HP b2600 Reference Manual page 183

Opengl 1.1 reference
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G
glGet
params returns a single boolean value indicating whether automatic generation of the S
texture coordinate is enabled. The initial value is GL_FALSE. See glTexGen.
GL_TEXTURE_GEN_T
params returns a single boolean value indicating whether automatic generation of the T
texture coordinate is enabled. The initial value is GL_FALSE. See glTexGen.
GL_TEXTURE_MATRIX
params returns sixteen values: the texture matrix on the top of the texture matrix stack.
Initially this matrix is the identity matrix. See glPushMatrix.
GL_TEXTURE_STACK_DEPTH
params returns one value, the number of matrices on the texture matrix stack. The
initial value is 1. See glPushMatrix.
GL_UNPACK_ALIGNMENT
params returns one value, the byte alignment used for reading pixel data from memory.
The initial value is 4. See glPixelStore.
GL_UNPACK_LSB_FIRST
params returns a single boolean value indicating whether single-bit pixels being read
from memory are read first from the least significant bit of each unsigned byte. The
initial value is GL_FALSE. See glPixelStore.
GL_UNPACK_ROW_LENGTH
params returns one value, the row length used for reading pixel data from memory. The
initial value is 0. See glPixelStore.
GL_UNPACK_SKIP_PIXELS
params returns one value, the number of pixel locations skipped before the first pixel is
read from memory. The initial value is 0. See glPixelStore.
GL_UNPACK_SKIP_ROWS
params returns one value, the number of rows of pixel locations skipped before the first
pixel is read from memory. The initial value is 0. See glPixelStore.
GL_UNPACK_SWAP_BYTES
params returns a single boolean value indicating whether the bytes of two-byte and
four-byte pixel indices and components are swapped after being read from memory. The
initial value is GL_FALSE. See glPixelStore.
GL_VERTEX_ARRAY
params returns a single boolean value indicating whether the vertex array is enabled.
The initial value is GL_FALSE. See glVertexPointer.
GL_VERTEX_ARRAY_SIZE
params returns one value, the number of coordinates per vertex in the vertex array. The
initial value is 4. See glVertexPointer.
GL_VERTEX_ARRAY_STRIDE
params returns one value, the byte offset between consecutive vertexes in the vertex
array. The initial value is 0. See glVertexPointer.
GL_VERTEX_ARRAY_TYPE
183
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