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Summary of Contents for Andamiro HAMMER DX

  • Page 2 PRECAUTIONS FOR USE The following safety precautions are given throughout this manual. They must be strictly followed to protect those who install, use or maintain this product as well as to protect players, visitors and property. Be sure to read the following For safty reasons.
  • Page 3 PRECAUTIONS FOR USE Setting Up WARNING CAUTION Be sure to consult an industry specialist when setting Be sure to use indoor wiring within the specified up, moving or transporting this product. voltage requirements. For extension cord, use the •This product should not be set up, moved or transported specified rating or more.
  • Page 4 PRECAUTIONS FOR USE O p e r a t i o n WARNING CAUTION If there is any abnormality such as smoke, Do not use this product anywhere other than industrial areas. bad smell or abnormal noise being emitted •Using in a residential area or an area next to a from the machine, immediately turn OFF the residential area could affect signal reception of radios, main power switch and unplug the power cord from...
  • Page 5 PRECAUTIONS FOR USE Inspection and cleaning Moving and transportation WARNING CAUTION Be sure to turn OFF the main power switch Components in the game are sensitive to and unplug the power cord from the vibrations and impact. Care should be used receptacle before inspecting or cleaning the when moving and transporting the game machine.
  • Page 6: Table Of Contents

    CONTENTS 1. SPECIFICATION AND DIMENSIONS 1-1. DIMENSIONS………………………………………………………………………………………8 1-2. SPECIFICATIONS ……………………………………………………………………………… 8 2. NAME OF PARTS 2-1. EXTERNAL PARTS ……………………………………………………………………………… 9 2-2. INTERNAL PARTS ……………………………………………………………………………… 9 2-2-1. COIN DOOR AND MONITOR CONTROLER…………………………………………1 0 2-2-2. SMPS AND TRANSFORMER ………………………………………………………… 1 0 2-2-3. MAIN AND I/O PCB …………………………………………………………………… 1 1 2-2-4.
  • Page 7: Specification And Dimensions

    1. Specification and Dimensions DIMENSIONS SPECIFICATION POWER CONSUMPTION 163 (Watts) DISPLAY 29 (Inches) WEIGHT 150 (Kgs) AC 120 / 220 (V), 50~60(Hz) APPROPRIATE POWER SOURCE...
  • Page 8: Name Of Parts

    2. Name of Parts EXTERNAL PARTS TOP DOOR UPPER CABINET SPEAKER HOLES PRIZE OUT REAR UPPER DOOR LOWER CABINET REAR LOWER HAMMER DOOR HAMMER HANGER ROCKER SWITCH INTERNAL PARTS FUSE CAPSULE DISPENSER TICKET DOOR (OPTION) MAIN, I/O PCB S.M.P.S TERMINAL BLOCK TRANSFORMER MONITOR COIN SELECTOR...
  • Page 9 Name of Parts 2-2-1. COIN DOOR AND MONITOR CONTROLER ④ ⑤ ⑥ ⑦ ⑧ ① ② ③ ④ ① ② ③ ※ DATA BANK(5-7) SHOWS PRIZE OUT COUNTER 2-2-2. S.M.P.S AND TRANSFORMER VOLTAGE CONNECT THE WIRE ACCORDING TO INPUT VOLTAGE. CONTROL V/R OUTPUT 110V...
  • Page 11: How To Assemble

    3. How to Assemble CONNECTOR CONNECTION SPEAKER CONNECTOR (2p) SPEAKER CONNECTOR (2p) CONNECTION CONNECTION CCFL LAMP CONNECTOR(2P) CONNECTION MOTOR & SWITCH CONNECTOR (4p) CONNECTION - 2EA...
  • Page 12: Cabinet Assembly

    CABINET ASSEMBLY BLOTS HAMMER HANGER CODE NO.: MHATOACRO004 BLOTS...
  • Page 13: Game Setup And Test Mode

    4. Game setup and test mode When you push the TEST S/W, “SETUP 1” is dispalyed as below. You can setup the game as you want. PRIZE MODE TICKET MODE When you push TEST S/W once again, the SETUP 1 disappears and SETUP 2 is displayed. PRIZE MODE TICKET MODE...
  • Page 14: Setup 1

    Various setup displays appear each time you push the TEST S/W, as shown in the figure below. PRIZE MODE SETUP 1 SETUP 2 TICKET MODE SETUP 1 SETUP 2 SETUP 3 SCREEN TEST LOAD DEFAULT SENSOR SETTING DATA BANK DATA BANK...
  • Page 15: Setup 2

    5. Detailed of setup mode Each designated function in the setup mode can be set by hitting the figure on the screen with your hammer. SETUP 1 • The SETUP 1 display allows you to change coin settings. • You can change the setting values by hitting the “SELECT” button with your hammer as much as you want. •...
  • Page 16 TICKET MODE ❖ SHOOTER 1 - COIN[S]/CREDIT[S] • This is related to the number of coins players insert. You can set how many coins are needed for a credit (game). • You can change each of the coin or credit values to equal anywhere from 1~9. ❖...
  • Page 17 Detailed of setup mode SETUP 2 • The degree of difficulty and language of game are set on the SETUP 2 screen. • You can change the setting values by hitting the “SELECT” button with your hammer as much as you want.
  • Page 18 ❖ BONUS TICKET(S) • Set the number of ticket(s) regardless of scores. • The setting range is from 1 to 9. ❖ L A N G U A G E • Set up the language to be used in the menu display, etc. •...
  • Page 19: Setup 3 (Only For The Ticket Mode)

    Detailed of setup mode SETUP 3 (Only for the TICKET MODE) • Setting may be changed for the ticket on the SETUP 3 screen. • You can change the setting values by hitting the “SELECT” button with your hammer as much as you want. •...
  • Page 20: Load Default

    LOAD DEFAULT • All the manufacturer's default setup values can be saved. • When you hit the YES button with your hammer, the manufacturer's default values are saved and you are returned to the game display. • When you hit the NO button with your hammer, the existing setup values are kept and you are returnded to the game display.
  • Page 21: Screen Test

    Detailed of setup mode SCREEN TEST • This display allows you to test CRT status such as display color, etc.
  • Page 22: Sensor Setting

    SENSOR SETTING • Sets up the exact hit-spot where you hit. • Adjust the exact hit-spot in this display if the actual spot hit and the display spot are diff e r e n t . Setup instructions 1. Collate the hammer to the top-left section of the display, according to the help guides displayed, and then hit the external steel plate with your fist.
  • Page 23: Data Bank

    Detailed of setup mode DATA BANK • This is mode to ensure information for credit, prize and ticket after the game machine is used. ❖ C R E D I T S • CREDITS show how many credits come after the game machine is used. ❖...
  • Page 24: Data Bank Clear

    DATA BANK CLEAR • DATA BANK CLEAR is a mode for deleting the saved values of DATA BANK. ❖ YES • The following screen appears if slaming the YES button with your hammer. • All contents of the DATA BANK is initialized to 0 if hitting the YES button on the above screen. ❖...
  • Page 25: A/S Mode

    6. A/S MODE You can enter A/S Mode by turning on the power switch with the Test Button pushed. Before getting to this A/S mode, there shoud be nothing on the screen Sensor problem figure 1-1 figure 1-2 1) When you get to the A/S mode at first, (FF,FF) and no white line should appear. •...
  • Page 26 4) Although all the numbers are "0" and the shock sensor is in a good condition, when the sensor does not in the play you have to change the I/O PCB 5) Reference : • The figures(“0” and “1”) below “X” show whether the sensors set at top and bottom of the monitor show the number as below: ▶...
  • Page 27: Mode For Checking Capsule Dispenser Ass

    A/S MODE Mode for checking Capsule Dispenser Ass’y. • You can move on to the next Mode by pushing the Test Button as shown below. ( Note : in advance check whether DIP swith is on the prize mode before the following steps ) figure 2-1 1) Normal condition •...
  • Page 28 2) When the Capsule Dispenser ass’y does not work, Hit the screen of figure 2-1 Hit the screen of figure 2-1 Check the motor of the Capsule Dispenser Check the motor of the Capsule Dispenser Check the input Check the Check the input Check the VDC to the motor...
  • Page 29: Mode For Checking The Tikcet Dispenser

    A/S MODE Mode for checking the Ticket Dispenser You can move on to the next Mode by pushing the Test Button as shown below. figure 3-1 1) Normal condition • When you hit the screen of the figure3-1, the Ticket dispenser starts to work until the ticket comes o u t .
  • Page 30 2) When the ticket does not work in the game play, ( Note : in advance check whether DIP swith is on the ticket mode before the following steps ) Step#1 : push the button of the ticket dispensor and find if the ticket does not come out, replace the d i s p e n s o r.
  • Page 31: Trouble Shooting

    7. TROUBLE SHOOTING P r o b l e m p r i o r i t y STEP 1 STEP 1 If it is no voltage, check the fuse and the disconnection of AC Check the voltage status of input VAC c o r d If it is O.K., the input VAC and the power until the transformer Check AC lamp in the billboard cabinet...
  • Page 32: Check Points In Case Of No Video And No Sound

    CHECK POINTS IN CASE OF NO VIDEO AND NO SOUND ROCKER SWITCH JAMMA TRANSFORMER MAIN, I/O PCB S.M.P.S CHECK POINTS IN CASE OF NO VIDEO MONITOR CONTROL M A I N M O T O R MONITOR PCB JAMMA TRANSFORMER CHECK POINTS IN CASE OF NO SOUND MAIN CONTROL MAIN, I/O PCB...
  • Page 33: Problems Of Capsule Supplyer

    TROUBLE SHOOTING PROBLEMS OF CAPSULE SUPPLYER CONFIRM THE STATUS OF MOTOR & SWITCH CONNECTOR CONFIRM THE STATUS OF MICRO SWITCH MOTOR & MOTOR WIRE CONNECTION CONFIRM THE STATUS OF SWITCH & SWITCH WIRE CONNECTION...
  • Page 34: Ticket Door Option

    8. OPTION TICKET DOOR OPTION OPTION 1 OPTION 2 TICKET DISPENSER INSTALLED BILL ACCEPTOR INSTALLED DELTRONIC LABS TICKET DISPENSER •MARS BILLACCEPTOR •AE2400 SERIES UPSTACKER •115 VAC MODEL COIN DOOR OPTION OPTION 1 OPTION 2 2 COIN INSTALLED 1 COIN / 1 BILL ACCPTOR INSTALLED COIN SELECTOR •MARS BILLACCEPTOR •AE2400 SERIES UPSTACKER...
  • Page 35: Dip S/W Description

    9. DIP S/W Description D I P D I P 1 D I P 2 D I P 3 D I P 4 D I P 5 D I P 6 D I P 7 D I P 8 C O N T E N T S IN USE O F F D E B U G...
  • Page 36: Assembly Drawing And Parts List

    10. ASSEMBLY DRAWING AND PARTS LIST 10-1 ASSEMBLING CABINET LOW(1) ① ④ ⑤ ⑥ ⑦ ⑨ ⑧ ② ③ ⑩ NAME SPEC Q TY CODE NO. ① CABINET LOW MHAT0WOO002 ② TICKET DISPENSER DOOR AMTD100A AHAM0PRE001 ③ COIN DOOR ASS’Y AMCD-200B AZZZ0COD001 ④...
  • Page 37 ASSEMBLY DRAWING AND PARTS LIST 10-2 ASSEMBLING CABINET LOW(2) ⑤ ⑥ ⑧ ⑦ ⑨ ① ③ ② ④ NAME SPEC Q TY CODE NO. NAME SPEC Q TY CODE NO. ① ⑥ MONITOR BOARD MHAM0PCB001 TRANSFORMER MELE0TRF016 ② ⑦ MAIN AHAM0PCB006 POWER-SMPS SF3121...
  • Page 38 10-3 ASSEMBLING CABINET LOW(3) ③ ④ ④ ② ③ ① ⑤ NAME SPEC Q TY CODE NO. NAME SPEC Q TY CODE NO. ① ④ MONITOR CRT CGA 29inch 1 MZZZ0CRT007 FRONT GLASS SUPPORT-B MHAM0MEP009 ② ⑤ FRONT GLASS MHAM0GLA001 SPILL GUTTER MHAT0MEP001 ③...
  • Page 39: Assembling Cabinet Low(2)

    ASSEMBLY DRAWING AND PARTS LIST 10-4 ASSEMBLING CABINET LOW(4) ⑧ ⑥ ⑦ ④ ④ ⑦ ③ ⑥ ② ⑤ ⑤ ② ③ ① ⑨ ⑩ NAME SPEC Q TY CODE NO. NAME SPEC Q TY CODE NO. ① ⑥ FRONT COVER MHAM0MEP007 SENSOR COVER ACRYL-A MHAM0ACR004...
  • Page 40: Assembling Cabinet Low(3)

    10-5 ASSEMBLING CABINET UP(1) ③ ④ ① ⑤ ② NAME SPEC Q TY CODE NO. NAME SPEC Q TY CODE NO. ① ④ CABINET UP MHAT0WOO001 INVERTER MELE0INV003 ② ⑤ SPEAKER 4 inch MZZZ0SPE001 CCFL COVER ACRYL MHAT0ACR003 ③ LAMP CASE ASS’Y 3 0 0 m m MDRE0PLA008...
  • Page 41: Assembling Cabinet

    ASSEMBLY DRAWING AND PARTS LIST 10-6 ASSEMBLING CABINET UP(2) ① ② ③ ④ NAME SPEC Q TY CODE NO. NAME SPEC Q TY CODE NO. ① ③ CAPSULE DISPENSER ASS’Y AHAT0MEP001 GUIDE BRACKET SUPPORT R MHAM0MEP022 ② ④ GUIDE BRACKET SUPPORT L MHAM0MEP021 FRONT ACRYL MHAT0ACR001...
  • Page 42: Assembling Capsule Dispenser

    10-7 ASSEMBLING CAPSULE DISPENSER ⑬ ⑭ ⑮ ⑫ ⑪ ⑩ ⑨ ⑧ ⑧ ③ ⑨ ⑤ ④ ① ⑦ ② ⑥ NAME SPEC Q TY CODE NO. NAME SPEC Q TY CODE NO. ① ⑨ MAIN BRACKET MHAM0MEP020 GUIDE BRACKET R MHAM0MEP027 ②...

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