HP b2600 Reference Manual page 167

Opengl 1.1 reference
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G
glGet
GL_BLEND_DST
params returns one value, the symbolic constant identifying the destination blend
function. The initial value is GL_ZERO. See glBlendFunc.
GL_BLEND_SRC
params returns one value, the symbolic constant identifying the source blend function.
The initial value is GL_ONE. See glBlendFunc.
GL_BLUE_BIAS
params returns one value, the blue bias factor used during pixel transfers. The initial
value is 0. See glPixelTransfer.
GL_BLUE_BITS
params returns one value, the number of blue bitplanes in each color buffer.
GL_BLUE_SCALE
params returns one value, the blue scale factor used during pixel transfers. The initial
value is 1. See glPixelTransfer.
GL_BUFFER_SWAP_MODE_HINT_hp
params returns one value, a symbolic constant indicating the mode of the buffer-swap
mode hint. The initial value is GL_FASTEST. See glHint.
GL_CLIENT_ATTRIB_STACK_DEPTH
params returns one value indicating the depth of the attribute stack. The initial value is
0. See glPushClientAttrib. GL_CLIP_PLANEi params returns a single boolean value
indicating whether the specified clipping plane is enabled. The initial value is
GL_FALSE. See glClipPlane.
GL_COLOR_ARRAY
params returns a single boolean value indicating whether the color array is enabled. The
initial value is GL_FALSE. See glColorPointer.
GL_COLOR_ARRAY_SIZE
params returns one value, the number of components per color in the color array. The
initial value is 4. See glColorPointer.
GL_COLOR_ARRAY_STRIDE
params returns one value, the byte offset between consecutive colors in the color array.
The initial value is 0. See glColorPointer.
GL_COLOR_ARRAY_TYPE
params returns one value, the data type of each component in the color array. The initial
value is GL_FLOAT. See glColorPointer.
GL_COLOR_CLEAR_VALUE
params returns four values: the red, green, blue, and alpha values used to clear the color
buffers. Integer values, if requested, are linearly mapped from the internal floating-point
representation such that 1.0 returns the most positive representable integer value, and -
1.0 returns the most negative representable integer value. The initial value is (0, 0, 0, 0).
See glClearColor.
GL_COLOR_LOGIC_OP
167
Chapter 7

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