HP b2600 Reference Manual page 351

Opengl 1.1 reference
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GL_EVAL_BIT
GL_FOG_BIT
GL_HINT_BIT
GL_LIGHTING_BIT
GL_LINE_BIT
GL_LIST_BIT
Chapter 14
GL_MAP1_x enable bits, where x is a map type
GL_MAP2_x enable bits, where x is a map type
1D grid endpoints and divisions
2D grid endpoints and divisions
GL_AUTO_NORMAL enable bit
GL_FOG enable bit
Fog color
Fog density
Linear fog start
Linear fog end
Fog index
GL_FOG_MODE value
GL_PERSPECTIVE_CORRECTION_HINT
setting
GL_POINT_SMOOTH_HINT setting
GL_LINE_SMOOTH_HINT setting
GL_POLYGON_SMOOTH_HINT setting
GL_FOG_HINT setting
GL_COLOR_MATERIAL enable bit
GL_COLOR_MATERIAL_FACE value
Color material parameters that are tracking
the current color
Ambient scene color
GL_LIGHT_MODEL_LOCAL_VIEWER value
GL_LIGHT_MODEL_TWO_SIDE setting
GL_LIGHTING enable bit
Enable bit for each light
Ambient, diffuse, and specular intensity for
each light
Direction, position, exponent, and cutoff angle
for each light
Constant, linear, and quadratic attenuation
factors for each light
Ambient, diffuse, specular, and emissive color
for each material
Ambient, diffuse, and specular color indices for
each material
Specular exponent for each material
GL_SHADE_MODEL setting
GL_LINE_SMOOTH flag
GL_LINE_STIPPLE enable bit
Line stipple pattern and repeat counter
Line width
GL_LIST_BASE setting
P
glPushAttrib
351

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