Waypoints; How To Enter Waypoints; How To Enter A Waypoint With The Cursor; How To Enter A Waypoint At Own Boat Position - Furuno GP-33 User Manual

Furuno gps receiver user manual
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3.

WAYPOINTS

3.1

How to Enter Waypoints

In navigation terminology a waypoint is a particular location on a voyage, whether it
be a starting, intermediate or destination waypoint. Your unit can store 10,000 way-
points. Waypoints can be entered on the plotter display: at cursor position, at own
boat's position, through the waypoints list and at the MOB position. Also, waypoints
can be entered automatically when your boat changes course prominently.
3.1.1

How to enter a waypoint with the cursor

1. Use the cursorpad to place the cursor on the location desired for a waypoint.
2. Press the ENT key to enter the waypoint mark (default shape: green solid circle).
This waypoint is named with the youngest unused waypoint number, and saved
to the waypoint list.
3.1.2

How to enter a waypoint at own boat position

Press the WPT/MOB key to enter the waypoint mark (default shape: green solid cir-
cle). This waypoint is named with the youngest unused waypoint number, and saved
to the waypoint list.
3.1.3

How to enter a waypoint through the list

1. Press the MENU/ZOOM key to show the main menu.
2. Select [Waypoints], and press the ENT key.
3. Press the ENT key to show the waypoint list.
3-1

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