Hexvex™ Games - Vuly Lift Pro Assembly Manual

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4.0. HexVex
HexVex™ is a unique, interactive game printed right on your
Jump Mat! Originally based on 'Add-ons' – a training tool
used by elite trampolinists to improve their coordination and
reaction time – HexVex™ helps jumpers to improve their
balance and enhance their memory and learn sequence.
Invent new games with HexVex™, and tell Vuly to have them
published for everyone to enjoy!
Match-up
The first player starts in the middle of the Jump Mat, and
begins the game by picking an icon and jumping onto it.
They then jump to the other, matching icon. That player
continues this process, choosing and matching up all nine
icons to complete one round. A miss-matched jump ends
their turn in the game.
The winner is the first person to complete three consecutive
rounds of matched icons!
Mimic Me!
The first player starts in the middle of the Jump Mat, with
their partner standing outside the trampoline. The partner
writes down the names of all the HexVex™ icons (in an order
of their choosing). They begin the game by calling out each
icon name, and the bouncer must jump onto them.
Once the partner has called all of the icons, the bouncer
must try to do the sequence again from memory. If they get
it wrong, they end their turn and trade places.
The winner is the first player to fully mimic a sequence from
memory!
8
Games
Players: 2 or more (in pairs)
HexVex™ players
A trampoline should be used by one person at a time. Some
HexVex™ require more than 1 person to play.
For each of these games that requires bouncing, a player
should climb off the trampoline to allow the next player to
have their turn. For those games that do not require standing
or bouncing, exercise caution while playing.
Story Hop
Players: 2
The first player starts in the middle of the Jump Mat, and
begins the game by jumping on any icon, and shouting a
part of a story that relates to that icon. That player then
continues the story by jumping on the remaining icons to tell
a complete story. The other players then take their turns by
doing the same.
The winner is the player who achieves the most laughs with
their story from all the other players!
Musical Icons
by Donna and Hayley Shaw, winners of Create-a-HexVex™ Game.
Each player hops into the trampoline and puts on a blindfold.
The supervising parent then plays some music, and each
player crawls around on the HexVex™ Game Mat, wiggling
and dancing until the referee stops the music. When they
do, each player must sit up on their knees and lift up their
blindfold to see if both of their knees are on a HexVex™ icon.
If they're not, that player is out.
The winner is the last player left wiggling!
Players: 4 - 5 S or M sizes | 6 – L or XL sizes
Players: 2-3

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