Creative Structures Sound Blaster 16 Getting Started

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Getting Started
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Summary of Contents for Creative Structures Sound Blaster 16

  • Page 1 Getting Started Plug and Play ® This manual downloaded from http://www.manualowl.com...
  • Page 2 Version 2.0 October 1997 Sound Blaster is a registered trademark of Creative Technology Ltd. Sound Blaster 16 and Wave Blaster are trademarks of Creative Technology Ltd. Microsoft, MS-DOS, Windows, and the Windows logo are registered trademarks of Microsoft Corporation. All other products are trademarks or registered trademarks of their respective owners.
  • Page 3 Regulatory Information The following sections contain regulatory notices for Europe. FCC Part 15: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation.
  • Page 4: Table Of Contents

    Contents Before You Begin....................v Using This Guide.................. v Getting More Information..............v Document Conventions................ v Installing Audio Card and Related Hardware To install the card and related peripherals ........1-1 To test the DRAM upgrade ...............1-3 Installing Software in Windows 95 Setting Up the Audio Drivers................2-1 Installing the Applications................2-4 Testing the Installation...................2-4...
  • Page 5 Changing Audio Card Settings Enabling/Disabling Creative 3D Stereo Enhancement Effect ....B-1 Enabling/Disabling Full-Duplex Operation..........B-2 Enabling/Disabling MPU-401 MIDI Emulation......... B-3 Enabling/Disabling Joystick or IDE Interface..........B-5 Troubleshooting Problems Installing Audio Card Software from CD-ROM ......C-1 Problems with Sound..................C-2 Problems in DOS ..................
  • Page 6: Before You Begin

    Before You Begin The README file on the first installation diskette or CD-ROM contains information and changes not available at the time of printing. Read the file before you continue. If your package contains floppy diskettes, you may want to make backup copies. In addition, read the following sections: Using This Guide Getting More Information...
  • Page 7 Table ii: Text conventions. Text In Represents bold Text that must be entered exactly as it appears. italic Title of a book. Otherwise, when presented at the DOS command line, it is a placeholder that represents information you must provide. This information usually appears in the parameter listing after the command is presented.
  • Page 8: Installing Audio Card And Related Hardware

    Installing Audio Card and Related Hardware If you want to install this Plug and Play (PnP) audio card in a non-PnP environment such as DOS/Windows 3.1x or Windows 95 MS-DOS Mode, you must first install a PnP configuration manager. For details, refer to the documentation that comes with your PnP configuration manager.
  • Page 9 4. If you have a memory upgrade module (DRAM daughterboard) and your card has DRAM upgrade connectors, you may want to mount the module onto your audio card now, as shown in Figure 1-1. DRAM Upgrade connectors Housing Audio Card Memory upgrade module Figure 1-1: Mounting the memory upgrade module.
  • Page 10: To Test The Dram Upgrade

    For better quality sound, use powered speakers even if your card has an internal amplifier. The joystick connector on your audio card is identical to that on a standard PC game control adapter or game I/O connector. You can connect any analog joystick with a 15-pin D-shell connector or any device that is compatible with the standard PC joystick.
  • Page 11: Installing Software In Windows 95

    Installing Software in Windows 95 This chapter shows you how to install the audio software in Windows 95 after installing your card. It consists of the following sections: Setting Up the Audio Drivers Installing the Applications Testing the Installation Uninstalling the Applications Setting Up the Audio Drivers You need device drivers to control the components on your audio card.
  • Page 12 If a dialog box similar to Figure 2-2 appears: If the device detected is Standard IDE/ESDI Hard Disk Controller: • Click the second option, and then click the OK button. Otherwise: • Click the first option, and then click the OK button. If you are prompted for the Windows 95 installation diskette or CD-ROM, insert it into a drive and click the OK button.
  • Page 13 If a dialog box similar to Figure 2-4 appears, click the Next button, and follow the instructions on the screen to complete the installation of the driver. Figure 2-4: Update Device Driver Wizard dialog box at start of installation. If the Install From Disk dialog box appears, and If your package comes with a Drivers Disk: •...
  • Page 14: Installing The Applications

    Installing the Applications Your audio card’s applications can be installed from floppy diskettes, a CD-ROM, or both, depending on which is supplied in your package. To install from CD-ROM 1. Make sure that your CD-ROM drive is installed and working properly.
  • Page 15 3. Click the Windows Setup tab. The Windows Setup tabbed page similar to Figure 2-5 appears. Figure 2-5: Windows Setup tabbed page. 4. Make sure that the Multimedia check box is selected, and then click the Details button. 5. In the Multimedia dialog box, make sure that the Media Player check box is selected.
  • Page 16: Uninstalling The Applications

    To test the audio card 1. Click the Start button, point to Programs, point to Accessories, point to Multimedia, and then click Media Player. Media Player appears as shown in Figure 2-6. Figure 2-6: Media Player interface. 2. On the Device menu, click Sound. 3.
  • Page 17 To uninstall the applications 1. Click the Start button, point to Settings, and then click Control Panel. 2. Double-click the Add/Remove Programs icon. 3. In the Add/Remove Programs Properties dialog box, select the Sound Blaster entry for your card (see the Knowing Your Audio Card leaflet for your exact card model) and click the Add/Remove button.
  • Page 18: Installing Software In Dos/ Windows 3.1X

    Installing Software in DOS/ Windows 3.1x This chapter shows you how to install the audio software in DOS/Windows 3.1x after installing your card. It consists of the following sections: Installing the Software Testing the Installation Optimizing Memory Usage Installing the Software To install the software 1.
  • Page 19: Testing The Installation

    Testing the Installation To test the installation 1. At the DOS prompt, change to the directory containing your audio card’s software. For example, if your directory path is C:\SB16, type C:\SB16 and press <Enter>. The directory name may also be VIBRA16. 2.
  • Page 20: Using Memory Managers

    Using Memory Managers To bypass loading of low-level device drivers 1. During system startup, press and hold down the <Alt> key when the message “Starting MS-DOS...” appears. 2. Release the key only when you see the DOS prompt. Alternatively, you can use MS-DOS 6.x’s multiple boot sessions feature.
  • Page 21: Understanding The Installation

    Understanding the Installation This appendix is organized as follows: Understanding the Software-Configurable Settings Understanding the Environment Variables Understanding the Installation Program in Windows 3.1x Understanding the Software-Configurable Settings Your audio card supports the Plug and Play (PnP) 1.0a standard. This allows a PnP system to assign necessary resources such as I/O addresses, interrupt lines and DMA channels to your card when you install it.
  • Page 22: Input/Output (I/O) Addresses

    If your card encounters a conflict with a peripheral device, you may need to change its resource settings. If you are using Windows 95, run the Device Manager. If you are using Windows 3.1x, run the configuration utility that comes with your PnP configuration manager.
  • Page 23: Interrupt Request (Irq) Lines

    Interrupt Request (IRQ) Lines An IRQ line is a signal line that a device uses to notify your computer’s central processor that it wants to send or receive data for processing. Table A-2: Possible default IRQ line assignments for audio card devices. IRQ Line Device Audio interface...
  • Page 24: Sound Environment Variable

    SOUND Environment Variable The SOUND environment variable specifies your audio software directory. The syntax for this variable is as follows: SOUND= path where path is the drive and directory of the audio software (for example, C:\SB16 or C:\VIBRA16). No space is allowed before and after the equal sign.
  • Page 25: Midi Environment Variable

    MIDI Environment Variable The MIDI environment variable specifies the MIDI file format used and where MIDI data is sent to. MIDI data can be sent to the internal stereo music synthesizer or MIDI port. Generally, there are three MIDI file formats: General MIDI, Extended MIDI and Basic MIDI.
  • Page 26: Understanding The Installation Program In Windows 3.1X

    Understanding the Installation Program in Windows 3.1x When you install the audio software, the installation program creates a directory and copies the software into it. It then allows you to set up your Windows applications by adding a command to the WIN.INI file to run WINSETUP.EXE.
  • Page 27: The Config.sys File Settings

    Running DIAGNOSE with the /S parameter updates the BLASTER environment with the resource settings from the PnP configuration manager. Running DIAGNOSE with the /W=C:\WINDOWS parameter updates the SYSTEM.INI file in the Windows directory with the resource settings from the PnP configuration manager. For a description of the AWEUTIL utility, refer to the AWEUTIL.TXT file found in the audio software directory.
  • Page 28: Changing Audio Card Settings

    Changing Audio Card Settings This chapter is organized as follows: Enabling/Disabling Creative 3D Stereo Enhancement Effect Enabling/Disabling Full-Duplex Operation Enabling/Disabling MPU-401 MIDI Emulation Enabling/Disabling Joystick or IDE Interface These features may not be present on your card. See the Knowing Your Audio Card leaflet for the list of your card’s features.
  • Page 29: Enabling/Disabling Full-Duplex Operation

    To enable or disable 3DSE in DOS/Windows 3.1x 1. Exit to DOS if you are in Windows 3.1x. 2. At the DOS prompt, change to the directory containing your audio software; for example, C:\SB16. 3. To enable the effect, type CT3DSE ON. To disable the effect, type CT3DSE OFF.
  • Page 30: Enabling/Disabling Mpu-401 Midi Emulation

    To enable or disable full-duplex in Windows 3.1x 1. Launch your File Manager. 2. Locate the SYSTEM.INI file in your Windows directory. 3. Double-click the file. A text editor appears, displaying the contents of the file. 4. In the [sndblst.drv] section, look for the line FullDuplex=1 or FullDuplex=0.
  • Page 31 To enable or disable MPU401 emulation in DOS/Windows 3.1x 1. If your audio card is already installed, switch off your computer and all peripheral devices. Remove the the cover from your system and then the audio card. 2. Enable or disable the MFBEN jumper according to the settings shown in Figure B-1.
  • Page 32: Enabling/Disabling Joystick Or Ide Interface

    Enabling/Disabling Joystick or IDE Interface The Gamepad Joystick and IDE interfaces on your audio card can be enabled or disabled in DOS/Windows 3.1x and Windows 95. To enable or disable the interface in DOS/Windows 3.1x 1. Exit to DOS if you are in Windows 3.1x. 2.
  • Page 33 6. In the Properties dialog box: If you have an Original Configuration (Current) check box: • To enable the interface, make sure that the check box is selected. To disable it, clear the check box. If you have a Disable In This Hardware Profile check box: •...
  • Page 34: Troubleshooting

    Troubleshooting This appendix provides some tips for solving some problems you may encounter with your audio card during installation or normal use. Problems Installing Audio Card Software from CD-ROM Problem In Windows 95, the installation program does not run automatically after you insert the CD-ROM into the drive. Cause The AutoPlay feature in your Windows 95 system may not be enabled.
  • Page 35: Problems With Sound

    5. In the Properties dialog box, click the Settings tab and ensure that the Auto Insert Notification check box is selected. 6. Click the OK button to you exit from the dialog box. Problems with Sound Problem No output from both the 8-bit and 16-bit digitized sounds when running the test program.
  • Page 36: Problems In Dos

    Problems in DOS Problem SOUND or BLASTER environment values are missing or incorrect. Cause When you install your audio software, the commands are automatically added to the AUTOEXEC.BAT file so that both environment strings are set up when your system restarts. However, the command to set up the SOUND or BLASTER environment might not be included in the AUTOEXEC.BAT file because you might have edited...
  • Page 37: Problems In Windows 3.1X

    Problem System hangs or reboots during the 16-bit digitized sound test, but it works fine during the 8-bit test. Cause Your system’s motherboard cannot handle 16-bit DMA transfer properly. On some machines, the DMA controller on the motherboard does not function properly during High DMA transfers.
  • Page 38: Resolving Hardware Conflicts

    3. Make sure that the following statements are present: [boot] drivers=mmsystem.dll msmixmgr.dll [386enh] device=vsbpd.386 device=vsbawe.386 [drivers] timer=timer.drv midimapper=midimap.drv Aux=sb16snd.drv Mixer=sb16snd.drv Wave=sb16snd.drv MIDI=sb16fm.drv MIDI1=sb16snd.drv MIDI2=sbawe32.drv [sndblst.drv] Port=220 MIDIPort=330 Int=5 DmaChannel=1 HDmaChannel=5 The values shown in the [sndblst.drv] section may be different in your system.
  • Page 39 To resolve hardware conflicts, change the resource settings of your audio card or the conflicting peripheral device in your system using Device Manager in Windows 95 or Configuration Manager in Windows 3.1x. If you do not know which card is causing the conflict, remove all cards except the audio card and other essential cards (for example, disk controller and graphics cards).
  • Page 40: Hardware Information

    Hardware Information You may want to connect your audio card to other devices inside your system, for example, to a CD-ROM drive or another audio card. Or, you may want to redirect the “beeps” that you hear from your system to your external speakers.
  • Page 41: Redirecting Pc Sounds To External Speakers

    Redirecting PC Sounds to External Speakers It is possible to redirect the sounds that normally come from your computer’s speaker to the speakers connected to the audio card. However, once you do this, you will not be able to hear POST beeps, that is, computer beeps made during power-on self test.
  • Page 42: Aux1 Connector Pin Assignments

    AUX1 Connector Pin Assignments The AUX1 connector has the following pin assignments as shown in Table D-1. Table D-1: AUX1 connector pin assignments. Signal AUX1 Left Channel Analog Ground — Analog Ground — AUX1 Right Channel AUX2 Connector Pin Assignments The AUX2 connector has the following pin assignments as shown in Table D-2.
  • Page 43: Cd Audio Connector Pin Assignments

    CD Audio Connector Pin Assignments Your audio card has two types of CD Audio connectors. The CD Audio connector has the following pin assignments as shown in Table D-3. Table D-3: CD Audio connector pin assignments. Signal Analog Ground — CD Left Channel Analog Ground —...
  • Page 44: Dram Upgrade Connector Pin Assignments

    DRAM Upgrade Connector Pin Assignments There are two DRAM Upgrade connectors on your card. Each has a different set of pin assignments as shown in Table D-5 and Table D-6. Table D-5: 24-pin DRAM Upgrade connector pin assignments. Description Description Digital Ground Digital Ground SMRAS...
  • Page 45 Table D-6: 26-pin DRAM Upgrade connector pin assignments. Description Description RAMDIS SD15 SD14 SD13 SD12 SD11 SD10 Digital Ground Digital Ground SMCAS MODE Digital Ground Digital Ground Digital Ground Digital Ground SMA16 SMA7 SMA6 SMA5 SMA4 SMA18 D-6 Hardware Information This manual downloaded from http://www.manualowl.com...
  • Page 46: Gold Finch Connector Pin Assignments

    Gold Finch Connector Pin Assignments The Gold Finch connector has the following pin descriptions as shown in Table D-7. Table D-7: Gold Finch connector pin assignments. Description Description EMUR AGND EMUL AGND KEYED AGND IDE Connector Pin Assignments The IDE connector has the following pin assignments shown in Table D-8.
  • Page 47: Microphone Connector Pin Assignments

    Table D-8: IDE connector pin assignments. Description Description Digital Ground DIOWB Digital Ground DIORB Digital Ground IOCHRDYB BALE Digital Ground IOCS16B Digital Ground Microphone Connector Pin Assignments The Microphone connector has the following pin assignments as shown in Table D-9. Table D-9: Microphone connector pin assignment Signal...
  • Page 48: Modem Connector Pin Assignments

    Modem Connector Pin Assignments The Modem connector has the following pin assignments shown in Table D-10. Table D-10: Modem connector pin assignments. Description Analog Ground — Pin is cut to provide keyed connection. Mono line level input from modem to Line In jack. Analog Ground —...
  • Page 49: Spdif Connector Pin Assignments

    SPDIF Connector Pin Assignments The SPDIF connector has the following pin assignments as shown in Table D-12. Table D-12: SPDIF connector pin assignments. Signal Digital Out Digital Ground Speaker/Line Connector Pin Assignments The Speaker/Line connector has the following pin assignments as shown in Table D-13.
  • Page 50: Telephone Answering Device Connector Pin Assignments

    Telephone Answering Device Connector Pin Assignments The Telephone Answering Device connector has the following pin assignments as shown in Table D-14. Table D-14: Telephone Answering Device connector pin assignments. Description Mono Line-In from modem. Analog Ground — Analog Ground — Microphone output to modem.
  • Page 51 Table D-15: Wave Blaster connector pin assignments. Description Description Analog Ground +12 V Analog Ground Line In: Right Analog Ground -12 V Analog Ground Line In: Left Analog Ground ResetB D-12 Hardware Information This manual downloaded from http://www.manualowl.com...
  • Page 52: Technical Support

    Technical Support For the latest technical support information, please refer to the ‘Creative Technical Services’ leaflet, supplied with your product. We are committed to giving you the best product as well as the best technical support. Please enter the following information in the table below and have it ready when you contact Technical Support.
  • Page 53 For quick and easy reference, it is advisable that you write down the following numbers of your card and other hardware devices, if installed in your system in Table E-1 and Table E-2. Table E-1: Model and Serial Numbers of your hardware. Hardware Model Number Serial Number...
  • Page 54: Inside Europe

    Inside Europe See ‘Creative Technical Services’ leaflet for details. Through CompuServe To serve you better, we have created a Creative Labs Forum on CompuServe. Through this forum: You will have direct access to our company representatives who will be there to answer your questions. You will be part of an interactive community of Creative’s product users.
  • Page 55 ™ Interneted Audio Quick Start This leaflet contains abbreviated information to get you started right away. This information is organized as follows: 1. Installation instructions for Windows 95. Setting up Microsoft Internet Explorer Setting up Dialing and Service Provider Information Setting up a Dial Up Script 2.
  • Page 56 Setting Up Microsoft Internet Explorer If you have installed Microsoft Internet Explorer, you need to configure Windows 95 and set up Microsoft Internet Explorer for your Internet Service Provider. 1. Before you proceed to set up Microsoft Internet Explorer, get the following ready: 2.
  • Page 57 Setting Up the Dialing and Service Provider Information To set up the dialing and Service Provider information: 1. Click Start on the taskbar. 2. Select Programs, followed by Accessories, and then Internet Tools to run “Get On The Internet”. 3. Under “Setup Options” choose “Manual” and click Next. 4.
  • Page 58 f. Click the Settings button in the Proxy Server box and in the Server box type the Proxy server address followed by the port number. E.g., If your Service Provider’s proxy server is proxy.myisp.com and the port number is 8080, then the entry should be “proxy.myisp.com:8080”.
  • Page 59 4. Finally, make sure that TCP/IP is the only option selected as the allowed network protocol: a. Right-click The Internet icon on your desktop b. Select Properties c. Select Properties a second time from the Dialing box under the Connection tab. d.
  • Page 60 Setting up Microsoft Internet Explorer When you have installed Microsoft Internet Explorer, you need to configure your modem to be recognized under Windows 3.x and set up Microsoft Internet Explorer for your Internet Service Provider. Before you set up Microsoft Internet Explorer, have the following ready: 1.
  • Page 61 4. You should then get a message saying your modem has been set up successfully. You will then be asked to restart your computer. When your computer restarts, run Windows again to carry out the next part of the setup. 5.
  • Page 62 20. Click on the Advanced button at the bottom of the dialog. This displays your modem address and interrupt request settings. The interrupt setting can only be set to interrupt 3 or 4. You should ensure your modem is using one of these interrupts.If you have an internal modem that uses COM3 or COM4, such as a Creative Labs Phone Blaster or a Creative Labs Modem Blaster, it may select interrupt 10 or 11 as its default setting.
  • Page 63 Creative Video Webphone 3.0 Guide Entering your activation key When you start your Creative Video Webphone for the first time, you will be asked to enter an “Activation Key”. The activation key is a 16-character code provided with your CD-ROM. Enter the 16-character activation key in the dialog box and select “OK”.
  • Page 64 Entering your Network Parameters The Network Parameters required in this release are your: E-mail address that serves as your Creative Video Webphone number WebPhone password protects others from using your Creative Video Webphone Password Confirmation used to confirm your Creative Video Webphone Password E-Mail Login used for connecting to your POP Server E-Mail Password used for connecting to your POP Server...
  • Page 65 Network Parameter descriptions To assist you in understanding the other Network Parameters, lets look at Roger Wilco’s Network Parameters: E-Mail address: wilco@provider.net E-Mail Login: wilco E-Mail Password******* Password Confirmation ******* POP Server address:mailhost.provider.net SMTP Server address:mailhost.provider.net Roger has a dialup SLIP/PPP account to his Internet Service Provider (ISP) which has a domain name of “provider.net”.
  • Page 66 Audio Programs and your Creative Video Webphone Playing audio (WAV, MIDI, CD player...) through your sound card with another program while Creative Video Webphone is running is not a good idea and may prevent Creative Video Webphone from operating properly. When Creative Video Webphone requires control of the sound card (to play a sound effect or to allow conversation with a party) and the sound card is in use, it will attempt to terminate the sound being played.
  • Page 67 Bandwidth and your Answering Machine If you have a 14.4Kb modem and have your answering machine enabled, when you are talking to a party on a Line and one or more parties call and engage your answering machine, your answering machine will play an OGM to each of the parties in the background.
  • Page 68 3. The remote party cannot hear you If Creative Video Webphone always displays LISTEN, the remote party’s MIC volume is too high and/or their Voice Activation Level is set incorrectly so their Creative Video Webphone cannot detect silence and is constantly transmitting (not giving you an opportunity to talk).
  • Page 69 Plug and Play DOS/Windows 3.1x Installation Tips Welcome to the world of Plug and Play (PnP). If you are going to install your Creative PnP card in a PnP system like Windows 95, you only need to “plug” the card into your personal computer and the card will “play”...
  • Page 70 Installing CTCM & CTCU To install Creative PnP Configuration Manager (CTCM) and Creative PnP Configuration Utility (CTCU) in DOS/Windows 3.1x: 1. Load the installation CD-ROM into your CD-ROM drive. 2. From the Windows File Manager, select File, Run and type D:\WIN31\DISK1\SETUP 3.
  • Page 71 After the installation, CTCM and CTCU will be invoked each time you boot your system. CTCM will scan for and configure any unconfigured Creative PnP cards. CTCU will run in silent mode and update the parameters needed by your Creative and Windows drivers. It will also update the BLASTER environment variable if it detects a Creative audio card in the system.
  • Page 72 Using CTCU Creative PnP Configuration Utility (CTCU) allows you to view, free or re-allocate resources reserved for a card. So you should run Creative PnP Configuration Utility (CTCU) when one of the following situations happens: Your PnP cards’ settings do not work properly. For example, some systems do not support high DMA (Direct Memory Access) and one of your PnP devices is set to use high DMA.
  • Page 73 The CTCU command has two optional switches: /S and /W=C:\<WINDOWS>. You can type it in the following way: CTCU /S /W=<C:\WINDOWS> where <C:\WINDOWS> is the directory where your Windows 3.1x files are installed and the switches are as follows on the next page. Parameter Description Notifies CTCU to run in silent mode.
  • Page 74 Mouse Action To pull down the CTCU menu or select an item in the menu or box using your mouse, click on the item. Keyboard Action To pull down the CTCU menu using your keyboard, press <ALT> followed by a key. For example, to pull down the Menu, press <ALT, M>.
  • Page 75 To change the resource configuration, click the down arrow next to the Configuration box and then select a suitable configuration which has all the settings that your card needs. To disable a logical device, click the Disable checkbox. A mark will appear in the box, informing CTCM not to configure this device the next time it runs.
  • Page 76 Each of these windows has a Conflicting Devices message box which will inform you of any hardware conflicts that may result from the settings you have just selected for your card. To see the list of settings available in each window, click the down arrow on the right-hand side of the Choices box.
  • Page 77 These resources are grouped by type and displayed in four boxes — input/output Range (I/O), interrupt (IRQ), Direct Memory Access channel (DMA), and 32-bit memory range (Mem). View Button Clicking this button in the Legacy window opens the View window which lists the resources reserved for a selected legacy card in your system.
  • Page 78 Change Button Clicking this button in the Legacy window opens the Change window which displays the current resources that have been reserved for a selected legacy card. You can also change any of the resources as well as the card’s name here. To store a card’s system settings for future use, select the Card Removed check box in the Change window and click OK.
  • Page 79 View All button View button Peripheral Component Interconnect (PCI) local bus is a newly developed bus system that utilizes a 33MHz 32-bit data path. This bus architecture transfers data at a much faster rate than standard ISA bus. View All Button Clicking this button in the PCI Devices window opens the View All window, which lists all the resources used by the PCI cards in your system.
  • Page 80 With the emergence of Plug and Play (PnP), a revolutionary design philosophy and a new PC architecture specification finalized recently, the PC, hardware cards, drivers and the operating system can now work together without such “user intervention”. You no longer need to change any hardware settings on your card before it can work properly in a PC.
  • Page 81 Windows 95 is an example of a PnP operating system. When you install or upgrade to Windows 95 for the first time, it will automatically determine the resource settings of the existing cards in your system and allocate other resources to new PnP cards. When you add a legacy card later, however, you will need to run the “Add New Hardware”...
  • Page 82 Configuration Utility (ICU), this driver and utility set was developed by Intel Corporation as an interim solution to facilitate PnP configuration when a PnP operating system is not available. It may come pre-installed in your PC or bundled with your PnP cards. However, due to the compatibility problem mentioned earlier (please refer to the note in the section “PnP Concepts”...
  • Page 83 Why Use CTCM and CTCU? There are several reasons why we offer CTCM and CTCU: 1. CTCM provides a consistent method for configuring all Creative PnP cards. It works with or without PnP BIOS or ICM. If your PnP BIOS or ICM has already configured your PnP card(s), CTCM will simply retain those settings.
  • Page 84 Common Questions and Answers This section gives the answers to some common questions that you may have while installing a Creative PnP card in the DOS/Windows 3.1x environment. General Questions Question I have a PnP BIOS as well as a PnP operating system or a PnP configuration driver and utility.
  • Page 85 CTCU Question Question Can I run CTCU to change or disable my card settings if I have ICM in my system? Answer No, do not use CTCU to change or disable your card settings since CTCU does not access or update the resource settings database used by ICM.
  • Page 86 Question My system hangs or reboots whenever I load CTCM. What should I do? Answer The memory area of your PnP BIOS machine is probably mapped by EMM386 using the HIGHSCAN option and thus, can get corrupted easily. When it does, CTCM will not work properly.
  • Page 87 Notes for WaveSynth/WG Users For the past few years, hardware wavetable synthesis has been the high-end alternative to FM synthesis for audio reproduction in personal computers. With ever-increasing CPU power and Intel’s new multimedia-extended instructions, software wavetable synthesis is now feasible and can be powerful.
  • Page 88 For some audio cards, WaveSynth/WG can output sounds at 44 kHz if you select this option in the WaveSynth/WG control panel. In addition, for Sound Blaster cards that use one 8-bit and one 16-bit DMA channels for either playback or recording, the following constraints also apply: while you are recording a 16-bit wave file, WaveSynth/WG cannot play a MIDI file;...
  • Page 89 Knowing Your Audio Card Welcome to the next wave of multimedia Full duplex operation computing! Fully Sound Blaster compatible, Creative 3D Stereo Enhancement your audio card supports these features: Technology Compliance with the Plug and Play (PnP) Read this leaflet to know the components and ISA specification version 1.0a settings of your audio card.
  • Page 90 Checking System Requirements Your card requires at least: 7.5 MB free hard disk space An Intel Pentium or AMD K5 90MHz Windows 95 computer with a VGA or SVGA card or Windows 3.1x with DOS 5.0 and a Plug installed and Play (PnP) configuration manager 4 MB RAM Changing Audio Card Settings...
  • Page 91 To enable or disable 3DSE in Table 4: BLASTER environment variables. DOS/Windows 3.1x Parameter Preferred Value 1. Exit to DOS if you are in Windows 3.1x. 2. At the DOS prompt, change to the directory containing your audio software; for example, C:\SB16. 3.
  • Page 92 7. To enable full duplex, make sure that the 6. In the Properties dialog box: Allow Full Duplex Operation check box is If you have an Original Configuration selected. (Current) check box: To disable the operation, clear the check • To enable the interface, make sure box.
  • Page 93 To enable/disable the built-in 5. To enable the interface, clear the Disable check box for the interface. amplifier To disable it, make sure that the Disable 1. If your audio card is already installed, check box is selected. switch off your system and all peripheral 6.
  • Page 94 General Specifications This section lists the general specifications of Volume Control your audio card. Software volume control of Master Playback Volume, Master Recording Plug and Play Volume, Digitized Voice, and inputs from ISA Specification version 1.0a compliant MIDI devices, CD Audio, AUX, Line In, Stereo Music Synthesizer Microphone, and PC Speaker 4-operator 11-voice or 2-operator...
  • Page 95 Copyright © 1997 by Creative Technology Ltd. All rights reserved. Version 1.1, November 1997 Information in this document is subject to change without notice and does not represent a commitment on the part of Creative Technology Ltd. No part of this manual may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying and recording, for any purpose without...

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