void glFillVPolygon(int n, int *pFirstCoord);
DESCRIPTION
Fills a polygon in the LCD page buffer and on the LCD screen if the buffer is unlocked.
Any portion of the polygon that is outside the LCD display area will be clipped. If fewer
than 3 vertices are specified, the function will return without doing anything.
PARAMETERS
n
pFirstCoord
RETURN VALUE
None.
SEE ALSO
glFillPolygon, glPlotPolygon, glPlotVPolygon
User's Manual
glFillVPolygon
the number of vertices.
a pointer to array of vertex coordinates: x1,y1, x2,y2,
x3,y3, ...
99
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