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Introduction The SP-404MKⅡ lets you do everything from audio sampling to editing, creating your own songs and performing... all in one unit. This Reference Manual assumes that your unit is using software version 1.10 or later.
Introduction Panel Descriptions > Control Section (1) Display Shows various information depending on the operation. Effect buttons Use these buttons to select the effect you want to use.
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Introduction Panel Descriptions > Control Section (2) [PATTERN SELECT] button Press to select a pattern. The pattern sequencer turns on. [PATTERN EDIT] button Press this when the pattern sequencer is on to display the pattern edit screen. From here you can edit the pattern. [RECORD SETTING] button Press this to make the settings for sampling and for pattern recording. The setting screen appears. [DEL] button Press this to erase the sample or pattern data. [REC] button Press this to sample or to record a pattern. [RESAMPLE] button Press this to resample. [EXIT] button Press this to return to the previous screen or to undo an operation. [COPY] button Press this to copy a sample or pattern. [REMAIN] button While this button is pressed, the data thatʼs set for the last pad you pressed is shown.
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Introduction Panel Descriptions > Control Section (3) [START/END] button Press this to set the playback range (start point and end point) for a sample, or to edit a sample. [PITCH/SPEED] button Press this to set the pitch and speed at which a sample plays back. [MARK] button Press this to set a marker, or when you want to use skip-back sampling. [VALUE] knob Turn the knob to edit a parameter or to select an item. Press the knob to confirm a parameter or to execute an operation. [BPM SYNC] button Press this to make a sample or pattern play back in sync with the tempo. The sampleʼs playback speed is synchronized with the tempo set on this unit or with the MIDI clocks received via the USB port or the MIDI IN connector. [GATE] button Turns the gate function on/off. [LOOP] button Turns the loop function on/off. [REVERSE] button Turns sample reverse playback on/off. When this is on, the sample plays back in reverse. [ROLL] button Turns the roll playback on/off. When this is on, the sample is played back in detailed steps at the specified length. You can change the length of a sample (how fast the roll plays) by pressing the [ROLL] button while holding down the [SHIFT] button. Bank [A/F]‒[E/J] buttons Switches between banks. [SHIFT] button Press this to make a pad or button use an alternate function.
Introduction Panel Descriptions > Pad Section Pads [1]‒[16] The pads play back the samples and patterns saved in each one. Use these as controllers when in DJ mode. [BUS FX] button Press this to switch between buses for playing back samples, or to use the MUTE BUS function. [HOLD] button You can make the samples keep playing back even after you take your fingers off the pads, by holding down pads [1]‒[16] (to play back their samples) and pressing the [HOLD] button. This is enabled when the [GATE] button is on. [EXT SOURCE] button Switches the external input on/off. [SUB PAD] button Use this to access different features depending on the mode, such as tap tempo input.
Introduction Panel Descriptions > Front Panel PHONES jack Connect your headphones or earphones here. [GAIN] knob Adjusts the input level of the device connected to the INPUT jack. [MIC/GUITAR] switch Switches the input impedance to match the device thatʼs connected to the INPUT jack. When connecting a high-impedance instrument (such as a guitar or bass guitar), flip the switch to the right (towards the INPUT jack). INPUT jack Connect an external device or instrument such as a microphone or a guitar here. INPUT jack pin arrangement...
Introduction Panel Descriptions > Rear Panel DC IN jack Connect the included AC adaptor to this jack. [POWER] switch Turns the power on/off. USB port Use this to connect your computer, or to receive power via the USB port. MIDI IN/OUT jacks Connect an external MIDI device here. To make these connections, use TRS/MIDI connecting cables (sold separately: BMIDI-5-35). LINE IN (L/MONO, R) jacks These are jacks for inputting the audio signal. Connect to the L/MONO jack for mono input. LINE OUT (L/MONO, R) jacks These are jacks for outputting the audio signal. Connect to the L/MONO jack for mono output.
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Introduction What You Should Know About This Unit (How Data is Organized) The SP-404MKⅡ handles a large amount of data, including audio materials and data used to create songs. In this section, we explain the role of each type of data and the structure used to manage data on the SP-404MKⅡ.
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Introduction What You Should Know About This Unit (How Data is Organized) > Whatʼs a Sample? A sample is a collection of audio that has been sampled (recorded audio data) and settings such as loop settings and routings to BUS FX (effects). Samples can be assigned to pads [1]‒[16] and played back, or you can use them as parts of patterns to construct your song. A collection of 16 samples is a called a “bank,” and you can store up to 10 banks (A‒J).
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Introduction What You Should Know About This Unit (How Data is Organized) > Whatʼs a Pattern? A pattern is a set of data that contains the order in which the samples should be played back. You can create a song by pressing the pads to play back several samples and then recording your performance as a pattern. Use the pattern sequencer to record patterns. A collection of 16 patterns is a called a “bank,” and you can store up to 10 banks (A‒J).
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Introduction What You Should Know About This Unit (How Data is Organized) > Banks and Projects The 10 banks of samples and 10 banks of patterns are collectively managed as a “project.” The SP-404MKⅡ can store 16 different projects.
Introduction Getting Things Ready Now, letʼs get ready to use the SP-404MKⅡ. This section explains how to prepare and connect to external equipment for outputting sound, as well as the different ways to power this unit.
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Introduction Getting Things Ready > Connecting External Equipment To prevent malfunction and equipment failure, always turn down the volume, and turn off all the units before making any connections. Connect your amp or speakers to the LINE OUT jacks on the rear panel. Use the PHONES jack when connecting headphones or earphones. Connect an electronic musical instrument (such as a synthesizer) to the LINE IN jack(s) on the rear panel. Connect your mic or guitar to the INPUT jack on the front panel. You can change the input impedance of the INPUT jack on the front panel. When connecting a high- impedance instrument (such as a guitar or bass guitar), flip the [MIC/GUITAR] switch to the right (towards the INPUT jack).
Introduction Getting Things Ready Connecting External Equipment > > Connecting to a Computer or Mobile Device You can transmit and receive audio and MIDI data by connecting a USB cable from your computer or mobile device (smartphone or tablet) to the SP-404MKⅡ. You donʼt need to install a device driver on your computer or other device to do this (the SP-404MKⅡ supports USB Audio Device Class 2.0 specs). Connecting the SP-404MKⅡ to your computer or mobile device lets you transmit/receive audio output and MIDI data to and from your computer or mobile device and the SP-404MKⅡ. Note that data cannot be directly transmitted/received between the SP-404MKⅡ and your computer or mobile device if youʼre connecting through a USB hub. Do not use a USB cable that is designed only for charging a device. Charge-only cables cannot transmit data. We cannot guarantee the correct functionality of all apps. Android devices are not guaranteed to work with this unit. Connecting to your computer ® Connect your computer and the SP-404MKⅡ using a USB cable with USB Type-C connectors on both ends (commercially available). ® You can also use a USB Type-C to USB A cable to connect your computer to the SP-404MKⅡ. However, the computer cannot be used to power the unit in this case. When using the latter type of cable, power this unit with the included AC adaptor, or use batteries. Connecting to a mobile device For iOS devices with Lightning connectors Connect the AC adaptor to the SP-404MKⅡ, or use batteries. For iOS devices, you must use an Apple-manufactured USB adaptor (such as the Lightning-USB Camera Adapter, the Lightning to USB 3 Camera Adapter and so on) as a converter for the jack. ® Use a USB Type-C to USB A cable (commercially available) to connect the SP-404MKⅡ to the USB adaptor. ® When connecting with a USB cable (USB Type-C to USB A; commercially available), you cannot power this unit from your mobile device.
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® When using an iOS device with a USB Type-C connector ® Connect your iOS device and the SP-404MKⅡ using a USB cable with USB Type-C connectors on both ends (commercially available). When doing so, you can power the SP-404MKⅡ from your iOS device. Inputting audio from a computer or mobile device You must make the appropriate settings when inputting audio from a computer or mobile device. For details, refer to “Inputting Audio from a Computer or Mobile Device (USB AUDIO).”...
Introduction Getting Things Ready > About the Power Supply Connect the included adaptor to the DC IN jack of this unit, and plug the adaptor into an AC outlet. You can also use this unit without an adaptor, such as by supplying power to the USB port or by using batteries. → “Powering the Unit via USB Port” “Using Batteries” If the unit is using multiple power sources, the sources are prioritized in this order: DC IN jack (the included AC adaptor), USB port, batteries.
Introduction Getting Things Ready About the Power Supply > > Using Batteries Before installing/removing batteries, make sure to turn off the power to this unit and disconnect all connections to other devices. When turning the unit over, be careful so as to protect the buttons and knobs from damage. Also, handle the unit carefully; do not drop it. Remove the battery compartment cover located on the bottom of this unit, and insert the batteries in the correct polarity (direction) as marked inside the battery compartment. Close the cover securely. This unit uses six AA batteries (rechargeable Ni-MH or alkaline). The unit can run for 3.5 hours on rechargeable Ni-MH batteries (1,900 mAh), and for 2.5 hours on alkaline batteries. (Note that these times may differ depending on the conditions of use and of the batteries.) If you handle batteries improperly, you risk explosion and fluid leakage. Make sure that you carefully observe all of the items related to batteries that are listed in leaflet “Read Me First” (USING THE UNIT SAFELY.)
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Introduction Getting Things Ready About the Power Supply > > Powering the Unit via USB Port You can power this unit with a commercially available USB adaptor, from the USB port on your computer and from similar sources. The following USB power sources can be used. USB AC adaptor USB bus power (computer, etc.) Mobile battery We cannot guarantee that this unit works universally with all USB AC adaptors, power from USB ports on computers or mobile batteries. Conditions for powering this unit via USB port When supplying power to this unit via the USB port, be sure to use a cable with USB Type-C® connectors on both ends. No other USB cables can be used, as they cannot provide enough power to operate the SP-404MKⅡ. Also note that even when using cables that have a USB Type-C® connector on both ends, you cannot power this unit from devices like USB hubs with insufficient current output. The USB port on the device from which this unit draws power must supply 5 V of output voltage and at least 1.5 A of output current. When not enough power is supplied to the USB port In the event that not enough power is supplied to the USB port of this unit (such as when you try to supply power from a USB Type-A connector or when the output current is less than 1.5 A), the message “Switch to batteries” appears. When this happens, press the [VALUE] knob to switch to battery power. Note that if there are no batteries installed, the unit powers down.
Introduction Getting Things Ready > Turning the Power On/Off Before turning the unit on/off, always be sure to turn the volume down. Even with the volume turned down, you might hear some sound when switching the unit on/off. However, this is normal and does not indicate a malfunction. Turning the power on To turn on the power, slide the [POWER] switch of this unit to “ON.” Next, turn on any connected devices, and then the amp/speakers, in that order. Adjusts the volume of the connected instrument. Adjust the volume of this unit with the [VOLUME] knob. Turning the Power Off Turn the volume of this unit and of your amp and speakers all the way down. Turn off the power of your amp and speakers. Slide the [POWER] switch of this unit to “OFF” to turn off this unit.
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Playing Back Samples (SAMPLE MODE) There are many preset samples available on this unit by factory default. Press the pads of the SP-404MKⅡ. The corresponding samples play back. When you turn on the SP-404MKⅡ, the pads light up orange and the unit enters sample mode. If the unit is not in sample mode, press the [EXIT] button a number of times. When the pads are blinking blue, press the [EXIT] button a number of times and then press the [PATTERN SELECT] button. Refer to “Sampling (SAMPLING)” if you want to record a new sample. If you want to use samples that are already saved on your computer or other device, see “Importing Samples (IMPORT SAMPLE).” About the sample mode display (top screen) The top screen is shown once you turn on the power of the SP-404MKⅡ and the unit is ready to play.
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Playing Back Samples (SAMPLE MODE) Selecting a Sample Bank Select the bank to use from the 10 available banks (A‒J). Press the bank [A/F]‒[E/J] buttons. The bank switches. Each time you press the bank [A/F] button, the bank switches between A and F. When bank A‒E is selected, the bank [A/F]‒[E/J] button lights up. When bank F‒J is selected, the bank [A/F]‒[E/J] button blinks.
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Playing Back Samples (SAMPLE MODE) Selecting a Sample Bank > Adjusting the Volume for All Banks (BANK VOLUME) Adjusts the volume for the specified bank overall. This lets you adjust the volume if the volume varies between banks. Hold down the [SHIFT] button and press the bank [A/F]‒[E/J] buttons. The BANK VOLUME screen appears. Turn the [VALUE] knob to set the bank volume. When you are finished adjusting the values, press the [EXIT] button. You may notice a difference in playback volume when copying or exchanging samples between different banks, due to the differences in the BANK VOLUME parameters set for each bank.
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Playing Back Samples (SAMPLE MODE) Playing Back a Sample to the Tempo of a Song (BPM Sync) You can synchronize the tempo (playback speed) of one sample with another sample. You can also synchronize the tempo of a sample with that of an external device thatʼs playing, such as a musical instrument or computer. Press the [BPM SYNC] button. This turns BPM SYNC on. The tempo of the sample then synchronizes with the bank tempo or the project tempo. The playback speed is adjusted so that the sample plays back at the right tempo. Set which tempo is used as the sampleʼs base tempo for playback in the system parameters. For details, refer to “Parameter Guide.” To use BPM SYNC, you must first set the accurate tempo data for each sample. For details, refer to “Setting the Tempo Data in a Sample.” You can make BPM SYNC synchronize either to the bank tempo or to the project tempo. For details, refer to “Setting the Tempo for a Bank or Project.”...
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Playing Back Samples (SAMPLE MODE) Playing Back Only While a Pad is Pressed (GATE) This switches the gate function on/off. When the [GATE] button is on, samples play back only while the pads are pressed (gate playback). When the [GATE] button is off, samples begin playing back each time a pad is pressed. Press the [GATE] button to switch the function on (the button is lit) and off (the button goes dark). Momentary gate control Use the operations shown below to change how samples are played back. Sample playback method Operation Stop the playback of samples whose GATE is off Hold down the [EXIT] button and press pads [1]‒[16]. Continue the playback of samples whose GATE is on Press the [HOLD] button while holding down pads [1]‒[16]. Hold down the [HOLD] button and press pads [1]‒[16].
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Playing Back Samples (SAMPLE MODE) Playing Back Samples Repeatedly (LOOP) You can use the loop function to make a sample repeatedly play back. The loop settings can be made per sample. When the [LOOP] button is turned on, the loop switches between playback and stopping with each press of the pad (trigger playback). When the [LOOP] button is off, samples play back from the beginning each time a pad is pressed. Setting the loop to play back forwards Press the [LOOP] button to turn the loop on (the button lights up). The loop plays back forwards. Setting the loop to play back in reverse Press the [LOOP] button to turn the loop on (the button lights up). Press the [REVERSE] button to turn reverse playback on (the button lights up). The loop plays back in reverse. Setting the loop to play back forwards and then backwards Hold down the [SHIFT] button and press the [LOOP] button. The [LOOP] button blinks. The loop alternately plays back forwards and then in reverse. ...
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Playing Back Samples (SAMPLE MODE) Playing Back a Sample in Reverse (REVERSE) You can use the reverse function to play back samples in reverse (from end to start). Press pads [1]‒[16] to select the sample you want to play back in reverse. Press the [REVERSE] button to turn reverse playback on (the button lights up). Doing this sets the sample to play backwards.
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Playing Back Samples (SAMPLE MODE) Playing Back Samples in Detailed Steps (ROLL) You can use the roll function to repeatedly play back samples at a set interval. Hold down the [ROLL] button and press pads [1]‒[16]. The sample plays back as a roll. You can play back up to four samples at the same time as a roll. Using a roll during sample playback You can make a sample roll while it is playing back. Press pads [1]‒[16]. The sample plays back. Press the [ROLL] button to turn the roll on (the button lights up). The sample plays back rolled. Press the [ROLL] button again to stop the roll while it is playing back. The roll starts once you take your finger off the [ROLL] button after pressing it. To play rolls with the correct timing, press the [ROLL] button just before the roll should begin, and take your finger off the button at the desired timing.
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Playing Back Samples (SAMPLE MODE) Playing Back Samples in Detailed Steps (ROLL) > Setting the Roll Interval This shows how to set the roll interval (how fast the roll repeats). Hold down the [SHIFT] button and press the [ROLL] button. Set the roll interval. Each time you press the [ROLL] button while holding down the [SHIFT] button, the roll interval changes as follows: quarter-note Ó eighth note Ó sixteenth note Ó thirty-second note Ó sixty-fourth note. Making the roll playback interval shorter (faster) partway through You can shorten the roll interval while it is playing back. Follow the steps in “Playing Back Samples in Detailed Steps (ROLL)” to make the sample roll. Hold down the [ROLL] button and turn the [VALUE] knob clockwise. This shortens the roll interval. Turning the knob counter-clockwise returns the roll interval to its original value. You canʼt make the roll interval longer (slower) than the original value.
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Playing Back Samples (SAMPLE MODE) Setting a Fixed Sample Volume (FIXED VELOCITY) You can set the sampleʼs velocity so that it always plays back at 127 (the maximum). Hold down the [SHIFT] button and press the pad [1]. “FIXED VELOCITY ON” is shown. The sample velocity is fixed at 127. To cancel this setting, hold down the [SHIFT] button again and press pad [1]. “FIXED VELOCITY OFF” is shown. The velocity changes (goes back to the original setting) according to how hard you play the pads.
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Playing Back Samples (SAMPLE MODE) Changing the Sample Volume for Playback (16 VELOCITY) You can use the 16 VELOCITY function to change a sampleʼs velocity (volume) in steps when it plays back. Press pads [1]‒[16] to select the sample you want to use with the 16 VELOCITY function. Hold down the [SHIFT] button and press the pad [2]. The 16 VELOCITY screen appears. Press pads [1]‒[16]. The pad position corresponds to the velocity shown. The sample plays back at the velocity that matches the pad you press. To exit 16 VELOCITY, press the [EXIT] button.
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Playing Back Samples (SAMPLE MODE) Playing Back Samples in Scale Pitches (CHROMATIC) You can play back samples (changing their pitches) as a chromatic scale with the pads. You canʼt use chromatic mode when the [PATTERN SELECT] button is lit. Only one sample at a time can produce sound in chromatic mode. Multiple samples canʼt produce sound at the same time (meaning that chords cannot be played). Press pads [1]‒[16] to select the sample to use in chromatic mode. Hold down the [SHIFT] button and press the pad [4]. The unit enters chromatic mode. Press pads [1]‒[16]. The pad position corresponds to the key displayed. The sample plays back in the key that matches the pad you press. Turn the [VALUE] knob to change the key range. To exit chromatic mode, press the [EXIT] button.
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Playing Back Samples (SAMPLE MODE) Playing Back Multiple Pads at the Same Time (PAD LINK GROUPS) The PAD LINK GROUPS function lets you group multiple pads (up to four) into one group. By setting a group ahead of time, you can make all the pads in the group play back just by operating a single pad within that group. You can also register up to 10 groups (A‒J). Hold down the [SHIFT] button and press the pad [7]. The PAD LINK GROUPS screen appears. Turn the [VALUE] knob to select the group (A-J). Press pads [1]‒[16] to select the samples you want to include in the group. To finish making setting, press the [EXIT] button. Press one of the pads that you set in the group. All the pads in the group play back at the same time.
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Playing Back Samples (SAMPLE MODE) Preventing Samples from Playing Back at the Same Time (MUTE GROUP) The MUTE GROUP function lets you group together all the samples that should not play at the same time (in other words, the samples you donʼt want to layer). When you try and play the samples within that group all at the same time, only the sample that started playing back last is heard. A group can consist of up to 16 samples. You can also register up to 10 groups (groups A‒J). Hold down the [SHIFT] button and press the pad [8]. The MUTE GROUP screen appears. Turn the [VALUE] knob to select the group (A-J). Press pads [1]‒[16] to select the samples you want to include in the group. To finish making the settings, press the [EXIT] button. Out of the pads (samples) in the same group, sound is played back only for the last pad you play.
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Playing Back Samples (SAMPLE MODE) Stopping All Sample Playback (STOP) You can make all samples and patterns that are currently playing back stop. Press the [EXIT] button quickly four times. All samples and patterns that are playing back stop. ...
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Playing Back Samples (SAMPLE MODE) Stopping All Sample Playback (STOP) > Pausing the Sound of a Sample (PAUSE) You can make samples that are currently playing back pause. Hold down the [SHIFT] button and press the [HOLD] button. All samples that are playing back pause. Hold down the [SHIFT] button and press the [HOLD] button again to resume playback. The samples resume playback.
Using the Effects You can use the built-in effects on the SP-404MKⅡ to process the audio in unique ways. Use the built-in effects on the SP-404MKⅡ by assigning them to a bus (an audio routing inside the SP-404MKⅡ). With BUS 1 and BUS 2, you can apply the effects that are appropriate for your performance, per sample. BUS 3 and BUS 4 are mainly used to apply effects to the overall sound output from the SP-404MKⅡ. There are two kinds of bus routings (in connection order) that you can select as you like. Refer to “Configuring the Effect Routing” for how to edit the bus routings.
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Using the Effects Adding Effects to a Sample (BUS FX) You can use the various effects built into the SP-404MKⅡ to process the playback audio in unique ways. Press the effect buttons. Press the buttons of the effects you want to apply, including the [FILTER+DRIVE] button, the [RESONATOR] button, the [DELAY] button, the [ISOLATOR] button, the [DJFX LOOPER] button, and the [MFX] button. This turns the effects on. Press pads [1]‒[16] to play back the samples. Effects are applied to the samples. Use the [CTRL 1]‒[CTRL 3] knobs to adjust the parameters. The parameters change how the effects are applied. You can also access the effect sub-parameters by holding down the [VALUE] knob and operating the knobs. You can assign the effects you like to the effect buttons. For details, refer to “Assigning the Desired Effect to an Effect Button (DIRECT FX).”...
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Using the Effects Adding Effects to a Sample (BUS FX) > Assigning Effects to BUS 1 and BUS 2 Hereʼs how to assign the built-in effects of this unit to BUS 1 or BUS 2. You can use two types of effects separately. Press the [BUS FX] button to select the bus to configure. When the button is lit orange, BUS 1 is selected; and when the button is blinking orange, BUS 2 is selected. Press the [FILTER+DRIVE]‒[MFX] buttons to select the effect to assign to the bus. You can assign the built-in effects of this unit to BUS 3 or BUS 4. Up to four effects are available. To assign an effect to BUS 3 or BUS 4, change the settings in the effect setting screen. → “Configuring the Effect Settings (EFX SET)”...
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Using the Effects Adding Effects to a Sample (BUS FX) > Deciding on Effects to Use for Each Sample Sets which sample playback audio is sent to which bus (meaning which effects are used) for each sample. In this example, we apply the effect assigned to BUS 2 to the sample on pad [1]. Set which effect is applied to the bus beforehand. For details, refer to “Assigning Effects to BUS 1 and BUS 2.” Press the [BUS FX] button to select BUS 2. Hold down the [REMAIN] button and press the pad [1]. The playback audio for the sample assigned to pad [1] is sent to the effect assigned to BUS 2. Pad [1] lights up green at this time. The padʼs color tells you the bus to which the sample is sent. Pad color Audio send destination (bus) Lit orange BUS 1 Lit green BUS 2 Lit white The sound is not sent to BUS 1 or BUS 2 (DRY). Preventing samples from being sent to BUS 1/BUS 2 You can prevent the playback audio of samples from being sent to BUS 1 or BUS 2 (DRY). In this case, no effects are applied to the samples. While holding down the [REMAIN] button, press the pad [1]‒[16] buttons a number of times to make them light up white. The BUS 1 and BUS 2 effects are not applied to the samples of pads that are lit up white. Sending the audio input from the INPUT jack to a bus As with the samples, you can set the bus to which the playback audio signals coming into the INPUT jack are sent (meaning which effects are used). For details, refer to “Sending the Audio Input from the INPUT Jack to a Bus.”...
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Using the Effects Adding Effects to a Sample (BUS FX) > Using the MFX Effects You can select and use the effects you like for the MFX effects. While holding down the [MFX] button, turn the [VALUE] knob or the [CTRL 3] knob to select the effect to use. You can also use pads [1]‒[16] instead of the [VALUE] knob or the [CTRL 3] knob to select an effect. To use pads [1]‒[16] to select effects from #17 and up, hold down the [MFX] button and the [DJFX LOOPER] button at the same time. After selecting the effect, take your finger off the [MFX] button. The effect turns on, and the effect edit screen appears. Play back a sample. Use the [CTRL 1]‒[CTRL 3] knobs to adjust the parameters. You can also access the effect sub-parameters by holding down the [VALUE] knob and operating the knobs.
Using the Effects Editing the Effects When you press an effect button (such as the [FILTER+DRIVE] button) to turn the effect on, the effect edit screen appears. Turn the [CTRL 1]‒[CTRL 3] knobs while the effect edit screen is displayed to edit the main parameters of the effect. You may be able to access the sub-parameters by holding down the [VALUE] knob, depending on the effect. Turn the [CTRL 1]‒[CTRL 3] knobs to edit the sub-parameters of the effect. Locking the effect edit screen Although the effect edit screen displays when you press an effect button, the screen normally returns to the previous screen if you donʼt operate any controls for several seconds. You can use the following operation if you want to make the effect edit screen keep displaying. While holding down the [REMAIN] button, press an effect button (such as the [FILTER+DRIVE] button). The effect edit screen appears. Even if you donʼt operate the unit for a while after this, the unit does not return to the previous screen. The display switches between main parameters and sub-parameters each time you press the [VALUE] knob, depending on the effect. To finish making setting, press the [EXIT] button or the [REMAIN] button. About the effect parameter save specifications and sharing The main parameters of the effects assigned to BUS 1 and BUS 2 are restored to their default values when you turn off the power (in other words, any changes are not saved). Parameters that are retained even after you turn off the power of this unit are shown below. Bus to which effects are assigned Main parameters Sub-parameters INPUT (INPUT FX) µ µ BUS 1 (Not saved) BUS 2 BUS 3 µ µ BUS 4 The effect parameters on this unit are shared in common with some buses to which effects are assigned. For instance, the sub-parameters of effects assigned to INPUT, BUS 1 and BUS 2 are shared in common. For this reason, when you assign the same effect to INPUT and BUS 1 and then change the INPUT FX sub-parameters, the BUS 1 sub-parameters become the same values. The effect parameters are likewise shared between BUS 3 and BUS 4 as well.
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Using the Effects Turning Effects On/Off at the Desired Timing You can make effects apply only while you hold down the effect buttons (EFFECT GRAB). This lets you quickly turn an effect on/off in time with what you play. Play back a sample. While holding down the [VALUE] knob, press an effect button (such as the [FILTER+DRIVE] button). The effect turns on only while youʼre pressing the effect button.
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Using the Effects Temporarily Output Only the Effect Sound (MUTE BUS) You can temporarily mute the audio (the sample playback sound or the audio coming into the INPUT jack) thatʼs sent to a bus, and output only the sound of the effect. This lets you output just the sound of reverberation or delay feedback to create a break when youʼre playing. Play back a sample. Hold down the [SHIFT] button and press the [BUS FX] button. MUTE BUS turns on. This shuts off the audio signal sent to the bus. To turn MUTE BUS off, hold down the [SHIFT] button and press the [BUS FX] button again. MUTE BUS turns off. This allows the audio signal to be sent to the bus. At the same time, the effects assigned to the bus turn off. How MUTE BUS works The MUTE BUS feature works in a complex way to control the audio sent to the buses and the effects at the same time. This shows the audio signal flow when using MUTE BUS. Also, the diagram below shows how the audio outputted from this unit changes when you turn MUTE BUS on/off.
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Individually selecting the bus to mute with MUTE BUS When MUTE BUS is turned on, you can individually select the buses on which audio is muted. For details, refer to the “Mute Bus” parameter listing in the “EFX SET.”...
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Sampling (SAMPLING) You can sample (record) the sound thatʼs inputted into this unit to create your own samples (audio data materials).
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Sampling (SAMPLING) Configuring the Sampling Settings (RECORD SETTING) Here you can configure the settings for sampling, such as the recording level, as well as apply input effects to the sound input from an external source. In sample mode, press the [REC] button. The unit enters sampling standby mode. Press the [RECORD SETTING] button. The input setting screen appears. Use the controllers to edit the parameters. Controller Parameter Value Explanation [CTRL 1] knob REC BPM 40.0‒ Specifies the tempo. Use the [CTRL 1] knob while 200.0 holding down the [SHIFT] button to set the value more [SHIFT] button precisely. + [CTRL 1] You can also set the tempo using the tap tempo knob function. “Setting the Tempo in Time with the Rhythm (Tap Tempo)” [CTRL 2] knob ROUTING This selects the source to sample (the input source). Samples the mixed audio from this unit (the playback audio) and the input from an external source. ExtIn Samples only the audio input from an external device. [SHIFT] button L:50‒ Adjusts the pan position (the left-right volume balance + [CTRL 3] R:50 when sampling). knob [CTRL 3] knob LEVEL 0‒...
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Sampling (SAMPLING) Configuring the Sampling Settings (RECORD SETTING) > Configuring the Input Effects (INPUT FX) The INPUT FX (input effects) are effects used only for the input jacks. You can apply effects to the audio thatʼs inputted to this unit. On the input setting screen, press the [VALUE] knob. The INPUT FX Setting screen appears. Use the [VALUE] knob to move the cursor to “EFX Type,” and press the [VALUE] knob. The value display is highlighted, and you can now change the effects. Parameter Value EFX Type Bypass, Auto Pitch (*), Vocoder (*), Gt Amp Sim (*), Chorus, JUNO Chorus, Reverb, TimeCtrlDly, Chromatic PS, Downer, WrmSaturator, 303 VinylSim, 404 VinylSim, Cassette Sim, Lo-fi, Equalizer, Compressor Effects marked with an (*) are for INPUT FX only. Use the [VALUE] knob to select the effect, and press the [VALUE] knob. This sets the effect. Use the [VALUE] knob to move the cursor to the parameter that you want to edit. Use the [CTRL 1]‒[CTRL 3] knobs to adjust the parameters. For details on the various effect parameters, refer to MFX List. Some effect parameters may be shared in common, depending on the bus to which the effect is assigned. For details, see “About the effect parameter save specifications and sharing.”...
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Sampling (SAMPLING) Sampling This shows how to sample (record) the audio thatʼs inputted into this unit to create your own samples. Press the [REC] button. Empty pads to which samples havenʼt been assigned blink red. The metronome sounds when the “Metronome:REC” parameter is “ON” (the SYSTEM parameter “CLICK”). Press pad [9] while holding down the [SHIFT] button to turn the metronome sound on/off. Use the [CTRL 1] knob to adjust the tempo during sampling (the sample tempo), and use the [CTRL 3] knob to adjust the volume of audio input from an external device. Press pads [1]‒[16] that are blinking red. Press the [REC] button. Sampling begins. If you decide to cancel sampling, press the [EXIT] button. To quit sampling, press the pads [1]‒[16] used for sampling or the [REC] button once more. The sample is saved to the pad.
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Sampling (SAMPLING) Sampling > Adding a Count-in Before Sampling This feature adds a count-in before sampling begins. This gives you time to get ready to play before sampling actually begins. Hold down the [SHIFT] button and press the pad [10]. The value changes in order each time you press pad [10] while holding down the [SHIFT] button. Edit the count-in setting. Value Explanation COUNTIN Adds a one-measure count-in before sampling. 1MEAS COUNTIN Adds a two-measure count-in before sampling. 2MEAS COUNTIN When the input audio signal exceeds the level set in the Auto Trig Level parameter, WAIT sampling begins. COUNTIN No count-in is used. Sampling starts immediately after you press the pads [1]‒[16] to sample and then press the [REC] button.
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Sampling (SAMPLING) Resampling a Sample (RESAMPLE) Resampling means sampling a sample itself while itʼs playing back. You can sample the sound of a sample to which effects are applied, or sample the sound of multiple samples that are playing back at the same time, creating a single sample. Also, by turning the pattern sequencer on beforehand (the [PATTERN SELECT] button lights up), you can resample a pattern in the same way as you would resample a sample. Press the [RESAMPLE] button. The metronome sounds when the “Metronome:REC” parameter is “ON” (the SYSTEM parameter “CLICK”). Press pad [9] while holding down the [SHIFT] button to turn the metronome sound on/off. Press the [RECORD SETTING] button. The input setting screen appears. Use the [CTRL 2] knob to set ROUTING to “Mix.” When ROUTING is set to “ExtIn,” only the audio input from an external device is sampled (the sampleʼs audio is not included in the resample). You can sample your performance while playing back samples as backing sounds. Use the [CTRL 1] knob to adjust the tempo during sampling (the sample tempo), and use the [CTRL 3] knob to adjust the volume of audio input from an external device. Press the [EXIT] button or the [RESAMPLE] button. Press pads [1]‒[16] that are blinking red. The empty pads to which samples havenʼt been assigned blink red. When you press an empty pad, the pad lights up orange, and a message “Press Pad to START” is shown. ...
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Press pads [1]‒[16] to select a sample. Sampling begins when the pattern starts playing back. If you decide to cancel sampling, press the [EXIT] button. You can also press the [REC] button to begin sampling. You can begin sampling when you want, while playing back samples as backing sounds. To quit sampling, press the pads [1]‒[16] used for sampling or the [REC] button once more. The sample is saved to the pad.
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Sampling (SAMPLING) Sampling What You Previously Played (SKIP-BACK SAMPLING) You can sample what you played up to 25 seconds ago using the skip-back sampling function, which works even if you hadnʼt started sampling. This lets you “go back in time” to sample a passage you played well during repeated practice, or to sample a phrase you played well when you were just improvising. Play back a sample or pattern, or switch the [EXT SOURCE] button on and play the instrument thatʼs connected to this unit. When the unit detects an audio level at or above a certain level, the unit begins recording to skip-back memory (which is used only for sampling past audio signals). At this time, the [MARK] button blinks. Press the [MARK] button. After “SKIP BACK...” appears, the waveform of the audio in skip-back memory is displayed. Press the [REC] button. “Select Pad To Save” appears. Empty pads to which samples havenʼt been assigned blink red. Press pads [1]‒[16] to select the pad to which you want to assign the skip-back memory audio. Now the audio from skip-back memory is assigned to the pad. Once you press the [EXIT] button without assigning the skip-back memory audio or turn off this unit, the skip-back memory is lost. If you want to keep the skip-back memory audio, make sure to assign it to a pad. Skip-back sampling: how it works, and what its restrictions Skip-back memory records up to 25 seconds of audio. Anything recorded more than 25 seconds ago is erased, and canʼt be previewed or sampled. The skip-back memory audio starts and pauses recording according to the setting of the Auto Trig Level parameter. When the input audio signal exceeds the level set in the Auto Trig Level parameter, skip-back memory starts recording. When the input audio signal falls below the level set in the Auto Trig Level parameter for at least three seconds, skip-back memory recording is paused. Skip-back memory is not recording if the [MARK] button is not blinking, and thus canʼt be previewed or sampled. If you press the [MARK] button at this time, the message “No SKIP BACK Trigger Data” is shown.
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Editing a Sample (SAMPLE EDIT) You can edit the playback speed, waveform and other parameters for the samples.
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Editing a Sample (SAMPLE EDIT) Setting the Playback and Loop Regions (START/END) You can prevent unnecessary parts of a sample from playing, such as silence or noise at the beginning or at the end. This shows you how to set the start point (where a sample begins playing back) and the end point (where a sample stops playing back). You can also use the same operations to set the loop point (the starting point for loop playback). Press the [START/END] button. The marker setting screen appears. Press pads [1]‒[16] to select the sample you wan to edit. Use the [CTRL 1]‒[CTRL 3] knobs to adjust the start and end points. Controller Operation [CTRL 1] knob Moves the start point. [CTRL 2] knob Moves the loop point. (when the loop is on) [CTRL 3] knob Moves the end point. [SHIFT] button + Zooms the area around each point in/out. [CTRL] knob (turn) [VALUE] knob (turn) Zooms the area in/out around each point you just manipulated. [SHIFT] button + You can use a numerical value to set the position of each point. [VALUE] knob (turn) Use the [VALUE] knob to select the point to set, and press pads [1]‒[10] to input the position (press pad [10] to input a “0”). To confirm the inputted position, press the [VALUE] knob. [DEL] button Initializes the start and end point positions. When a confirmation message appears, use the [VALUE] knob to select “OK,” and press the [VALUE] knob. [REMAIN] button On: Prevents the start point from being moved beyond the loop point or the end point. Off: When the start point moves beyond the loop point or the end point, this moves the loop point or the end point as well. [MARK] button When this button is pressed while a sample is playing back, this sets the start point and end point in order.
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Editing a Sample (SAMPLE EDIT) Setting the Playback and Loop Regions (START/END) > Processing a Sample You can use the start point and end point settings to process a sample. Note that this operation directly processes the original sample data. Once you process a sample in this way, it cannot be restored. Set the start and end points by following the steps in “Setting the Playback and Loop Regions (START/END).” Press the [VALUE] knob. A menu appears. Use the [VALUE] knob to select the item, and press the [VALUE] knob. The sample is processed. Item Action TRUNCATE Trims (deletes) the sampleʼs audio regions before the start point and after the end point. NORMALIZE Increases the overall volume. EMPHASIS Increases the high-frequency sound. CANCEL Closes the menu screen.
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Editing a Sample (SAMPLE EDIT) Marking and Splitting Samples (MARK) You can split a sample up into multiple smaller samples. To split a sample, you must first mark the locations where the sample is to be split using markers. Here we explain about the different ways to add markers. Adding a marker at the desired location You can choose where to place a marker (the location where the sample is to be split) while looking at the sampleʼs waveform. Press pads [1]‒[16] to select the sample to which you want to add markers. Hold down the [SHIFT] button and press the [START/END] button. The marker setting screen appears. Decide on where to add the marker by using the [CTRL 1] knob, and then press the [MARK] button. This adds the marker to the sample. You can use the following controllers when the edit screen is shown. Controller Operation [CTRL 1] knob Moves the cursor (the location where a marker is placed). [SHIFT] button + [CTRL 1] Zooms the area around the cursor in/out. knob [CTRL 2] knob Moves the marker that you selected using the [CTRL 3] knob. [SHIFT] button + [CTRL 2] Zooms the area in/out around the marker selected using the [CTRL knob 3] knob. [CTRL 3] knob Selects the marker to operate. [MARK] button Adds a marker at the cursor location. [DEL] button Deletes the marker that you selected using the [CTRL 3] knob. You can press pads [1]‒[16] to preview the audio at the corresponding marker. Adding markers while previewing a sample You can choose where to place a marker (the location where the sample is to be split) while previewing (listening to) the sample. Press pads [1]‒[16] to select the sample to which you want to add markers.
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Hold down the [SHIFT] button and press the [START/END] button. The marker setting screen appears. Press the pad [1]. The sample plays back. Press the pads [2]‒[16] that are blinking blue, at the timing where you want to add a marker. This adds the marker to the sample. You can press pads [1]‒[16] to preview the audio at the corresponding marker. Automatically adding markers based on conditions (AUTO MARK function) You can use the AUTO MARK function to automatically add markers based on certain conditions you specify. Press pads [1]‒[16] to select the sample to which you want to add markers. Hold down the [SHIFT] button and press the [START/END] button. The marker setting screen appears. Press the [VALUE] knob. A menu appears. Use the [VALUE] knob to select “AUTO MARK,” and press the [VALUE] knob. The AUTO MARK setting screen appears. Use the [VALUE] knob or [CTRL 2] knob to select a parameter. Parameter Value Explanation TIME 2‒16 Adds markers by dividing up the sample equally. DIVISION LEVEL 1‒10 Adds a marker at the location in the sample where the levels exceed a certain value. TRANSIENT HARD, Adds a marker at the location in the sample where there is a large MID, change in volume, such as when a sound with sharp attack plays.
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SOFT Use the [CTRL 3] knob to edit the setting value, and press the [VALUE] knob. A confirmation message appears. Use the [VALUE] knob to select “OK,” and press the [VALUE] knob. The sample is split according to the specified conditions. You can press pads [1]‒[16] to preview the audio at the corresponding marker. Deleting all markers from a sample You can delete all the markers at once that are used on a sample. From the sample edit screen, press the [VALUE] knob. A menu appears. Use the [VALUE] knob to select “DELETE ALL MARKERS,” and press the [VALUE] knob. The markers are now deleted. All markers are deleted, even if you exit the sample edit screen.
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Editing a Sample (SAMPLE EDIT) Marking and Splitting Samples (MARK) > Using a Marker to Split and Assign a Sample to a Pad (CHOP) Splits the sample at the marker positions, and assigns the resulting samples to separate pads. Follow the steps in “Marking and Splitting Samples (MARK)” to add a marker where you want to split the sample. Press the [VALUE] knob. A menu appears. Use the [VALUE] knob to select “ASSIGN TO PAD,” and press the [VALUE] knob. The assign screen appears. Set the parameters. Controller Explanation Pads [1]‒ Selects the pads [1]‒[16] to which you want to assign the split samples. [16] Empty pads to which samples havenʼt been assigned light up dark green. When you press the empty pad to which you want to assign the sample, it lights up green. Pads to which samples have already been assigned light up dark orange. If you press a pad for which a sample is already assigned, the pad lights up red. The assigned sample is then overwritten. [CTRL 2] Selects the marker where the sample is to be split. knob [CTRL 3] Turns the GATE on/off. knob Turn the Arranges the split samples in order, with the first pad number being the one you [VALUE] selected using the [VALUE] knob. Press the [MARK] button to confirm the knob arrangement. This operation only confirms the pads to which the samples are to be assigned, [MARK] without actually assigning the samples. To assign a sample to a pad, you must button press the [VALUE] knob last. Before pressing the [MARK] button, you can switch the pad bank and change the pad bank to which the sample is assigned.
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Editing a Sample (SAMPLE EDIT) Making Fade-in/Fade-out Settings (ENVELOPE) This shows how to set the changes in volume when playing back a sample. You can use fade-in settings (making the volume gradually get louder) and fade-out settings (making the volume gradually get softer). Hold down the [SHIFT] button and press the [PITCH/SPEED] button. The envelope setting screen appears. Press pads [1]‒[16] to select the sample you want to edit. Press pads [1]‒[16] while holding down the [MARK] button to select a sample without playing it back. Use the [CTRL 1]‒[CTRL 3] knobs to set the fade-in and fade-out. ...
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Controller Parameter Value Explanation [CTRL 1] ATTACK 0‒ Sets the fade-in time. When you set this to 127, the fade-in time is three knob seconds. [CTRL 2] HOLD 1‒ The time from fade-in to fade-out is determined by its ratio to the overall knob sample time. For instance, when this is set to 100, fade-in and fade-out are applied to the entire sample. When this is set to 50, fade-in and fade-out are applied from the beginning of the sample to the middle. [CTRL 3] RELEASE 0‒ Sets the fade-out time. When you set this to 127, the fade-out time is three knob seconds. Example settings for ATTACK, HOLD and RELEASE Here are some examples of how the volume of a six-second sample changes when you set different ATTACK, HOLD and RELEASE values.
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Editing a Sample (SAMPLE EDIT) Changing the Pitch or Playback Speed of a Sample (PITCH/SPEED) Hereʼs how to change the pitch (key) or playback speed of a sample. You can independently edit the pitch and playback speed, or make a sampleʼs length match that of the tempo. Press the [PITCH/SPEED] button. The pitch/speed setting screen appears. Press pads [1]‒[16] to select the sample you want to edit. Use the [CTRL 1]‒[CTRL 3] knobs to edit the parameters. Controller Parameter Value Explanation [CTRL 1] knob SPEED 50‒150 (%) Sets the playback speed. Use the [CTRL 1] knob while holding down the [SHIFT] button to set more precise values. This can only be set when BPM SYNC is off. [CTRL 2] knob PITCH -12‒+12 Sets the playback pitch. This can only be set when VINYL MODE is off. [SHIFT] button + FINE -1.00‒+1.00 Lets you set a more precise value for the playback pitch. [CTRL 2] knob (CENT) [CTRL 3] knob VOLUME 0‒127 Sets the sample volume. [SHIFT] button + MONO (Left), Sets the stereo position (pan) of the sample. [CTRL 3] knob L:50‒R:50, MONO (Right) Turn the [VALUE] BPM SET...
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Editing a Sample (SAMPLE EDIT) Displaying Parameters Set in a Sample Hold down the [REMAIN] button to show the sample parameters assigned to the currently selected pad.
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Editing a Sample (SAMPLE EDIT) Initializing the Sample Parameters (INIT PARAM) This restores the parameters set in a sample (such as the start point, end point, tempo and so on) to their default values. Hold down the [SHIFT] button and press the pad [6]. A confirmation message appears. If you decide to cancel, press the [EXIT] button. Use the [VALUE] knob to select “OK,” and press the [VALUE] knob. The parameters are now initialized.
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Editing a Sample (SAMPLE EDIT) Organizing the Samples This section explains the functions for making effective use of the samples.
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Editing a Sample (SAMPLE EDIT) Organizing the Samples > Exchanging (Swapping) Samples Between Pads Hereʼs how to exchange (swap) the samples that are assigned to two different pads. Hold down the [SHIFT] button and press the pad [5]. The EXCHANGE PAD screen appears. Press the two pads for which you want to exchange the samples. To cancel exchanging, press the [EXIT] button. You can use the bank [A/F]‒[E/J] buttons to select a bank before pressing the pads. Itʼs also possible to exchange samples between different banks. You may notice a difference in volume when exchanging samples between different banks, due to the differences in the BANK VOLUME parameters set for each bank. Press the [VALUE] knob or [COPY] button. The samples for the pads are now exchanged.
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Editing a Sample (SAMPLE EDIT) Organizing the Samples > Copying the Sample from a Pad Hereʼs how to copy the sample thatʼs assigned to a pad to a different pad. Press the [COPY] button. The COPY PAD screen appears. Press the pads in order, beginning with the pad you want to copy (sample), and then the copy destination pad. If you decide to cancel copying, press the [EXIT] button. You can use the bank [A/F]‒[E/J] buttons to select a bank before pressing the pads. Itʼs also possible to copy samples between different banks. You may notice a difference in volume when copying samples between different banks, due to the differences in the BANK VOLUME parameters set for each bank. Press the [VALUE] knob or [COPY] button. The padʼs sample is copied. Performing this operation overwrites (erases) the sample in the copy destination pad. Copying all samples in a bank to another bank This is how to copy all the samples in a bank to another bank. Hold down the [COPY] button and press the [EXIT] button. The COPY BANK PAD screen appears. Press the bank [A/F]‒[E/J] buttons to select the bank to copy (source). Turn the [VALUE] knob clockwise to move the cursor. Press the bank [A/F]‒[E/J] buttons to select where to copy the bank (destination). Press the [VALUE] knob. All the samples in the bank are copied to the specified bank. Performing this operation overwrites (erases) the sample in the copy destination pad.
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Editing a Sample (SAMPLE EDIT) Organizing the Samples > Protecting a Sample (PROTECT) This function prevents the samples and patterns assigned to a pad from being overwritten by being copied or edited, or accidentally deleted. Protection is set on a bank by bank basis. Protection is set for both samples and patterns. Press the bank [A/F]‒[E/J] buttons to select the banks to protect. To select banks F‒J, press the bank [A/F]‒[E/J] buttons twice to make them blink. Hold down the [SHIFT] button and press the [COPY] button. A protect confirmation message appears. To cancel the protect operation, press the [EXIT] button. Use the [VALUE] knob to select “OK,” and press the [VALUE] knob. To cancel protection, do the same operation again.
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Editing a Sample (SAMPLE EDIT) Organizing the Samples > Deleting the Sample from a Pad This is how to delete the sample assigned to a pad. Press the [DEL] button. The SELECT PAD screen appears. Press the pad containing the sample you want to delete. If you decide to cancel deleting, press the [EXIT] button. Press the [VALUE] knob or [DEL] button. The padʼs sample is deleted. You canʼt restore a padʼs sample after it has been deleted. If you want to keep your data or make sure it doesnʼt get accidentally modified, we recommend that you follow the steps in “Backing up Your Data (BACKUP)” to create regular backups. Deleting all samples in a bank at once Hold down the [DEL] button and press the [EXIT] button. The bank deletion screen appears. Press the bank [A/F]‒[E/J] buttons. Select a bank to delete. Press the [VALUE] knob or [DEL] button. The samples in the selected bank are deleted. You canʼt restore a padʼs sample after it has been deleted. If you want to keep your data or make sure it doesnʼt get accidentally modified, we recommend that you follow the steps in “Backing up Your Data (BACKUP)” to create regular backups.
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Combining Samples to Create a Pattern (PATTERN SEQUENCER) You can record the order in which the samples play back, so that multiple samples play back at the timing you choose. The data in which the playback order is recorded is called a “pattern.” In this section, we explain how the patterns are played back and how to create (record) them.
Combining Samples to Create a Pattern (PATTERN SEQUENCER) Playing a Pattern This shows you how to recall a pattern, which contains the sample playback order, and play it back. Press the [PATTERN SELECT] button. The SELECT screen appears. Pads to which patterns are assigned light up purple. Press pads [1]‒[16]. The pattern plays back. When you press the other pads [1]‒[16] while the pattern is playing back, this places the next pattern to play back in standby. When the currently playing pattern has finished playing, the next pattern starts playing. To stop the pattern playback, press the pad thatʼs playing back (pads [1]‒[16]; lit white) or press the [EXIT] button.
Combining Samples to Create a Pattern (PATTERN SEQUENCER) Creating a New Pattern Press the [PATTERN SELECT] button. Press the [REC] button. Empty pads in which no patterns have been recorded blink red. The metronome sounds when the “Metronome:PTN” parameter is “ON” (the SYSTEM parameter “CLICK”). Press pad [9] while holding down the [SHIFT] button to turn the metronome sound on/off. Press pads [1]‒[16] that are blinking red to select the record destination pattern. The unit enters pattern record standby mode, and the record setting screen appears. Configure the parameters for the pattern. Controller Parameter Value Explanation [CTRL 1] 40‒200 Sets the patternʼs tempo. knob [CTRL 2] LENGTH 1, 2, 4, 8, 16, 32, Sets the length of the pattern. knob 64 (measures) [CTRL 3] STRENGTH 0‒100 (%) Sets the strength of quantization used for knob adjusting the note timing, as set in the QTZ parameter. When you set this to 100%, the notes are adjusted exactly according to the timing set in the QTZ parameter. SHFL RATE -50‒+50 You can set how much to slide the timing of the upbeats (the strength of the shuffle feel). A setting of “0” results in no shuffle. Settings in the range of +10‒+16 generally give a pleasant shuffle feel. This is enabled when the QTZ parameter is set...
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to “SHUFFLE 16” or “SHUFFLE 8.” [SHIFT] METRO 0‒5 Sets the volume of the metronome. button + [CTRL 3] knob [VALUE] Off, GRID 32, GRID When the player presses the pad and the knob (QUANTIZE) 16.3, GRID 16, GRID sample plays back, inevitably the timing varies. 8.3, GRID 8, GRID Quantization is a function that automatically 4.3, GRID 4, corrects these inconsistencies in timing when SHUFFLE 16, you record a pattern. SHUFFLE 8 When quantization is set, you can record patterns in which the notes sound within specified intervals. Press the [REC] button. The pattern is recorded. The pattern repeatedly records at the length specified in the LENGTH parameter (loop recording). You can record and overdub different and multiple samples, without overwriting the pattern. While youʼre recording a pattern, the unit switches between rehearsal and recording mode each time you press the [REC] button. When in rehearsal mode, loop playback continues for the recorded pattern without being recorded. This is useful function when you want to practice what to play before recording a pattern. You can press the [REC] button while a pattern is playing back to switch to pattern recording. Note that recording starts at the beginning of the pattern. If youʼve pressed the [REC] button in the middle of the pattern, the message “Wait for REC” appears. While the pattern is recording, press the [PATTERN SELECT] button while holding down the [SHIFT] button to undo the data you just inputted (recorded). This is useful when you made a mistake in timing when recording a pattern. If you press the [RECORD SETTING] button while the pattern is recording or during rehearsal mode, the RECORD SETTING screen is shown. Note that you canʼt set the LENGTH parameter at this time.
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Combining Samples to Create a Pattern (PATTERN SEQUENCER) Creating a New Pattern > Adding a Count-in Before Recording a Pattern This feature adds a count-in before the pattern start recording. This gives you time to get ready to play before the pattern actually begins recording. Hold down the [SHIFT] button and press the pad [10]. Edit the count-in setting. Value Explanation COUNTIN 1MEAS Adds a one-measure count-in before recording. COUNTIN 2MEAS Adds a two-measure count-in before recording. COUNTIN WAIT Recording starts along with sample playback. COUNTIN OFF No count-in is used. Press the [REC] button to immediately begin recording. The value changes in order each time you press pad [10] while holding down the [SHIFT] button.
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Combining Samples to Create a Pattern (PATTERN SEQUENCER) Resampling a Pattern (RESAMPLE) You can resample the performance you recorded to a pattern, and turn it into a sample. Press the [PATTERN SELECT] button. Press the [RESAMPLE] button. The metronome sounds when the “Metronome:REC” parameter is “ON” (the SYSTEM parameter “CLICK”). Press pad [9] while holding down the [SHIFT] button to turn the metronome sound on/off. Press the [RECORD SETTING] button. The input setting screen appears. Use the [CTRL 2] knob to set ROUTING to “Mix.” When ROUTING is set to “ExtIn,” only the audio input from an external device is sampled (the sampleʼs audio is not included in the resample). You can sample your performance while playing back samples as backing sounds. Press the [EXIT] button. Press the pads [1]‒[16] that are blinking red. Empty pads to which samples havenʼt been assigned blink red. When you press an empty pad, the message “Press Pad to START” is shown. Pads that contain a recorded pattern blink in blue. Press pads [1]‒[16] to select a pattern. Sampling begins when the pattern starts playing back. ...
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If you decide to cancel sampling, press the [EXIT] button. To exit sampling, press the [REC] button again.
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Combining Samples to Create a Pattern (PATTERN SEQUENCER) Selecting a Pattern Bank Select the bank to use from the 10 available banks (A‒J). Press the bank [A/F]‒[E/J] buttons. The bank switches. Each time you press the bank [A/F] button, the bank switches between A and F. When bank A‒E is selected, the bank [A/F]‒[E/J] button lights up. When bank F‒J is selected, the bank [A/F]‒[E/J] button blinks.
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Combining Samples to Create a Pattern (PATTERN SEQUENCER) Playing Back Patterns in Order (PATTERN CHAIN) Pattern chain is a function that lets you play back patterns youʼve created with the pattern sequencer, in a specified order. You can record and play back up to 16 patterns with a single pattern chain. Up to 16 pattern chains can be stored per project. Creating a pattern chain Use the pattern sequencer to create patterns beforehand (Creating a New Pattern). Press the [PATTERN SELECT] button. The unit enters pattern sequencer mode. While holding down the [HOLD] button, press pads [1]‒[16] to select the pattern chain number (1‒16) to record. The PATTERN CHAIN screen appears. Press pads [1]‒[16] to select the pattern you want to record to the pattern chain. When you finish recording to the pattern chain, press the [EXIT] button. The unit returns to the PATTERN SELECT screen, and the recorded pattern chain is automatically saved. You can also record patterns that are in different banks to a pattern chain. To switch between banks, press the bank [A/F]‒[E/J] buttons. Turn the [VALUE] knob clockwise to move the cursor. You can insert a pattern at the cursor position. To delete the pattern at the cursor position, press the [DEL] button. Once youʼve edited the pattern chain, an asterisk (*) appears at the top right-hand part of the screen. If you want to revert (undo) your edits, press the [DEL] button while holding down the [SHIFT] button. Press the [REMAIN] button to set the pattern chain to play back repeatedly. Toggle the repeat playback setting on/off by pressing the [REMAIN] button. Value Explanation...
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REPEAT All Plays back repeatedly from the beginning of the pattern chain to the end. REPEAT Plays the current pattern (patterns with parts that are lit up pink) back repeatedly. Current REPEAT Off Plays the pattern chain back only one time, from beginning to end. Playback does not repeat. Playing back a pattern chain Press the [PATTERN SELECT] button. The unit enters pattern sequencer mode. While holding down the [HOLD] button, press pads [1]‒[16] to select the pattern chain number to play back. The PATTERN CHAIN screen appears. Press the [SUB PAD] button. The selected pattern chain plays back. To stop recording, press the [SUB PAD] button again. To end the pattern chain, press the [EXIT] button. The unit returns to the PATTERN SELECT screen. Sampling the playback of a pattern chain You can sample (resample) the audio of a pattern chain as it plays back. Press the [PATTERN SELECT] button. The unit enters pattern sequencer mode. Press the [RESAMPLE] button. Press the [RECORD SETTING] button. The input setting screen appears. ...
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Use the [CTRL 2] knob to set ROUTING to “Mix.” Press the [EXIT] button. Press pads [1]‒[16] that are blinking red. The empty pads to which samples havenʼt been assigned blink red. When you press an empty pad, the pad changes to blinking purple, and a message “Press Pad to START” is shown. Press pads [1]‒[16] while holding down the [HOLD] button to select the pattern chain to play back. The PATTERN CHAIN screen appears. Press the [SUB PAD] button. Sampling begins when the selected pattern chain starts playing back. If you decide to cancel sampling, press the [EXIT] button. To exit sampling, press the [REC] button. The sample is saved to the pad.
Editing a Pattern (PATTERN EDIT) You can change the length of a pattern or change the range within which it plays back. You can also copy and chain patterns, and delete unwanted sections of a pattern. Press the [PATTERN SELECT] button. Press the [PATTERN EDIT] button. Press pads [1]‒[16] to select the pattern you want to edit. The pattern edit screen appears. Use the [CTRL 1]‒[CTRL 3] knobs to edit the parameters. Controller Parameter Value Explanation [CTRL 1] 40‒200 Sets the patternʼs tempo. knob [CTRL 2] LOOP 1‒64 Sets the measure at which the pattern begins playing knob START (measures) back. This is enabled when the length (number of measures) set in the LENGTH parameter is shorter than the overall pattern. [CTRL 3] LENGTH 1, 2, 4, 8, Sets the length of pattern playback. knob 16, 32, 64 (measures)
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Editing a Pattern (PATTERN EDIT) Copying and Connecting Patterns (DUPLICATE) This shows how to copy a pattern and connect it to the current pattern. By doing this, the overall pattern becomes twice as long. Press the [PATTERN SELECT] button. Press the [PATTERN EDIT] button. Press pads [1]‒[16] to select the pattern you want to edit. The pattern edit screen appears. Press the [VALUE] knob. A menu appears. Use the [VALUE] knob to select “DUPLICATE,” and press the [VALUE] knob. The pattern is copied and connected to the end of the current pattern.
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Editing a Pattern (PATTERN EDIT) Cropping Unnecessary Sections from a Pattern (CROP) This deletes all the sections from a pattern except for the range you select. Press the [PATTERN SELECT] button. Press the [PATTERN EDIT] button. Press pads [1]‒[16] to select the pattern you want to edit. The pattern edit screen appears. Set the range you want to keep within the pattern in the LOOP START and LENGTH parameters (“Editing a Pattern (PATTERN EDIT)”). Press the [VALUE] knob. A menu appears. Use the [VALUE] knob to select “CROP,” and press the [VALUE] knob. All sections of the pattern outside of the playback range (the length selected with the LOOP START and LENGTH parameters) are deleted.
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Editing a Pattern (PATTERN EDIT) Organizing the Pattern Data This section explains the functions for making effective use of the patterns.
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Editing a Pattern (PATTERN EDIT) Organizing the Pattern Data > Exchanging (Swapping) Patterns Between Pads Hereʼs how to exchange (swap) the patterns that are assigned to two different pads. You canʼt perform the following operations while a pattern is playing back. Stop the pattern before performing the operation. Hold down the [SHIFT] button and press the pad [5]. The EXCHANGE screen appears. Press the two pads in order, for which you want to exchange the patterns. To cancel exchanging, press the [EXIT] button. You can use the bank [A/F]‒[E/J] buttons to select a bank before pressing the pads. Itʼs also possible to exchange patterns between different banks. Press the [VALUE] knob or [COPY] button. The patterns of the pads are now exchanged.
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Editing a Pattern (PATTERN EDIT) Organizing the Pattern Data > Copying the Pattern of a Pad Hereʼs how to copy the pattern thatʼs assigned to a pad to a different pad. You canʼt perform the following operations while a pattern is playing back. Stop the pattern before performing the operation. Press the [COPY] button. The COPY screen appears. Press the pads in order, beginning with the pattern (pad) you want to copy, and then the copy destination pattern (pad). If you decide to cancel copying, press the [EXIT] button. You can use the bank [A/F]‒[E/J] buttons to select a bank before pressing the pads. Itʼs also possible to copy patterns between different banks. Press the [VALUE] knob or [COPY] button. The pattern for that pad is copied. Performing this operation overwrites (erases) the pattern in the copy destination pad. Copying all patterns in a bank to another bank This is how to copy all the patterns in a bank to another bank. Hold down the [COPY] button and press the [EXIT] button. ...
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The COPY BANK screen appears. Press the bank [A/F]‒[E/J] buttons to select the bank to copy (source). Turn the [VALUE] knob clockwise to move the cursor. Press the bank [A/F]‒[E/J] buttons to select where to copy the bank (destination). Press the [VALUE] knob or [COPY] button. All the patterns in the bank are copied to the specified bank. Performing this operation overwrites (erases) the pattern in the copy destination pad.
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Editing a Pattern (PATTERN EDIT) Organizing the Pattern Data > Protecting a Pattern (PROTECT) This function prevents the samples and patterns assigned to a pad from being overwritten by being copied or edited, or accidentally deleted. Protection is set on a bank by bank basis. Protection is set for both samples and patterns. Press the bank [A/F]‒[E/J] buttons to select the banks to protect. To select banks F‒J, press the bank [A/F]‒[E/J] buttons twice to make them blink. Hold down the [SHIFT] button and press the [COPY] button. A protect confirmation message appears. To cancel the protect operation, press the [EXIT] button. Use the [VALUE] knob to select “OK,” and press the [VALUE] knob. To cancel protection, do the same operation again.
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Editing a Pattern (PATTERN EDIT) Organizing the Pattern Data > Deleting the Pattern from a Pad Hereʼs how to delete the pattern assigned to a pad. You canʼt perform the following operations while a pattern is playing back. Stop the pattern before performing the operation. Press the [DEL] button. The DELETE screen appears. Press the pad containing the pattern that you want to delete. If you decide to cancel deleting, press the [EXIT] button. Press the [VALUE] knob or [DEL] button. The pattern for that pad is deleted. You canʼt restore a padʼs pattern after it has been deleted. If you want to keep your data or make sure it doesnʼt get accidentally modified, we recommend that you follow the steps in “Backing up Your Data (BACKUP)” to create regular backups. Deleting all patterns in a bank at once Hold down the [DEL] button and press the [EXIT] button. The DELETE BANK screen appears. Press the bank [A/F]‒[E/J] buttons. Select a bank to delete. Press the [VALUE] knob. The patterns in the selected bank are deleted. You canʼt restore a padʼs pattern after it has been deleted. If you want to keep your data or make sure it doesnʼt get accidentally modified, we recommend that you follow the steps in “Backing up Your Data (BACKUP)” to create regular backups.
Setting the Tempo You can set the tempo data for samples and patterns. This tempo data can be used to change the sample playback speed and pitch, so that you can play in tempo with other songs. Here we explain about the different tempo data used by this unit. Sample tempo This is the tempo data used by individual samples. When a pattern is not playing back, the sample tempo for the sample to play back is enabled (as the standard). Bank tempo This is the tempo data used by the banks. This tempo is common for all samples and patterns saved within the same bank. This tempo is enabled when the TEMPO SEL parameter is “BANK” (BANK A‒BANK J). The patterns play back at the tempo set for the bank tempo. If BPM SYNC is set to “ON” for a sample, the sample plays back at a tempo converted from the speed thatʼs set as the bank tempo. Project tempo This is the tempo data used by a project. This tempo is common for all samples and patterns saved within the same project. This tempo is enabled when the TEMPO SEL parameter is “PROJECT.” The patterns play back at the tempo set for the project tempo. If BPM SYNC is set to “ON” for a sample, the sample plays back at a tempo converted from the speed thatʼs set as the project tempo.
Setting the Tempo Setting the Tempo Data in a Sample You can add tempo data to a sample to make the sample play back in sync with the tempo. Setting the tempo in AUTO mode Hereʼs how to detect and set the tempo of a sample. Press the [PITCH/SPEED] button. The pitch/speed setting screen appears. Press pads [1]‒[16] to select the sample you want to edit. Use the [VALUE] knob to change BPM SET to “AUTO,” and press the [VALUE] knob. Use the [VALUE] knob to select the BPM range, and press the [VALUE] knob. Parameter Value BPM RANGE 100-199, 80-159, 70-139, 50-99 A confirmation message appears. Use the [VALUE] knob to select “OK,” and press the [VALUE] knob. The sample is analyzed, and the detected tempo is set as the BPM value. You may not be able to accurately detect the tempo (BPM) on some samples. If youʼre having a hard time getting the right tempo, try making the setting in MANUAL mode. MANUAL mode Hereʼs how to manually set the tempo. Use MANUAL mode if you know the tempo of the sample, or if youʼre having a hard time detecting the correct tempo in AUTO mode. Press the [PITCH/SPEED] button. The pitch/speed setting screen appears. Press pads [1]‒[16] to select the sample you want to edit. Turn the [VALUE] knob to change BPM SET to “MANU,” and press the [VALUE] knob. Turn the [VALUE] knob to set the BPM, and press the [VALUE] knob. Parameter Value VALUE 40.0‒200.0 You can also set the tempo using the tap tempo function. “Setting the Tempo in Time with the Rhythm (Tap Tempo)”...
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Setting the Tempo Setting the Tempo for a Bank or Project By assigning a tempo to a bank, the same tempo is used for all patterns within the same bank or project during playback. The tempo you set becomes the base tempo when playing back samples using BPM SYNC. Hold down the [SHIFT] button and press the pad [11]. The TEMPO SEL screen appears. Use the [CTRL 1] knob to select the base tempo used for BPM SYNC or for playing back patterns. Value Explanation PROJECT Uses the project tempo as the base tempo. BANK A‒ Uses the bank tempo as the base tempo. The value displayed changes according to BANK J the currently selected bank. Use the [VALUE] knob to set the tempo, and then press the [EXIT] button. You can also set the tempo using the tap tempo function. “Setting the Tempo in Time with the Rhythm (Tap Tempo)”...
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Setting the Tempo Setting the Tempo in Time with the Rhythm (Tap Tempo) This feature lets you set the tempo in an intuitive way by tapping the pad in time, as if you were clapping out the beat. This is useful function when you want to play in time with other instruments or to the rhythm of a song. The tap tempo function is enabled when the [SUB PAD] button is blinking orange. On the input setting screen and other screens, tap tempo is automatically enabled. Hold down the [SHIFT] button and press the pad [11]. This enables the tap tempo function. When this happens, the [SUB PAD] button blinks orange. Tap the [SUB PAD] button several times in time with the beat. The tempo (BPM) appears on the screen to indicate the interval (timing) at which youʼre tapping the [SUB PAD] button. Once youʼve confirmed the tempo setting, press the [EXIT] button. This exits the tap tempo screen. This tempo is set for the project or bank.
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Mixing the Samples (DJ MODE) You can assign two samples to CH1 and CH2 and mix them freely. Press the bank [D/I] button and the [E/J] button simultaneously. The unit enters DJ MIXER mode. Select the samples to respectively assign to CH1 and CH2. Press the [VALUE] knob. A menu appears. Use the [VALUE] knob to select “CH1 SELECT” or “CH2 SELECT,” and press the [VALUE] knob. Press pads [1]‒[16] to select the sample to assign to either CH1 or CH2. Press a pad to preview its sample. You may not be able to hear the samples at this time if the CH1 LEVEL or CH2 LEVEL is too low. Turn the [CTRL 1] or [CTRL 2] knobs to adjust the volume. Use the [VALUE] knob to select “ENTER,” and press the [VALUE] knob. Once youʼve assigned a sample to CH1, use the same operation to assign a sample to CH2. Use the [CTRL 1]‒[CTRL 3] knobs and press pads [1]‒[16] to mix the sound.
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Controller Parameter Operation [CTRL 1] Adjusts the volume of CH1. knob LEVEL [CTRL 2] Adjusts the volume of CH2. knob LEVEL [CTRL 3] CUE MIX Adjusts the balance of the audio you monitor via the PHONES jack. knob When this is set to the “C” side, you can monitor the sample audio sent to CUE. When this is set to the “M” side, you can monitor the audio output to the LINE OUT jacks and the USB port. → “Monitoring with Headphones (CUE)” CH1: Pad Switches between play/pause. ñ [13] CH2: Pad [15] CH1: Pad Returns to the playback start position. õ CH2: Pad [11] CH1: Pad Sends the sample audio to CUE. [14] → “Monitoring with Headphones (CUE)” CH2: Pad [16] Pad [10] SYNC Synchronizes the tempo (BPM) of two samples. or pad When pad [10] is pressed, the CH1 sample follows the tempo of the [12] CH2 sample.
down the playback, like an analog turntable. CH2: Pad Editing a sample You can edit the samples that are used in DJ mode. Press the [VALUE] knob. A menu appears. Use the [VALUE] knob to select “CH1 EDIT” or “CH2 EDIT,” and press the [VALUE] knob. The sample edit screen appears. The editing method is the same as for sample edit in sample mode. Controller Operation [CTRL 1] Moves the start point. knob [CTRL 2] Moves the loop point. knob (when the loop is on) [CTRL 3] Moves the end point. knob [SHIFT] Zooms the area around each point in/out. button + [CTRL] knob (turn) [VALUE] Zooms the area in/out around each point you just manipulated. knob (turn) [VALUE] You can use a numerical value to set the position of each point. Use the [VALUE] knob knob to select the point to set, and press pads [1]‒[10] to input the position (press pad (press) [10] to input a “0”). To confirm the inputted position, press the [VALUE] knob.
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[SHIFT] Adjusts the volume of the channel. button + [VALUE] knob (turn) [DEL] Initializes the start and end point positions. button When a confirmation message appears, use the [VALUE] knob to select “OK,” and press the [VALUE] knob. [REMAIN] On: Prevents the start point from being moved beyond the loop point or the end button point. Off: When the start point moves beyond the loop point or the end point, this moves the loop point or the end point as well. [ROLL] While this button is pressed, you can preview the sound several seconds before the button end point.
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Monitoring with Headphones (CUE) Adjusts the balance of the audio output from the PHONES jack. When the sample audio is sent to CUE, the audio is only output from the PHONES jack (and is not output to the LINE OUT jack or USB port). When playing live or in similar situations, only the player can preview (check) the sampleʼs sound in headphones. Hold down the [SHIFT] button and press the pad [3]. The unit switches to CUE mode. Adjust the volume balance with the CTRL [3] knob. When this is set to the “C” side, you can monitor the sample audio sent to CUE. When this is set to the “M” side, you can monitor the audio output to the LINE OUT jacks and the USB port. To exit CUE mode, press the [EXIT] button. You canʼt send two or more samples to CUE at the same time (playback is not possible).
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Inputting Sound from an Electronic Musical Instrument, Mic or Guitar You can connect your electronic musical instrument, mic or guitar to the SP-404MKⅡ for audio input. Connect an electronic musical instrument to the LINE IN jack(s) on the rear panel. When using a mic or guitar, plug them into the INPUT jack on the front panel. You can connect high-impedance devices like guitars and bass guitars to the INPUT jack on the front panel. When connecting a guitar or bass guitar, set the [MIC/GUITAR] switch on the front panel to the right-hand side. Press the [EXT SOURCE] button. The [EXT SOURCE] button lights up. This inputs the audio of the connected device. The [EXT SOURCE] button blinks red if the level of the input signal is too high. In this case, the input audio may sound distorted. Hold down the [SHIFT] button and press the [EXT SOURCE] button. The input setting screen appears. Turn the [CTRL 3] knob to adjust the volume of the audio input. When you raise the volume, the audio is output from the connected device. When you finish making the settings, press the [EXIT] button. To stop the audio input from the connected device, press the [EXT SOURCE] button. The [EXT SOURCE] button goes dark. This stops the audio from the connected device. ...
Inputting Audio from a Computer or Mobile Device (USB AUDIO) The SP-404MKⅡ can receive audio input from a computer or mobile device (such as a smartphone or tablet). Configuring the OS audio settings You must make the appropriate settings on your computer when inputting audio from a computer to the SP-404MKⅡ. For Windows Open the Control Panel. Click the “Hardware and Sound” icon, and then click the “Sound” icon. If the panel is displaying as icons or in classic view, double-click the [Sound] icon. Click the [Playback] tab. Click “Speakers SP-404MKII-G,” and click the “Set Default” button. Click the [OK] button. For macOS Open the System Preferences. Click the [Sound] icon. Click the [Output] tab and select [SP-404MKII-OUT]. Close the System Preferences. Enabling audio from a computer or mobile device Connect your computer to the SP-404MKⅡ with a USB cable. Press the [EXT SOURCE] button on the SP-404MKⅡ. The [EXT SOURCE] button is lit. Input the audio from your computer or mobile device into the SP- 404MKⅡ.
Selecting a Project Hereʼs how to recall a project (1‒16). Once a project is recalled, the unit is ready to play back samples and create patterns. Hold down the [SHIFT] button and press the [SUB PAD] button. The SELECT PROJECT screen appears. Press pads [1]‒[16] to select a project you want to recall. The project is recalled. Once the project is recalled, the top screen appears.
Organizing Projects Copying a Project Hereʼs how to copy a project. Hold down the [SHIFT] button and press the [SUB PAD] button. The SELECT PROJECT screen appears. Press the [COPY] button. The COPY PROJECT screen appears. Press the pads in order, beginning with the pad you want to copy (project), and then the copy destination pad. If you decide to cancel copying, press the [EXIT] button. Press the [VALUE] knob or [COPY] button. The project is now copied. Performing this operation overwrites (erases) the project in the copy destination pad.
Organizing Projects Deleting a Project Hereʼs how to delete projects you donʼt need. Hold down the [SHIFT] button and press the [SUB PAD] button. The SELECT PROJECT screen appears. Press the [DEL] button. The project deletion screen appears. Press pads [1]‒[16] to select the project to delete. If you decide to cancel deleting, press the [EXIT] button. Press the [VALUE] knob or [DEL] button. This deletes the project data. You canʼt restore a project after it has been deleted. If you want to keep your project data or make sure it doesnʼt get accidentally modified, we recommend that you follow the steps in “Backing up Your Data (BACKUP)” to create regular backups.
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Customizing This Unit You can customize the design of this unit to match your tastes.
Customizing This Unit Attaching/Removing the Faceplate of This Unit You can remove the faceplate of this unit to customize the top panel. Make sure you donʼt cut your fingers on the edges when removing or attaching the faceplate. The faceplate may bend if it is exposed to strong impact when removed. If this happens, you may not be able to reattach it. Removing the faceplate Use a commercially available hex wrench (2 mm) to remove the two screws (at the front of the unit) circled in blue. Remove the screws (at the far side of the unit) circled in red. Attaching the faceplate To attach the faceplate, follow the steps for removing the top panel in reverse order. Use a commercially available hex wrench (2 mm) to attach the two screws (at the far side of the unit) circled in red. Install the two screws (at the front of the unit) circled in blue. Overtightening the screws may damage the screw holes.
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Customizing This Unit Customizing the Opening Screen You can use your own custom images for the opening screen. Two opening images can be registered per project. Steps for setting your custom image data as the opening image You must perform the following operations (summarized) to use your custom image data as the opening image. Create your custom image (Preparing a Screen Saver Image). Export the project to an SD card (Exporting a Project (EXPORT PROJECT)). Save your custom images to the SD card (Saving the Screen Saver Image to a Project). Load the project from the SD card (Importing a Project (IMPORT PROJECT)).
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Customizing This Unit Customizing the Opening Screen > Preparing an Opening Image Create your custom image in the format shown below. Format Specifications Image file format Size 128 (x) 64 (y) pixels Color depth 1-bit, 4-bit, 8-bit, 24-bit Note that only monochromatic images can be displayed. Intermediate colors cannot be displayed. Filename startup̲*.bmp Substitute a number (1‒2) for the asterisk. The unit does not recognize filenames in any other extension format. If the filename is not recognized, the default opening screen is shown.
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Customizing This Unit Customizing the Opening Screen > Saving an Opening Image to a Project Hereʼs how to save your custom image to a project. As an example, the following shows how to change the opening image of project 01 to your own custom image. Export the project for which you want to change the opening image (project 01 in this example) to an SD card (“Exporting a Project (EXPORT PROJECT)”). Remove the SD card from this unit, and open the contents on your computer. Copy the opening image thatʼs saved in the SD card to the “EXPORT/PROJECT/PROJECT̲01/PICTURE” folder. Change the filename to “startup̲*.bmp”, replacing the asterisk with a number from 1 to 2. For details on the “/EXPORT/PROJECT/PROJECT̲01/PICTURE” folder, see the folder structure diagram shown in “Importing/Exporting (Using the SD Card).” Remove the SD card from your computer, and insert it into this unit. Import the project in which the opening image is registered (“Importing a Project (IMPORT PROJECT)”). Your custom opening image is displayed from the next time the unit starts up.
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Customizing This Unit Customizing the Screen Saver You can set your own custom image as the screen saver image. A maximum of 16 screen saver images can be registered per project. Steps for using your custom images as the screen saver You must perform the following operations (summarized) to use your custom images as the screen saver. Create your custom image (Preparing a Screen Saver Image). Switch the settings to use a custom screen saver (Enabling a Custom Screen Saver). Export the project to an SD card (Exporting a Project (EXPORT PROJECT)). Save your custom images to the SD card (Saving the Screen Saver Image to a Project). Load the project from the SD card (Importing a Project (IMPORT PROJECT)).
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Customizing This Unit Customizing the Screen Saver > Preparing a Screen Saver Image Create your custom image in the format shown below. Format Specifications Image file format Size 128 (x) 64 (y) pixels Color depth 1-bit, 4-bit, 8-bit, 24-bit Note that only monochromatic images can be displayed. Intermediate colors cannot be displayed. Filename screen̲saver̲*.bmp Substitute a number (1‒16) for the asterisk. The unit does not recognize filenames in any other extension format. If the filename is not recognized, the default screen saver is shown.
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Customizing This Unit Customizing the Screen Saver > Enabling a Custom Screen Saver This shows how you can load a custom image as a screen saver (the “Screen Saver Type” parameter). Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “SYSTEM,” and press the [VALUE] knob. The system screen appears. Turn the [CTRL 3] knob to select the “GENERAL” tab. Use the [VALUE] knob to move the cursor to “Screen Saver Type,” and press the [VALUE] knob. The value display is highlighted, and you can now edit the value. Use the [VALUE] knob to select “Custom,” and press the [VALUE] knob. Press the [EXIT] button.
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Customizing This Unit Customizing the Screen Saver > Saving the Screen Saver Image to a Project Hereʼs how to save your custom image to a project. As an example, the following shows how to edit the custom image for the screen saver of project 01. Prepare the image to use for the screen saver, and edit the settings to use a custom screen saver (“Preparing a Screen Saver Image” and “Enabling a Custom Screen Saver”). Export the project for which you want to change the screen saver (project 01 in this example) to an SD card (“Exporting a Project (EXPORT PROJECT)”). Remove the SD card from this unit, and open the contents on your computer. Copy the screen saver image thatʼs saved in the SD card to the “EXPORT/PROJECT/PROJECT̲01/PICTURE” folder. Change the filename to “screen̲saver̲*.bmp”, replacing the asterisk with a number from 1 to 16. For details on the “/EXPORT/PROJECT/PROJECT̲01/PICTURE” folder, see the folder structure diagram shown in “Importing/Exporting (Using the SD Card).” Remove the SD card from your computer, and insert it into this unit. Import the screen saver image into the project where it was registered (“Importing a Project (IMPORT PROJECT)”). The screen saver that uses your custom screen saver is shown.
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Configuring the Various Settings (UTILITY) This menu lets you edit the parameters and view information related to the overall unit.
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Configuring the Various Settings (UTILITY) Editing the Settings Related to this Unit (System) Hereʼs how to configure the overall settings for this unit. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “SYSTEM,” and press the [VALUE] knob. The system setting screen appears. Each parameter is shown as divided into five tabs (groups). Turn the [CTRL 3] knob to select a tab. Select the tab of the parameter you want to edit. Turn the [VALUE] knob to move the cursor to the parameter that you want to edit, and press the [VALUE] knob. The value display is highlighted, and you can now edit the value. For details on the parameters, refer to “SYSTEM” in the Parameter Guide. Turn the [VALUE] knob to edit the value, and press the [VALUE] knob. This confirms the value. Press the [EXIT] button to return to the UTILITY MENU screen.
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Configuring the Various Settings (UTILITY) Configuring the Pad-related Settings (PAD SETTING) The pad setting screen lets you configure various pad-related settings. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “PAD SET,” and press the [VALUE] knob. The pad setting screen appears. From the top screen, you can also make this screen appear by pressing pad [15] while holding down the [SHIFT] button. Turn the [CTRL 3] knob to select a tab. The PAD SETTING screen is divided into four tabs (groups). Select the tab of the group that contains the parameter you want to edit. Use the [VALUE] knob to move the cursor to the parameter you wish to edit, and press the [VALUE] knob. The value display is highlighted, and you can now edit the value. For details on the parameters, refer to “PAD SET” in the Parameter Guide. Turn the [VALUE] knob to edit the value, and press the [VALUE] knob. Press the [EXIT] button to return to the UTILITY MENU screen.
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Configuring the Various Settings (UTILITY) Configuring the Effect Settings (EFX SET) This shows how to edit the routing (connection order) for the effects built into this unit, and how to configure the effects to use. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “EFX SET,” and press the [VALUE] knob. The effect setting screen appears. Each parameter is shown as divided into five tabs (groups). From the top screen, you can also make this screen appear by pressing pad [16] while holding down the [SHIFT] button. Turn the [CTRL 3] knob to select a tab. Select the tab of the parameter you want to edit. Explanation FAVORITE Shows the current BUS FX settings. Use the [VALUE] knob to change the FAVORITE number. BUS 3, BUS Edits the parameters of the effects (BUS 3, BUS 4) applied to the overall sound. DIRECT You can assign the effects you like to the effect buttons on the top panel. OTHER Sets the BUS FX routing and effects to apply to external input. Use the [VALUE] knob to move the cursor to the parameter you wish to edit, and press the [VALUE] knob. The value display is highlighted, and you can now edit the value. For details on the parameters, refer to “Parameter Guide.” Turn the [VALUE] knob to edit the value, and press the [VALUE] knob. Press the [EXIT] button to return to the UTILITY MENU screen.
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Configuring the Various Settings (UTILITY) Configuring the Effect Settings (EFX SET) > Configuring the Effect Routing This shows how to edit the routing (connection order) for the effects built into this unit. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “EFX SET,” and press the [VALUE] knob. The effect setting screen appears. From the top screen, you can also make this screen appear by pressing pad [16] while holding down the [SHIFT] button. Use the [CTRL 3] knob to select “FAVORITE,” and press the [VALUE] knob. The position of the effect assigned to BUS 1 and BUS 2 changes each time you press the [VALUE] knob (“Using the Effects”). To finish making the settings, press the [EXIT] button.
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Configuring the Various Settings (UTILITY) Configuring the Effect Settings (EFX SET) > Adding Effects to the Overall Sound (BUS 3, BUS 4) Hereʼs how to apply effects to the overall sound output from this unit. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “EFX SET,” and press the [VALUE] knob. The effect setting screen appears. From the top screen, you can also make this screen appear by pressing pad [16] while holding down the [SHIFT] button. Turn the [CTRL 3] knob to select “FAVORITE.” Turn the [VALUE] knob to select “FAVORITE 1” through “FAVORITE 16.” The effects you selected in “FAVORITE 1” through “FAVORITE 16” are applied to the overall output audio. To finish making the settings, press the [EXIT] button.
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Configuring the Various Settings (UTILITY) Configuring the Effect Settings (EFX SET) > Changing the Effects Assigned to BUS 3 and BUS 4 Changes the type of effects to apply to the overall sound. Refer to “Adding Effects to a Sample (BUS FX)” to change the type of effects (BUS 1, BUS 2) that are applied to the samples. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “EFX SET,” and press the [VALUE] knob. The effect setting screen appears. From the top screen, you can also make this screen appear by pressing pad [16] while holding down the [SHIFT] button. Turn the [CTRL 3] knob to select “FAVORITE.” Turn the [VALUE] knob to select “FAVORITE 1” through “FAVORITE 16.” The effects you selected in “FAVORITE 1” through “FAVORITE 16” are applied to the overall output audio. Use the [CTRL 3] knob to select “BUS 3” or “BUS 4,” and press the [VALUE] knob. The value display is highlighted, and you can now change the effects. Use the [VALUE] knob to select the effect, and press the [VALUE] knob. This confirms the EFX Type. To finish making the settings, press the [EXIT] button.
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Configuring the Various Settings (UTILITY) Configuring the Effect Settings (EFX SET) > Editing the Effects for BUS 3 and BUS 4 Hereʼs how to edit the effects (BUS 3, BUS 4) applied to the overall sound. See “Editing the Effects” for how to edit the effects (BUS 1, BUS 2) applied to a sample. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “EFX SET,” and press the [VALUE] knob. The effect setting screen appears. From the top screen, you can also make this screen appear by pressing pad [16] while holding down the [SHIFT] button. Use the [CTRL 3] knob to select “BUS 3” or “BUS 4.” Select the bus whose effect you wish to change. To edit BUS 3 and BUS 4, you must select a favorite from “FAVORITE 1” to “FAVORITE 16” in the “FAVORITE” tab screen. Turn the [VALUE] knob to set the parameter to edit. Use the [CTRL 1]‒[CTRL 3] knobs to edit the parameter. To finish making settings, press the [EXIT] button.
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Configuring the Various Settings (UTILITY) Configuring the Effect Settings (EFX SET) > Assigning the Desired Effect to an Effect Button (DIRECT FX) You can assign the effects you like to the effect buttons on the top panel. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “EFX SET,” and press the [VALUE] knob. The effect setting screen appears. From the top screen, you can also make this screen appear by pressing pad [16] while holding down the [SHIFT] button. Turn the [CTRL 3] knob to select “DIRECT.” Use the [VALUE] knob to select the effect button to which the effect is to be assigned. Effect button to assign Parameter [FILTER+DRIVE] button Direct FX1 [RESONATOR] button Direct FX2 [DELAY] button Direct FX3 [ISOLATOR] button Direct FX4 [DJFX LOOPER] button Direct FX5 You can also press an effect button to change its assigned effect. Press the [VALUE] knob. The value display is highlighted, and you can now change the effects. Use the [VALUE] knob to select the effect, and press the [VALUE] knob. The effect is assigned to the effect button you selected. After this, you can use the effect buttons on the top panel to switch the assigned effects on/off. To finish making settings, press the [EXIT] button.
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Configuring the Various Settings (UTILITY) Configuring the Effect Settings (EFX SET) > Sending the Audio Input from the INPUT Jack to a Bus You can set the bus to which the playback audio signals coming into the INPUT jack are sent (meaning which effects are used). Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “EFX SET,” and press the [VALUE] knob. The effect setting screen appears. From the top screen, you can also make this screen appear by pressing pad [16] while holding down the [SHIFT] button. Turn the [CTRL 3] knob to select “OTHER.” Use the [VALUE] knob to move the cursor to “Input Bus,” and press the [VALUE] knob. The displayed value is highlighted, and you can now edit the Input Bus. Value Explanation The signal is not sent to BUS 1, BUS 2 (the BUS 1 and BUS 2 effects are not used). BUS1, BUS2 The signal is sent to BUS 1 or BUS 2. The effects set for BUS 1 and BUS 2 are used. Use the [VALUE] knob to select the bus, and press the [VALUE] knob. This confirms the bus to which the input audio is sent. To finish making settings, press the [EXIT] button.
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Configuring the Various Settings (UTILITY) Importing/Exporting (Using the SD Card) Using a SD card lets you import the samples you like into the SP-404MKⅡ, or exchange patterns and other data between different SP-404MKⅡ units. To work with data on the SD card, the SD card folder structure must be set up as shown below. Some memory card types or memory cards from some manufacturers may not record or play back properly on the unit.
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Configuring the Various Settings (UTILITY) Importing/Exporting (Using the SD Card) > Importing Samples (IMPORT SAMPLE) You can use an SD card to import commercially available audio material or audio material created on your computer. Using your computer or similar device, save the samples you wish to import to the “IMPORT” folder on the SD card (Importing/Exporting (Using the SD Card)). Insert the SD card on which the samples are saved into the SD card slot of this unit. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “IMPORT,” and press the [VALUE] knob. The IMPORT/EXPORT MENU screen appears. From the top screen, you can also make this screen appear by pressing pad [14] while holding down the [SHIFT] button. Use the [VALUE] knob to select “IMPORT from SD-CARD,” and press the [VALUE] knob. The IMPORT SAMPLE / PROJECT screen appears. Use the [VALUE] knob to select “SAMPLE,” and press the [VALUE] knob. Press pads [1]‒[16] to select the pad to which you want to assign the imported sample. Normally, you should select a pad thatʼs blinking yellow (an empty pad). Pad status Explanation Unlit (dark Sample is already assigned to the pad orange) Blinking Sample not yet assigned to the pad (empty pad)
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yellow Blinking red Pad to which imported sample is assigned (import destination pad) Lit red Pad to which imported sample is assigned (overwrite and import to a pad that already has a sample assigned to it) Use the [VALUE] knob to select the sample to import, and press the [VALUE] knob. The samples are imported and assigned to the selected pads. You can preview the selected sample by pressing the [SUB PAD] button. When selecting samples inside a folder, use the [VALUE] knob to select the folder, and then press the [VALUE] knob. Hold down the [SHIFT] button and turn the [VALUE] knob to select multiple samples. When importing a sample to a pad that already has an assigned sample (pads that are lit up red), a confirmation message appears, asking if you want to overwrite the sample. To overwrite the sample and import a new sample, turn the [VALUE] knob to select “OK,” and press the [VALUE] knob. Performing this operation overwrites (erases) the sample in the copy destination pad. Never turn off the power or remove the SD card while the screen indicates “Working...”...
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Configuring the Various Settings (UTILITY) Importing/Exporting (Using the SD Card) > Exporting Samples (EXPORT SAMPLE) You can export the samples to an SD card to use on your computer or on a different SP-404MKⅡ. Insert the SD card to which the samples are to be exported into the SD card slot of this unit. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Turn the [VALUE] knob to select “IMPORT.” The IMPORT/EXPORT MENU screen appears. From the top screen, you can also make this screen appear by pressing pad [14] while holding down the [SHIFT] button. Use the [VALUE] knob to select “EXPORT to SD-CARD,” and press the [VALUE] knob. The EXPORT SAMPLE / PROJECT screen appears. Use the [VALUE] knob to select “SAMPLE,” and press the [VALUE] knob. Press the pads of samples that you want to export to the SD card. The pads light up orange. You can also select multiple samples (pads) to export. When doing so, press a pad again if you want to deselect its sample for export (the pad blinks orange). Pad status Explanation Unlit (dark orange) Sample not yet assigned to the pad (empty pad) Blinking orange Sample is already assigned to the pad Lit orange Pad with a sample to export to the SD card (pad to export) Select the samples to export and press the [VALUE] knob. The selected samples are saved in the “EXPORT SAMPLE” folder of the SD card (Importing/Exporting (Using the SD Card)). Never turn off the power or remove the SD card while the screen indicates “Working...”...
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Configuring the Various Settings (UTILITY) Importing/Exporting (Using the SD Card) > Importing a Project (IMPORT PROJECT) You can import a project into this unit that was created on a different SP-404MKⅡ and exported to an SD card. Follow the steps in “Exporting a Project (EXPORT PROJECT)” to export the project(s) to an SD card. Insert the SD card on which the projects are saved into the SD card slot of this unit. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Turn the [VALUE] knob to select “IMPORT.” The IMPORT/EXPORT MENU screen appears. From the top screen, you can also make this screen appear by pressing pad [14] while holding down the [SHIFT] button. Use the [VALUE] knob to select “IMPORT from SD-CARD,” and press the [VALUE] knob. The IMPORT SAMPLE / PROJECT screen appears. Use the [VALUE] knob to select “PROJECT,” and press the [VALUE] knob. Press the [ROLL] button. The contents of the “EXPORT” folder are shown. The contents of the project folder (PROJECT̲**) that was exported to the SD card are shown. The contents of the “IMPORT” folder are shown first on the screen where you select the project to import. Each time you press the [ROLL] button, the view switches between the “IMPORT” and “EXPORT” folders.
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“EXPORT” folders. From your computer, you can select the project to export from the “IMPORT” folder list screen. Open the SD card on your computer. Move the exported project folder (PROJECT̲**) from the “EXPORT” folder to the “IMPORT” folder (Importing/Exporting (Using the SD Card)). Press pads [1]‒[16] to select the project number to import. Normally, you should select a pad thatʼs blinking yellow (an empty pad). Explanation status Unlit Project number that already contains a project (dark orange) Blinking Project number for which a project hasnʼt been created (empty project) yellow Blinking Project number to which the imported project is saved Lit red Project number to which the imported project is saved (if a project already exists at that project number, it is overwritten with the newly imported project) Turn the [VALUE] knob to select the project to import, and press the [VALUE] knob. The project is now imported. When you import a project to a project number that already contains a project (the pad lights up red), a message is shown to confirm the overwrite-save. To import and overwrite, turn the [VALUE] knob to select “OK,” and press the [VALUE] knob. Performing this operation overwrites (erases) the project in the import destination. Never turn off the power or remove the SD card while the screen indicates “Working...”...
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Configuring the Various Settings (UTILITY) Importing/Exporting (Using the SD Card) > Exporting a Project (EXPORT PROJECT) You can export projects to an SD card if you want to use them on another SP-404MKⅡ. Insert the SD card to which the samples are to be exported into the SD card slot of this unit. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Turn the [VALUE] knob to select “IMPORT.” The IMPORT/EXPORT MENU screen appears. From the top screen, you can also make this screen appear by pressing pad [14] while holding down the [SHIFT] button. Use the [VALUE] knob to select “EXPORT to SD-CARD,” and press the [VALUE] knob. The EXPORT SAMPLE / PROJECT screen appears. Use the [VALUE] knob to select “PROJECT,” and press the [VALUE] knob. Press the pads of the projects that you want to export to the SD card. The pads light up orange. Pad status Explanation Unlit (dark orange) Pad for which a project hasnʼt been created (empty pad) Blinking orange Pad for which a project has been created Lit orange Pad containing a project to be exported to SD card (pad to export) You can also select multiple projects (pads) to export. When doing so, if you decide not to export a certain project, press its pad again to deselect it (the pad blinks orange). After youʼve selected the projects to export, press the [VALUE] knob. The selected projects are saved in the “EXPORT PROJECT” folder of the SD card (Importing/Exporting (Using the SD Card)). Never turn off the power or remove the SD card while the screen indicates “Working...”...
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Configuring the Various Settings (UTILITY) Importing/Exporting (Using the SD Card) > Backing up Your Data (BACKUP) By backing up the data on this unit, you can transfer your data to another SP-404MKⅡ or restore your data in the event that something happens to it. You can save up to 64 sets of backup data to a single SD card (note that this depends on the SD cardʼs capacity). Insert the SD card on which the backup data is to be saved into the SD card slot of this unit. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “BACKUP,” and press the [VALUE] knob. The UTILITY / BACKUP RESTORE screen appears. Use the [VALUE] knob to select “BACKUP,” and press the [VALUE] knob. The backup number selection screen appears. Use the [VALUE] knob to select a backup number (01‒64), and press the [VALUE] knob. The backup data is saved to the SD card. If there is already backup data on the SD card with the same number, a message appears that confirms whether you want to overwrite. To import and overwrite, turn the [VALUE] knob to select “OK,” and press the [VALUE] knob. When this operation is executed, the backup data on the SD card that has the same number is overwritten (erased).
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Configuring the Various Settings (UTILITY) Importing/Exporting (Using the SD Card) > Restoring from Backup Data (RESTORE) You can use the backup data that you created with the backup function to restore the data to the SP-404MKⅡ. Note that once you restore data on this unit from the backup data, all data that was saved on this unit is erased (overwritten). To save the data of this unit, use the backup function to make a backup. Insert the SD card on which the backup data is saved into the SD card slot of this unit. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “BACKUP,” and press the [VALUE] knob. The UTILITY / BACKUP RESTORE screen appears. Use the [VALUE] knob to select “RESTORE,” and press the [VALUE] knob. The backup number selection screen appears. Use the [VALUE] knob to select a backup number which you want to restore (01‒64), and press the [VALUE] knob. A confirmation message appears, asking if you want to overwrite. To overwrite the existing data and restore the backup data, turn the [VALUE] knob to select “OK,” and press the [VALUE] knob. This restores the backup data to this unit. Never turn off the power or remove the SD card while the screen indicates “Working...”...
Configuring the Various Settings (UTILITY) Importing/Exporting (Using the SD Card) > Formatting an SD Card To use an SD card with this unit, you must first format (initialize) it on the unit. Insert the SD card into the SD card slot. Hold down the [SHIFT] button and press the pad [14]. The IMPORT/EXPORT MENU screen appears. Use the [VALUE] knob to select “FORMAT SD-CARD,” and press the [VALUE] knob. A confirmation message appears. If you decide to cancel, press the [EXIT] button. Use the [VALUE] knob to select “OK,” and press the [VALUE] knob. The SD card is now formatted. When formatting is complete, the screen indicates “Operation Completed!”. Never turn off the power or remove the SD card while the screen indicates “Working...”...
Configuring the Various Settings (UTILITY) Restoring the Factory Settings (FACTORY RESET) This operation restores the sample and pattern data as well as the system settings saved on this unit to their factory defaults. Doing this causes all data saved on this unit to be lost. To save the data of this unit, use the backup function to make a backup (Backing up Your Data (BACKUP)). Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “FACTORY,” and press the [VALUE] knob. The UTILITY / FACTORY RESET screen appears. Turn the [VALUE] knob to select the data to initialize, and press the [VALUE] knob to confirm. Value Explanation (data to initialize) This initializes all data. The samples and patterns are restored to the factory default DATA data. SYSTEM This restores the settings for the system parameters and effect parameters to their DATA factory defaults. This has no effect on the samples and patterns. A confirmation message appears, asking if you want to initialize the data. If you wish to initialize, turn the [VALUE] knob to select “OK,” and press the [VALUE] knob. The message “Please Power OFF” appears. Turn this unitʼs power off, and then on again.
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Appendix Parameter Guide MFX List List of Shortcut Keys Error Messages Audio Diagram Main Specifications MIDI Implementation Chart...
Appendix Parameter Guide SYSTEM PAD SET EFX SET...
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Appendix Parameter Guide > SYSTEM GENERAL Parameter Value Explanation Edit Knob This sets how the values change when you move the knobs. Mode CATCH When you move a knob, control data is only outputted when the position of the knob reaches or “catches up” to the value of its internal parameter. In “Mixing the Samples (DJ MODE),” the knobs work in CATCH mode, regardless of the settings. DIRECT When you move a knob, the control data (current position) is always outputted. EFX Knob This sets how the values change when you move the knobs. Mode CATCH When you move a knob, control data is only outputted when the position of the knob reaches or “catches up” to the value of its internal parameter. DIRECT When you move a knob, the control data (current position) is always outputted. Manual When you switch effects, control data corresponding to the position of the knob is outputted. Load This sets the project that loads when the unit starts up. Project Last Loads the project that was used right before the power was last turned off. 1‒16 Loads a specified project. Sub Pad This sets the functionality of the [SUB PAD] button in sample mode. Mode Retrig Retriggers the current pad (plays its sound again).
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Custom When you select “Custom,” you can use an image file that youʼve imported as the screen image for the screen saver (Customizing the Screen Saver). 1‒10 Sets the brightness of the buttons. Brightness LED Glow 1‒10 Adjusts the brightness when the button lights are dim. BPM Auto ON, OFF When this is set to “ON,” the tempo (BPM) is automatically detected when you Dtct import a sample. 100-199, 80- Selects the range at which the tempo (BPM) of a sample is automatically Detect 159, 70-139, detected. Range 50-99 CLICK Parameter Value Explanation Output Assign OFF, ON When this is set to ON, the metronome sound is output from the LINE OUT jacks and from the USB port. Click Level 1‒5 Sets the volume of the metronome. Metronome:REC OFF, ON When this is ON, the metronome sound is output while you are sampling or resampling. Metronome:PTN OFF, ON When this is ON, the metronome sound is output when a pattern is being recorded. Count-In:REC This selects how sampling or resampling starts.
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MIDI Parameter Value Explanation MIDI Sync Specifies the tempo source. Auto The tempo automatically synchronizes to the MIDI clocks if MIDI clocks are input via the MIDI IN connector or the USB port. Internal The tempo specified on this unit is used. MIDI The tempo synchronizes to the MIDI clocks received via the MIDI IN connector. The tempo synchronizes to the MIDI clocks received via the USB port. MIDI Sync OFF, When this is ON, clocks, start and stop are transmitted to the device connected to this unitʼs MIDI OUT connector. Soft OFF, If this is ON, MIDI messages that are inputted to the MIDI IN connector are re- Through transmitted without change from the MIDI OUT connector. USB-MIDI OFF, When this is ON, MIDI signals that are inputted via the USB port are outputted to the Thru MIDI OUT connector. MIDI signals that are inputted via the MIDI IN connector are also outputted to the USB port. The inputted MIDI signals are also transmitted to the internal sound module at the same time. GAIN Parameter Value Explanation Attenuator OFF, ON When this is ON, the gain of the audio input from the LINE IN jacks is lowered. Turn the Attenuator on when the LINE IN input seems to be distorting. Noise Gate Reduces the noise floor in the signal input from the LINE IN and INPUT jacks.
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-Inf Reduces the noise floor to the bare minimum. LINE OUT 0, +6, +12 (dB) Sets the gain of the audio output from the LINE OUT jacks. PHONES 0, +6, +12 (dB) Sets the gain of the audio output from the PHONES OUT jacks. USB OUT -24, -12, 0 (dB) Sets the gain of the audio output from the USB port. VERSION Displays the version of this unit.
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Appendix Parameter Guide > PAD SET TRIGGER Parameter Value Explanation Curve Type Sets how the volume changes according to how hard you strike a pad. This is the standard setting. This produces the most natural balance between playing dynamics and volume change. Compared to “Lin,” playing strongly produces a greater change in volume. Compared to “Lin,” playing softly produces a greater change in volume. Sets the volume at a fixed level of 127. Threshold 1‒ This sets the minimum sensitivity of the pads, at which the trigger signal is received only when a pad is struck with at least a certain amount of force (velocity). This can be used to prevent a pad from sounding due to vibrations from other pads. Gain 0‒ The sensitivity is adjusted with the curve as-is. The larger the value, the greater the sensitivity is when playing the pads. Trig Span 1‒10 Adjusts the sensitivity of the pads to repeated strikes. With lower values, the pads detect repeated strikes within a shorter time interval. Set this value higher if you donʼt want the pad to accidentally detect repeated strikes. Parameter Value Explanation 1‒10 Sets the brightness of the indicators on the buttons and pads. This sets the brightness Brightness when the buttons or pads are highlighted. LED Glow 1‒10 Sets the brightness of the indicators on the buttons and pads. This sets the brightness when the buttons or pads are not highlighted. Pad LED This selects the color of the pad illumination.
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In this mode, the pad colors change according to the bus through which the sample audio is sent. The pads light up in the color set in “PAD COLOR.” BUS COLOR Parameter Value Explanation BUS1 Default, 1‒127, Changes the pad color for each bus through which sample audio is sent. Color White This can be set for BUS 1, BUS 2 and DRY respectively. BUS2 This is enabled when Pad LED Mode is “BUS.” Color Hold down the [SHIFT] button and turn the [VALUE] knob to change the DRY Color value in steps of 10. PAD COLOR Parameter Value Explanation PAD-1‒ Default, 1‒ Specifies the colors of individual pads. PAD-16 127, White This is enabled when Pad LED Mode is “PAD,” and when a sample is either playing back or stopped while in sample mode.
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Appendix Parameter Guide > EFX SET FAVORITE Parameter Value Explanation Routing TYPE A, TYPE B Selects the routing (connection) of the bus to which effects are assigned. “Configuring the Effect Routing” FAVORITE 1‒16 Selects the combination of effects assigned to BUS 3 and BUS 4. “Changing the Effects Assigned to BUS 3 and BUS 4” BUS 3, BUS 4 Parameter Value Explanation EFX TYPE Bypass, 303 VinylSim, 404 VinylSim, Cassette Sim, Lo-fi, Downer, Compressor, Selects the Equalizer, Isolator, Super Filter, Filter+Drive, WrmSaturator, Overdrive, Distortion, effects Crusher, Ring Mod, SBF, Resonator, Hyper-Reso, Chromatic PS, Reverb, Ha-Dou, assigned to Zan-Zou, Sync Delay, TimeCtrlDly, Ko-Da-Ma, Tape Echo, Chorus, JUNO Chorus, BUS 3 or Flanger, Phaser, Wah, Slicer, Tremolo/Pan, To-Gu-Ro, DJFX Looper, Scatter BUS 4. For details on the parameters of each effect, refer to MFX List. DIRECT Parameter Value Explanation...
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Direct Filter+Drive, Resonator, Sync Delay, Isolator, DJFX Looper, Scatter, Downer, Ha-Dou, You can FX1‒Direct Ko-Da-Ma, Zan-Zou, To-Gu-Ro, SBF, Stopper, Tape Echo, TimeCtrlDly, Super Filter, assign the WrmSaturator, 303 VinylSim, 404 VinylSim, Cassette Sim, Lo-fi, Reverb, Chorus, effects you JUNO Chorus, Flanger, Phaser, Wah, Slicer, Tremolo/Pan, Chromatic PS, Hyper- like to the Reso, Ring Mod, Crusher, Overdrive, Distortion, Equalizer, Compressor effect buttons on the top panel. For details on the parameters of each effect, refer to “MFX List”. OTHER Parameter Value Explanation Mute Bus This individually selects the bus to mute with MUTE BUS. Both BUS 1 and BUS 2 are muted. Only the bus selected with the [BUS FX] button is muted. Input FX Bypass, Auto Pitch (*), Vocoder (*), Gt Amp Sim (*), Chorus, JUNO You can apply effects to Chorus, Reverb, TimeCtrlDly, Chromatic PS, Downer, WrmSaturator, the audio thatʼs inputted to 303 VinylSim, 404 VinylSim, Cassette Sim, Lo-fi, Equalizer, this unit. Compressor For details on the Effects marked with an (*) are for INPUT FX only.
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Appendix MFX List > Filter+Drive This is a filter with overdrive. It cuts the specified frequencies and adds distortion. Parameter Value Explanation CUTOFF 20‒16000 Sets the cutoff frequency range in which the filter works. (Hz) RESONANCE 0‒100 Adjusts the filterʼs resonance level. The larger the value, the more that the frequency range set in CUTOFF is emphasized. DRIVE 0‒100 Adds distortion. FLT TYPE Sets the type of filter. Cuts off the low frequencies. Cuts off the high frequencies. LOW FREQ 20‒16000 Adjusts the frequency range thatʼs boosted or cut by the LOW GAIN parameter. (Hz) LOW GAIN -24‒24 (dB) Adjusts the amount of boost/cut applied to the frequency range thatʼs set in LOW FREQ.
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Appendix MFX List > Resonator This effect uses “Karplus-Strong synthesis,” which is often used in physical modeling of sounds. This lets you alter the sound with a maximum of six “resonators” that match different keys or chords. Parameter Value Explanation ROOT C1‒G9 Sets the reference pitch (root note). BRIGHT 0‒100 Adjusts the tonal brightness. FEEDBACK 0‒99 (%) Adjusts the amount of feedback for the effect. CHORD Root, Oct, UpDn, P5, m3, m5, m7, m7oct, m0, Sets the composite notes (chord) to resonate. m11, M3, M5, M7, M7oct, M9, M11 PANNING 0‒100 Sets the panning for the resonator. ENV MOD 0‒100 Larger values increase the amount of feedback according to the input level.
Appendix MFX List > Sync Delay Gives an echo effect in sync with the tempo. Parameter Value Explanation TIME 1/32, 1/16T, 1/32D, 1/16, 1/8T, 1/16D, 1/8, 1/4T, Sets the sound delay time. 1/8D, 1/4, 1/2T, 1/4D, 1/2, 1/1T, 1/2D, 1/1 FEEDBACK 0‒99 (%) Adjusts the amount of feedback for the effect. LEVEL 0‒100 Adjusts the volume of the effect sound. L DAMP F FLAT, 80, 100, 125, 160, 200, 250, 315, 400, 500, 630, Sets the frequency range that is 800 (Hz) attenuated each time the delay repeats. H DAMP F 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, 10000, 12500, FLAT (Hz)
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Appendix MFX List > Isolator This effect lets you cut off sounds in a specified frequency range. Parameter Value Explanation -INF, -41.87‒+12 (dB) Adjusts the amount of boost/cut in the low-frequency range. -INF, -41.87‒+12 (dB) Adjusts the amount of boost/cut in the mid-frequency range. HIGH -INF, -41.87‒+12 (dB) Adjusts the amount of boost/cut in the high-frequency range.
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Appendix MFX List > DJFX Looper This effect loops the sound in short cycles. You can vary the playback direction and playback speed of the input sound to get a turntable-type effect. Parameter Value Explanation LENGTH 0.230‒ Sets the length of the loop. 0.012 (sec) SPEED -100‒ Sets the playback direction and playback speed. The loop plays backward when this is set to a negative value, stops when this is set to zero, and plays forward when this is set to a positive value. LOOP SW OFF, ON Turn this ON while a sound is playing to make the sound play back in a loop, at a length specified by the LENGTH parameter. Turn this OFF to disable the loop.
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Appendix MFX List > Scatter This effect swaps the sound played back by a loop in steps, altering its playback direction and gate length. This gives you the loop playback a digital groove feeling. Parameter Value Explanation TYPE 1‒10 Sets the scatter type. DEPTH 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 Adjusts the scatter depth. SCATTER OFF, ON Switches the scatter effect on/off. SPEED SINGLE, DOUBLE Sets the scatter speed.
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Appendix MFX List > Downer Cyclically slows down the audio playback speed. Parameter Value Explanation DEPTH 0‒100 Sets how much the playback speed should be slowed down. RATE 1/32, 1/16, 1/8, Sets the period at which the playback speed is changed. 1/4, 1/2, 1, 2 FILTER 0‒100 Attenuates the high-frequency range. PITCH OFF, ON When this is turned ON, pitches that were lowered due to the change in speed are converted to their original pitch. RESONANCE 0‒100 Adjusts the filterʼs resonance level. Increasing the value further emphasizes the effect, for a more unusual sound.
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Appendix MFX List > Ha-Dou This effect generates a wave-like sound based on the input audio. Parameter Value Explanation 0‒100 Adjusts the depth of the effect DEPTH sound. TIME 0‒100 Sets the length of the effect sound. LEVEL 0‒100 Adjusts the volume of the effect sound. LOW CUT FLAT, 20, 25, 31, 40, 50, 63, 80, 100, 125, 160, 200, 250, Sets the frequency range at which 315, 400, 500, 630, 800 (Hz) the effect sound is attenuated. HIGH CUT 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, 10000, 12500, FLAT (Hz) 0‒100 Sets the time it takes for the effect to DELAY sound.
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Appendix MFX List > Ko-Da-Ma This creates a reverberating audio effect. Parameter Value Explanation TIME 1/32, 1/16T, 1/32D, 1/16, 1/8T, Sets how much the effect sound is delayed. 1/16D, 1/8, 1/4T, 1/8D, 1/4, 1/2T, 1/4D, 1/2, 1/1T, 1/2D, 1/1 FEEDBACK 0‒99 (%) Adjusts how much the effect sound is repeated. SEND 0‒100 Adjusts the volume of sound sent to the effect. L DAMP F FLAT, 80, 100, 125, 160, 200, 250, Sets the frequency range that is attenuated each time the 315, 400, 500, 630, 800 (Hz) delay repeats. H DAMP F 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, 10000, 12500, FLAT (Hz) MODE SINGLE, PAN When this is set to “SINGLE,” the effect sound comes from the center; and when this is set to “PAN,” the effect sound is heard on the left and the right.
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Appendix MFX List > Zan-Zou For left and right sounds, this effect applies delay to the negative phase of the sound. This gives the lingering effect of a sonic “afterimage.” The effect works for stereo sound, and does not have any effect on mono sound. Parameter Value Explanation TIME 1‒100 (when the SYNC parameter is OFF) Sets the sound delay time. 1/32, 1/16T, 1/32D, 1/16, 1/8T, 1/16D, 1/8, 1/4T, 1/8D, 1/4, 1/2T, 1/4D, 1/2, 1/1T, 1/2D, 1/1 (when the SYNC parameter is ON) FEEDBACK 0‒99 Adjusts the amount of feedback for the effect. HF DAMP 200, 250, 315, 400, 500, 630, 800, 1000, 1250, Sets the frequency range at which the 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, effect sound is attenuated (how clearly OFF (Hz) defined the afterimage sounds). LEVEL 0‒100 Adjusts the volume of the effect sound. MODE 2TAP, 3TAP, 4TAP Sets how the effect sound lingers. SYNC OFF, ON When this is ON, the effect sound synchronizes with the tempo.
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Appendix MFX List > To-Gu-Ro This gives the sound an undulating effect, based on the image of a coiled-up snake. Parameter Value Explanation DEPTH 0‒100 Adjusts how much the playback speed should be slowed down. RATE 0‒100 (when the SYNC parameter is OFF) Sets the period at which the playback speed is lowered. 1/128, 1/64, 1/32, 1/16, 1/8, 1/4, 1/2, 1/1, 2/1 (when the SYNC parameter is ON) RESONANCE 0‒100 Adjusts the filterʼs resonance level. Increasing the value further emphasizes the effect, for a more unusual sound. FLT MOD 0‒100 Attenuates the high-frequency range according to the playback speed. AMP MOD 0‒100 Attenuates the volume according to the playback speed. SYNC OFF, ON When this is ON, the effect sound synchronizes with the tempo.
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Appendix MFX List > A sideband filter that lets specific frequency components pass through. Parameter Value Explanation INTERVAL 0‒100 Sets the band interval. Larger values produce wider band intervals, and the frequency of each band increases. WIDTH 0‒100 Sets the bandwidth. Larger values produce a narrower bandwidth, which further isolates the specific frequency components that pass through the filter. BALANCE 100-0‒0-100 (%) Adjusts the volume balance between dry (the original sound) and effect sound. TYPE SBF1, SBF2, Sets the range in which the filter works. SBF3, SBF4, SBF5, SBF6 GAIN -INF, -52.3‒+10.0 Adjusts the volume of the effect sound. (dB)
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Appendix MFX List > Stopper This effect lowers the sample playback speed, reproducing the sound of a turntable stopping. Parameter Value Explanation DEPTH 0‒100 Adjusts how much the playback speed should be slowed down. RATE 1/128, 1/64, 1/32, 1/16, 1/8, Sets the period at which the playback speed is changed. 1/4, 1/2, 1, 2 RESONANCE 0‒100 Adjusts the filterʼs resonance level. Increasing the value further emphasizes the effect, for a more unusual sound. FLT MOD 0‒100 Attenuates the high-frequency range according to the playback speed. AMP MOD 0‒100 Lowers the volume according to the playback speed.
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Appendix MFX List > Tape Echo This is a virtual tape echo effect that gives a realistic tape delay sound. The effect simulates the tape echo section of a Roland RE-201 Space Echo. Parameter Value Explanation TIME 10‒800 (ms) Sets the tape speed. Larger values make the tape speed slower, which creates a longer interval between delay sounds. FEEDBACK 0‒99 Adjusts the volume of the delay repeat sound. LEVEL 0‒100 Adjusts the volume of the effect sound. MODE S, M, L, S+M, S+L, Selects the combination of playback heads to use. M+L, S+M+L W/F RATE 0‒100 Sets the speed of wow/flutter (the complex variation in pitch caused by tape wear and rotational irregularity). 0‒100 Sets the depth of wow/flutter. DEPTH...
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Appendix MFX List > TimeCtrlDly This is a delay in which the delay time can be varied smoothly. Parameter Value Explanation TIME 0‒100 Sets the sound delay time. FEEDBACK 0‒99 Adjusts the amount of feedback for the effect. LEVEL 0‒100 Sets the volume of the effect sound. L DAMP F FLAT, 80, 100, 125, 160, 200, 250, 315, 400, 500, 630, Sets the frequency range that is 800 (Hz) attenuated each time the delay repeats. H DAMP F 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, 10000, 12500, FLAT (Hz) SYNC OFF, ON When this is ON, the effect sound synchronizes with the tempo.
Appendix MFX List > Super Filter This is a filter with an extremely sharp slope (attenuation characteristics). The cutoff frequency can be varied cyclically. Parameter Value Explanation CUTOFF 0‒ Sets the frequency range in which the filter works (the cutoff frequency). Higher values increase the frequency range. RESONANCE 0‒ Adjusts the filterʼs resonance level. The larger the value, the more that the frequency range set in CUTOFF is emphasized. FLT TYPE Sets the filter type. A low-pass filter. This filter lets frequencies pass through that are higher than the frequency range set in CUTOFF. A band-pass filter. This filter lets frequencies pass through that are near the frequency range set in CUTOFF. A high-pass filter. This filter lets frequencies pass through that are higher than the frequency range set in CUTOFF. DEPTH 0‒ Sets the depth of the effect. RATE 0‒ Sets the cycle (period) of the effect. SYNC OFF, When this is ON, the effect sound synchronizes with the tempo.
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Appendix MFX List > WrmSaturator This is a saturator effect with a characteristic warm sound. This effect may output a very loud sound, depending on how the parameters are set. Use caution not to raise the values too much. Parameter Value Explanation DRIVE 0‒48 (dB) Adjusts the strength of the distortion. Eq LOW -24‒24 (dB) Adjusts the amount of boost/cut for the low-frequency range. Eq HIGH -24‒24 (dB) Adjusts the amount of boost/cut for the high-frequency range. LEVEL 0‒100 Adjusts the volume of the effect sound.
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Appendix MFX List > 303 VinylSim This effect models the Vinyl Sim effect of the SP-303. The effect simulates the sound of an analog record playing. Parameter Value Explanation COMP 0‒100 Sets the compression feel, a unique part of the analog recordʼs sound. NOISE 0‒100 Adjusts the volume of the noise. WOW FLUT 0‒100 Sets the inconsistencies (wow/flutter) heard when the analog record “rotates.” LEVEL 0‒100 Adjusts the volume of the effect sound.
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Appendix MFX List > 404 VinylSim This effect models the Vinyl Sim effect of the SP-404SX. The effect simulates the sound of an analog record playing. Parameter Value Explanation FREQUENCY 0‒100 Sets the frequency characteristics of the playback system. NOISE 0‒100 Adjusts the volume of the noise. WOW FLUT 0‒100 Sets the inconsistencies (wow/flutter) heard when the analog record “rotates.”...
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Appendix MFX List > Cassette Sim This effect simulates the sound of a cassette tape playing. Parameter Value Explanation TONE 0‒100 Sets the tone. HISS 0‒100 Adjusts the volume of the noise. 0‒60 (years) Sets how many years the cassette tape has deteriorated. DRIVE 0‒100 Adjusts the amount of distortion. WOW FLUT 0‒100 Sets the inconsistencies (wow/flutter) heard when the cassette tape plays back. CATCH 0‒100 Sets how much the cassette tape has stretched out.
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Appendix MFX List > Lo-fi Degrades the tonal character. Parameter Value Explanation PRE FILT 1‒6 Sets the type of pre-filter (the filter that the sound passes through before effects are applied). LOFI TYPE 1‒9 Larger settings cause more tonal degradation. TONE -100‒100 Sets the tone. Larger settings emphasize the high- frequency range. Smaller settings emphasize the low-frequency range. CUTOFF 200, 250, 315, 400, 500, 630, 800, 1000, Sets the frequency range in which the post-filter 1250, 1600, 2000, 2500, 3150, 4000, (the filter that the sound passes through after 5000, 6300, 8000 (Hz) effects are applied) works. BALANCE 100-0‒0-100 Adjusts the volume balance between dry (the original sound) and effect sound. LEVEL 0‒100 Adjusts the volume of the effect sound. This effect may output a very loud sound, depending on how the parameters are set. Use caution not to raise the values too much.
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Appendix MFX List > Reverb Adds reverberation to the sound. Parameter Value Explanation TYPE AMBI, ROOM, HALL1, HALL2 Sets the type of reverb. TIME 0‒100 Sets the reverb time. LEVEL 0‒100 Adjusts the volume of the effect sound. LOW CUT FLAT, 20‒800 (Hz) Sets the frequency range at which the effect sound is attenuated. HIGH CUT 630‒12500, FLAT (Hz) PRE DELAY 0‒100 (ms) Sets the time before the effect sound is output.
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Appendix MFX List > Chorus Adds spaciousness and richness to the sound. Parameter Value Explanation DEPTH 0‒100 Sets the depth of the effect sound. RATE 0.33‒2.30 (sec) Sets the cycle (period) of the effect sound. BALANCE 100-0‒0-100 (%) Adjusts the volume balance between dry (the original sound) and effect sound. EQ LOW -15‒15 (dB) Adjusts the amount of boost/cut of the low-frequency range. EQ HIGH -15‒15 (dB) Adjusts the amount of boost/cut of the high-frequency range. LEVEL 0‒100 Adjusts the volume of the effect sound.
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Appendix MFX List > JUNO Chorus This effect models the chorus section of the Roland JUNO-106 and JX series. Parameter Value Explanation MODE JUNO 1, JUNO 2, JUNO12, JX-1 Sets the type of effect. 1, JX-1 2 NOISE 0‒100 Adjusts the volume of noise generated by the effect. BALANCE 100-0‒0-100 (%) Adjusts the volume balance between dry (the original sound) and effect sound.
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Appendix MFX List > Flanger This effect creates modulation like a jet airplane taking off and landing. Parameter Value Explanation DEPTH 0‒100 Sets the depth of the effect sound. RATE 0‒100 (when the SYNC parameter is Sets the cycle (period) of the effect sound. OFF) 4.000‒0.016 (bars; when the SYNC parameter is ON) MANUAL 0‒100 Sets the frequency range in which the effect is applied. Smaller values reduce the flanging effect in the low end. RESONANCE 0‒100 Adjusts the filterʼs resonance level. Increasing the value further emphasizes the effect, for a more unusual sound. BALANCE 100-0‒0-100 (%) Adjusts the volume balance between dry (the original sound) and effect sound. SYNC OFF, ON When this is ON, the effect sound synchronizes with the tempo.
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Appendix MFX List > Phaser This effect creates modulation by adding a phase-shifted sound. Parameter Value Explanation DEPTH 0‒100 Sets the depth of the effect sound. RATE 0‒100 (when the SYNC parameter is Sets the cycle (period) of the effect sound. OFF) 4.000‒0.016 (bars; when the SYNC parameter is ON) MANUAL 0‒100 Sets the frequency range in which the effect is applied. Larger values reduce the phasing effect in the low end. RESONANCE 0‒100 Adjusts the filterʼs resonance level. Increasing the value further emphasizes the effect, for a more unusual sound. BALANCE 100-0‒0-100 (%) Adjusts the volume balance between dry (the original sound) and effect sound. SYNC OFF, ON When this is ON, the effect sound synchronizes with the tempo.
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Appendix MFX List > This effect gives a wah-wah sound, by cyclically changing the tone. Parameter Value Explanation PEAK 0‒100 Larger values narrow the frequency range at which the effect is applied. RATE 0‒100 (when the SYNC parameter is Sets the cycle (period) of the effect. OFF) 1.000‒0.010 (bars; when the SYNC parameter is ON) MANUAL 0‒100 Sets the frequency range in which the effect is applied. DEPTH 0‒100 Sets the depth of the effect. FLT TYPE Sets the filter type. Applies the effect over a wide frequency range. Applies the effect over a narrow frequency range. SYNC OFF, ON When this is ON, the effect sound synchronizes with the tempo.
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Appendix MFX List > Slicer This slices the sound up into small pieces, creating the impression that a backing phrase is being played. This slices up the sound at certain intervals into 16 parts (16 steps), breaking the sound into a rhythm that follows the sequence pattern (a pattern used for slicing up the sound). This is effective when used with sustaining sounds. Parameter Value Explanation PATTERN 1‒32 Sets the sequence pattern. SPEED 0‒100 (when the SYNC parameter Sets the period over which the sequence pattern repeats. is OFF) 2/1 to 1/64T (bars; when the SYNC parameter is ON) DEPTH 0‒100 Sets the slicing depth. Larger settings make the slicing effect more prominent. SHUFFLE 0‒100 Larger settings delay the timing of even-numbered steps (2, 4...). MODE Sets how the volume changes when the next step sounds. LEGATO The volume is not changed between steps. SLASH The volume is reset to zero before the next step sounds (at the boundary between steps). SYNC OFF, ON When this is ON, the effect sound synchronizes with the tempo.
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Appendix MFX List > Tremolo/Pan Cyclically varies the volume or panning. Parameter Value Explanation DEPTH 0‒100 Sets the depth of the effect. RATE 0‒100 (when the SYNC parameter is Sets the cycle (period) of the effect. OFF) 1.000‒0.010 (when the SYNC parameter is ON) TYPE Sets the type of effect. Cyclically changes the volume (tremolo). Cyclically changes the panning. WAVE Sets how the effect modulates the sound. Triangle wave Square wave Sine wave SAW1, SAW2 Sawtooth wave Trapezoidal wave SYNC OFF, ON When this is ON, the effect sound synchronizes with the tempo.
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Appendix MFX List > Chromatic PS A two-voice pitch shifter that changes the pitch in semitone steps. Parameter Value Explanation PITCH1, -24‒12 (semi) Adjusts the amount that PITCH1 or PITCH2 is pitch-shifted. PITCH2 BALANCE 100-0‒0-100 Adjusts the volume balance between dry (the original sound) and effect sound. PAN1, PAN2 L50‒R50 Sets the panning of PITCH1 or PITCH2.
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Appendix MFX List > Hyper-Reso This is a resonator effect that is adjusted to make creating melodies and bass lines easier. Parameter Value Explanation NOTE -17‒ -1, 1‒18 Sets which note in the chromatic scale should resonate, counting from the root of the SCALE value. SPREAD UNISON, TINY, SMALL, Sets the octave of the resonator. MEDIUM, HUGE CHARACTER 0‒100 Adjusts the brightness and detuning of the sound. SCALE C maj‒B maj, C min‒B min Sets the composite notes (chord) to resonate. FEEDBACK 0‒99 (%) Adjusts the amount of feedback for the effect. ENV MOD 0‒100 Larger values increase the amount of feedback according to the input level.
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Appendix MFX List > Ring Mod This effect alters the tonal character to make the sound more metallic. Parameter Value Explanation FREQUENCY 0‒100 Sets the frequency range to which the effect is applied. SENS 0‒100 Adjusts the volume of the effect sound. BALANCE 100-0‒0-100 Adjusts the volume balance between dry (the original sound) and effect sound. POLARITY OFF, ON Sets the direction in which the frequency modulation moves. EQ LOW -15‒15 (dB) Adjusts the amount of boost/cut of the low-frequency range. EQ HIGH -15‒15 (dB) Adjusts the amount of boost/cut of the high-frequency range.
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Appendix MFX List > Crusher Produces a lo-fi effect. Parameter Value Explanation FILTER 331‒ Sets the frequency range in which the pre-filter (the filter that the sound passes 15392 through before effects are applied) works. (Hz) RATE 0‒100 Sets the sample rate of the effect. Larger values make the sample rate lower, for a more lo-fi sound. BALANCE 100-0‒0- Adjusts the volume balance between dry (the original sound) and effect sound. 100 (%)
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Appendix MFX List > Overdrive Mildly distorts the sound. Parameter Value Explanation DRIVE 0‒100 Adjusts the amount of distortion. TONE -100‒100 Sets the tone. Larger settings emphasize the high-frequency range. Smaller settings emphasize the low-frequency range. BALANCE 100-0‒0- Adjusts the volume balance between dry (the original sound) and effect sound. 100 (%) LEVEL 0‒100 Adjusts the volume of the effect sound.
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Appendix MFX List > Distortion Intensely distorts the sound. Parameter Value Explanation DRIVE 0‒100 Adjusts the amount of distortion. TONE -100‒100 Sets the tone. Larger settings emphasize the high-frequency range. Smaller settings emphasize the low-frequency range. BALANCE 100-0‒0- Adjusts the volume balance between dry (the original sound) and effect sound. 100 (%) LEVEL 0‒100 Adjusts the volume of the effect sound.
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Appendix MFX List > Equalizer This is a three-band equalizer. Parameter Value Explanation LOW GAIN -15‒15 (dB) Adjusts the amount of boost/cut of the low-frequency range. MID GAIN -15‒15 (dB) Adjusts the amount of boost/cut of the mid-frequency range. HIGH GAIN -15‒15 (dB) Adjusts the amount of boost/cut of the high-frequency range. LOW FREQ 20, 25, 31, 40, 50, 63, 80, 100, 125, 160, 200, 250, 315, Sets the low-frequency range. 400 (Hz) Mid Freq 200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000, Sets the mid-frequency range. 2500, 3150, 4000, 5000, 6300, 8000 (Hz) HIGH FREQ 2000, 2500, 3150, 4000, 5000, 6300, 8000, 10000, 12500, Sets the high-frequency range. 16000 (Hz)
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Appendix MFX List > Compressor This effect reduces high volume levels while bringing up the level of quieter sounds, smoothing out any variations in overall volume. Parameter Value Explanation SUSTAIN 0‒100 Sets how long the effect is applied to the decaying sound. ATTACK 0‒100 Sets how long it takes to reduce the volume when a high input level is detected. RATIO 0‒100 Sets the compression ratio. LEVEL 0‒100 Adjusts the volume of the effect sound. This effect may output a very loud sound, depending on how the parameters are set. Use caution not to raise the values too much.
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Appendix MFX List > Auto Pitch Processes the human voice to create a variety of characters. This is enabled with INPUT FX. Parameter Value Explanation PITCH -100‒100 Sets the pitch of the voice. You can change the pitch up and down one octave. FORMANT -100‒100 Sets the formant of the voice. Lower settings give a more masculine vocal character, and higher settings give a more feminine vocal character. BALANCE 100-0‒0-100 (%) Adjusts the volume balance between dry (the original sound) and effect sound. AT PITCH 0‒100 Adjusts the strength at which the pitch is corrected. CHROMA, A, B³, B, C, Adjusts the key to which the pitch is corrected. D³, D, E³, E, F, G³, G, A³ ROBOT OFF, ON When this is turned ON, the inputted voice is altered to a voice without inflection, staying at the same pitch.
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Appendix MFX List > Vocoder Changes the voice to a vocoder voice. This is enabled with INPUT FX. Parameter Value Explanation NOTE -17‒ -1, 1‒18 Sets which note in the chromatic scale should sound, counting from the root of the SCALE value. The scale and chord structure that is used depends on the SCALE and CHORD settings. The NOTE value can be controlled via note messages from a MIDI keyboard connected to the MIDI IN connector, a computer connected via USB, a DAW app running on an iOS device and so on. At that time, you can send pitch bend messages to continuously change the pitch. For note messages (Note Number = 0‒127) and pitch bend messages, set the MIDI channel on your external device to “11.” FORMANT -100‒100 Adjusts the formant of the voice. Lower settings give a more masculine vocal character, and higher settings give a more feminine vocal character. TONE -100‒100 Adjusts the brightness of the effect sound. SCALE C maj‒B maj, C min‒B Sets the scale to use and its root. CHORD Root, P5, Oct, UpDn, Sets the chord structure. UpDnP5, 3rd, 5thUp, 5thDn, 7thUp, 7thDn BALANCE 100-0‒0-100 Adjusts the volume balance between dry (the original sound) and effect sound.
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Appendix MFX List > Gt Amp Sim This effect models a guitar amplifier. This is enabled with INPUT FX. Parameter Value Explanation AMP TYPE Selects the guitar amp type. Models the sound of a Roland JC-120. TWIN Models a Fender Twin Reverb. Models a lead guitar sound played using a MESA/Boogie combo amp. MATCH Models a Matchless D/C-30. Models a Marshall 1959. SLDN Models a Soldano SLO-100. DRIVE 0‒100 Adjusts the volume and distortion of the amp. LEVEL 0‒100 Adjusts the volume of the effect sound. BASS -100‒100 Adjusts the low-frequency tonal character. MIDDLE -100‒100 Adjusts the midrange tonal character. TREBLE -100‒100 Adjusts the high-frequency tonal character.
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Appendix List of Shortcut Keys You can quickly recall a desired function or screen by pressing a button or pad while holding down the [SHIFT] button. Shortcuts that use the [SHIFT] button While holding Function Explanation down the [SHIFT] button Bank [A/F]‒[E/J] BANK VOLUME Adjusts the volume for the specified bank overall. buttons →“Adjusting the Volume for All Banks (BANK VOLUME)” [COPY] button BANK PROTECT This function prevents the samples and patterns assigned to a pad from being copied, overwritten by editing or accidentally deleted. →“Protecting a Sample (PROTECT)” [LOOP] button PING-PONG Loops the sample by repeatedly playing back forward and then LOOP backward. →“Playing Back Samples Repeatedly (LOOP)” [GATE] button GATE ALL Turns the GATE parameter for all samples in the bank on/off. ON/OFF [ROLL] button ROLL SET Sets the roll interval (how quickly the roll repeats). →“Setting the Roll Interval” [START/END] CHOP Splits the sample at the marker positions, and assigns the resulting button samples to separate pads. →“Using a Marker to Split and Assign a Sample to a Pad (CHOP)” [PITCH/SPEED] ENVELOPE Sets how the volume changes when the sample plays back.
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Pad [4] CHROMATIC Lets you play back samples (changing their pitches) as a chromatic scale with the pads. →“Playing Back Samples in Scale Pitches (CHROMATIC)” Pad [5] EXCHANGE Exchanges (swaps) the sample or pattern data saved in different pads. →“Exchanging (Swapping) Samples Between Pads” Pad [6] INIT PARAM Initializes the sample parameters for the selected pad. →“Initializing the Sample Parameters (INIT PARAM)” Pad [7] PAD LINK Lets you play back all the pads at the same time that are assigned to a group, by using a single pad. →“Playing Back Multiple Pads at the Same Time (PAD LINK GROUPS)” Pad [8] MUTE GROUP Groups together samples that you donʼt want to play together (samples that you donʼt want layered). →“Preventing Samples from Playing Back at the Same Time (MUTE GROUP)” Pad [9] METRONOME Turns the metronome on/off. →“Sampling” “Resampling a Sample (RESAMPLE)” “Creating a New Pattern” “Resampling a Pattern (RESAMPLE)” Pad [10] COUNT-IN Adds a count-in before sampling or pattern recording begins. →“Adding a Count-in Before Sampling” “Adding a Count-in Before Recording a Pattern” Pad [11] TAP TEMPO Lets you set the tempo in an intuitive way by tapping the pad in time, as if you were clapping out the beat. →“Setting the Tempo in Time with the Rhythm (Tap Tempo)” Pad [12] GAIN Displays the UTILITY MENU > SYSTEM > GAIN tab.
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[BUS FX] button MUTE BUS Temporarily turns off the audio sent to the bus (the sample playback sound or the sound inputted to the INPUT jack), and outputs only the sound of the effect. →“Temporarily Output Only the Effect Sound (MUTE BUS)” [HOLD] button PAUSE Pauses the sample thatʼs currently playing back. →“Pausing the Sound of a Sample (PAUSE)” [EXT SOURCE] INPUT SETTING Displays the input setting screen. button →“Configuring the Sampling Settings (RECORD SETTING)” [SUB PAD] button PROJECT Displays the SELECT PROJECT screen. →“Selecting a Project” Shortcuts that use the [REMAIN] button While holding down the Function (explanation) [SHIFT] button Pads [1]‒[16] Sets which sample playback audio is sent to which bus (meaning which effects are used) for each sample. →“Deciding on Effects to Use for Each Sample” Bank [A/F]‒[E/J] buttons Sets the bus send destination for all samples in a bank. [MFX] button Makes the effect edit screen keep displaying. →“Editing the Effects” [BUS FX] button Exchanges (swaps) the effects of BUS 1 and BUS 2. Shortcuts that use the [VALUE] knob While holding down the [VALUE] knob Function (explanation) Effect buttons ([FILTER+DRIVE]‒[MFX] Applies effects only while you hold down the effect buttons (EFFECT button) GRAB).
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While holding down the [DEL] button Function (explanation) [EXIT] button Deletes all samples or patterns in a bank. →“Deleting the Sample from a Pad” “Deleting the Pattern from a Pad” Shortcuts that use the [COPY] button While holding down the [COPY] button Function (explanation) [EXIT] button Copies all samples or patterns in a bank to a different bank. →“Copying the Sample from a Pad” “Copying the Pattern of a Pad” Shortcuts that use the [MFX] button While holding down the [MFX] button Function (explanation) [DJFX LOOPER] button Displays the MFX LIST from #17 onwards. →“Using the MFX Effects”...
Appendix Error Messages Error Explanation Action messages Battery Low! The batteries are nearly depleted. Replace the batteries, or switch to an AC adaptor. → “About the Power Supply” Unsupported The file type is not supported on this unit. Check the file extension, format and folder directory. FILE → “Importing/Exporting (Using the SD Card)” No SD No SD card is inserted. Also, the SD card Turn off the power, and make sure that the SD card CARD! might not be fully inserted. is fully inserted before you turn the power back on. Unsupported An unsupported type of SD card has Please format the SD card. SD Card! been inserted. → “Formatting an SD Card” SD CARD The write-protect feature has been Unlock the lock switch on the left side of the SD Protected! enabled on the SD card. card. SD CARD The SD card has run out of free space. Delete any unneeded data on the card. Full! Internal There is not enough storage capacity left Delete any unneeded data on the unit. Storage Full! on this unit.
Appendix Main Specifications Maximum Polyphony 32 voices Recordable Data Samples: 2,560 (16 samples x 10 banks x 16 projects: stored in internal storage) Patterns: 2,560 (16 patterns x 10 banks x 16 projects: stored in internal storage) Internal storage Size: 16 GB *Include preload data Maximum sampling time 16 minutes (approximately 185 MB per sample) Skip back sampling time Maximum 25 seconds (Always records LINE OUT signal independently of sampling/resample) Data format 16-bit linear Import Format WAV, AIFF, MP3 import supported. *SP-404MK2 APP supports WAV, AIFF, MP3, FLAC, M4A. Sample Rate 48 kHz Pattern sequencer Resolution: 480 ticks per quarter note Pattern length: 1 to 64 bars Recording method: Realtime Loop Recording (with shuffle quantize function) Effects Multi-effects: 37 types Input effects: 16 types Pads 16 pads + 1 sub pad (Velocity-sensitive pad) Controllers Control knob x 3 Display Graphic OLED display External Storage SD card (SDHC compatible, sold separately) * For backup, restore, import, and export functions Connection Terminals PHONES jacks: 1/4-inch phone type, Stereo miniature phone type LINE OUT (L/MONO, R) jacks: 1/4-inch TRS phone type (impedance balanced)
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MIDI (IN, OUT) jack: Stereo miniature phone type ® USB terminal: USB Type-C (Audio, MIDI) DC IN jack Power Supply AC adaptor ® USB bus power supply (USB Type-C port, 1.5 A or more) Ni-MH batteries (AA, HR6) (commercially available) x 6 or Alkaline battery (AA, LR6) (commercially available) x 6 Current Draw 1,100 mA (AC adaptor) 1,500 mA (USB bus power) Expected Battery Life under Alkaline battery: Approx. 2.5 hours Continuous Use Ni-MH battery: Approx. 3.5 hours * This can vary depending on the specifications of the batteries, capacity of the batteries, and the conditions of use. External Dimensions 178 (W) x 276 (D) x 71 (H) mm 7 (W) x 10-7/8 (D) x 2-13/16 (H) inches Weight (excluding AC 1.1 kg adaptor) 2 lbs 7 oz Accessories Quick start "Read Me First" leaflet AC adaptor Warranty card Options (sold separately) TRS/MIDI connecting cable: BMIDI-5-35, BMIDI-1-35, BMIDI-2-35, BCC-1-3535, BCC-2-3535...
Appendix MIDI Implementation Chart Model: SP-404MKⅡ Date: Oct. 13, 2021 Version: 1.00 Function Transmitted Recognized Remarks Basic Channel Default *1 *1 *2 Changed Mode Default Mode 3 Messages Altered Note Number 36‒51 (C2‒E³3, CH 1‒10) 36‒51 (C2‒E³3, CH 1‒10) 0‒127 (CH 11) *2 True Voice 36‒51 (C2‒E³3) *1 Velocity Note On ○ ○ Note Off After Touch Keyʼs Channelʼs Pitch Bend ○ *2 Control Change Program Change System Exclusive System Song Position Common Song Select...
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Local On/Off All Notes Off Active Sensing ○ ○ System Reset Notes MIDI channels CH 1: Bank A CH 6: Bank F CH 2: Bank B CH 7: Bank G CH 3: Bank C CH 8: Bank H CH 4: Bank D CH 9: Bank I CH 5: Bank E CH 10: Bank J *2: Enabled when INPUT FX is “Vocoder” (MIDI CH 11). *3: Output when MIDI Sync Out is “ON” and when there is no tempo input from an external device. *4: Enabled when this unit is in remote mode (when a tempo signal is received from an external device). *5: All samples stop playing back when the MIDI cable is unplugged. Mode 1: OMNI ON, POLY Mode 2: OMNI ON, MONO Mode 3: OMNI OFF, POLY Mode 4: OMNI OFF, MONO ○: Yes : No...
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