Fiery Gas Planet - NewTek HyperVoxels 2.0 Manual

Lightwave 3d plug-in
Table of Contents

Advertisement

Tutorial Three: Fiery Gas Planet
This is a really short tutorial that will show you a little bit about using the presets with the Gain and Bias controls to create a
completely new effect.
1.
Add a Null object to an empty Scene in Layout.
2.
Add the HyperVoxel_Particles displacement map plug-in (Objects panel).
3.
In the Effects panel, add the HyperVoxels plug-in and the HyperVoxels_Doubler plug-in in the slot immediately following.
4.
Set your Basic Resolution to Super Low Res (Camera panel).
This way we can make test renders very quickly.
5.
Set the Backdrop color (Effect panel) to a nice sky blue for good contrast.
6.
Enter HyperVoxels. Select and activate the Null object.
7.
Activate Render 1/2 Res. Now for the fun part!
8.
Click on the Preset button and select the Volumetric tab. Choose the second flame setting (Fire) and click OK.
9.
Set the Preview option to Particle and refresh the Preview. This will give a nice large view of the settings.
10.
Exit the HyperVoxels interface and do a quick render (F9).
This will show the background color and from now on, the HyperVoxels preview will also contain the background color. Don't
worry about the size of the effect, we will fix that by adjusting the particle size. Next, we will make some simple changes to
yield dramatic results!
11.
Open the HyperVoxels interface again. Change the Filter pop-up menu from loClip to Sine2 and refresh the preview.
HyperVoxels 2.0
4.9

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the HyperVoxels 2.0 and is the answer not in the manual?

Questions and answers

Table of Contents