HP b2600 Reference Manual page 301

Opengl 1.1 reference
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N
glNormal
Description
The current normal is set to the given coordinates whenever glNormal is issued. Byte,
short, or integer arguments are converted to floating-point format with a linear mapping
that maps the most positive representable integer value to 1.0, and the most negative
representable integer value to - 1.0.
Normals specified with glNormal need not have unit length. If normalization is enabled,
then normals specified with glNormal are normalized after transformation. To enable
and disable normalization, call glEnable and glDisable with the argument
GL_NORMALIZE. Normalization is initially disabled.
Notes
The current normal can be updated at any time. In particular, glNormal can be called
between a call to glBegin and the corresponding call to glEnd.
Associated Gets
glGet with argument GL_CURRENT_NORMAL
glIsEnabled with argument GL_NORMALIZE
See Also
glBegin
glColor,
glIndex,
glNormalPointer,
glTexCoord,
glVertex
301
Chapter 12

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