTINGS 5.1 How to enter setup menu Setup key Picture How to operate position The 8-bit dip switch on the left for 1P&2P game settings, while the right 8-bit dip switch for ticket settings. The detailed information can be found in sections 5.2 and 5.3.
  • Page 12: Ticket Setup

    5.3 Ticket setup(The 8-bit dip switch on the right ) Benchmark value 1 Benchmark value 2 Benchmark value 3 Benchmark value 4 Benchmark value 5 Benchmark value 10 Fixed value 0 Fixed value 1 Fixed value 2 Fixed value 4 Fixed value 5 Fixed value 10 Fixed value 15...
  • Page 13: Ticket Setup Instructions

    5.4 Ticket setup instructions The final ticket amount is calculated by referring to the table below. If shows a debt ticket, please click the Refill Key after replacing the ticket to complete the remaining tickets. Mode Fixed Mode Benchmark Mode Half Mode Ins.
  • Page 14: Test Mode

    5.6 Test Mode In standby state, press the test key to enter the testing mode. Press the 1P/2P game button to switch between test options, and use the VS button to enter or exit test options. Options Description TIME ⓐ After enter the test mode, the functions of the 1P game button and 2P game button are as follows: 1) 1P game button function is to move up.
  • Page 15 picture 1) When recognized,"E" , "F" segment ON. When not recognized "E" , "F" segment OFF. 3) After entering the test, both 1P and 2P race cars move to the top, pausing for one second after being recognized by the top sensor before moving to the bottom. They then pause for another second after being recognized by the bottom sensor before moving upward again.
  • Page 16 ⓐ 1P Time FND H1, press the VS button to enter. ⓑ The 1P and 2P Solenoids are moved in the following sequence during the aging test. 1) Action : ① → ② → ③ → ④ → ⑤ → ⑥ → ⑦ repeat the lifts in sequence. 2) The ①Solenoid rises, wait for 3 seconds, then fall.
  • Page 17: Board Information

    6. BOARD INFORMATION 6-1 Backstage module 2P solenoid mainboard 1P solenoid mainboard Electrical Leakage Power supply circuit Breaker Fuse block 6-2 Solenoid mainboard (1P & 2P) FND input Speaker output 12V input,Trophy light&spotlight output Volume potentiometer output Solenoid sensor, light output Control signal output lifting track, Buttons output...
  • Page 18 6-3 Control Board 12V input Level motor 2P controls output signal output Key, level sensing output Control light output 1P controls signal output 6-4 Setup Board 1P ticket 2P coin 2P ticket 1P coin 2P ticket counter 1P ticket counter 1P Backstage signal 2P coin counter 2P Backstage signal...
  • Page 19: Circuit Diagram

    7. CIRCUIT DIAGRAM Console light Pinboard COM2 Upper sensor Lower sensor Rotating sensor Upper sensor VS button 1P&2P game button Lower sensor Rotating sensor VS Button Bell Motor L Battle light Motor R Motor signal Battle light 1P&2P button light Main Board Pinboard COM1 Backstage signal...
  • Page 20 Time-FND FND signal Left Right Console Console light Console light light Ticket- FND 24V 25A power supply 24V 25A power supply Lifting motor Motor signal 16A air switch 24V 25A power supply 10A Electrical Leakage circuit Breaker Decorative board 12V light AC input 2P Coin 1P Ticket...
  • Page 21: Trouble Shooting

    8. TROUBLE SHOOTING 8-1 Machine can not boot, no electricity Please check if AC power cable is connected well. Cable connected well Poor connection: re-plug the cable (picture 1) Please check whether the power supply cable (Picture 1) is connected well If cable is connected well, Poor connection: re-plug the cable (picture 1).
  • Page 22 8-3 Machine can accept coins and has sound effects, but the solenoids do not jump. Please check the control board under the dispenser whether the cable is connected well. Poor connection: re-plug the cable. Cable connected well Please use a multimeter to check if there is a 24V output from the 24V supply voltage.
  • Page 23: Error Code

    9. ERROR CODE Code Meanings Solving The coin acceptor has problem Check if the wire or acceptor itself is damaged. The current of the solenoid Check if the solenoid coil is short-circuited. coil is overloaded. The game storage data is 1.

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