Visual Memory; Sports Vision Anticipation Speed Ball Reaction Time; Reaction Time, Eye-Hand; Reaction Time, Response To An Auditory Stimulus - Wayne Saccadic Fixator Instructions For Using Manual

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Starting of the "ball" can be immediate (set parameter #6 to zero) or randomly delayed (set
parameter #6 to the minimum delay time in tenths of a second; the Saccadic Fixator will add a
random delay between 0 and 3 seconds to this value).
The display will show the early or late reaction time in milliseconds; A minus sign(-) indicates an
early reaction (trainee "swung too soon").

9. Visual memory

This activity is similar to the game "Simon." It starts with a single light flashing "on" for a
moment. When this button is pressed an auditory tone is heard and a point is scored. A moment
later the same light flashes "on" and a second light follows. To score, press the first and then the
second button/light (lights will not be illuminated at this point). A third light is then added to this
series, and so on. The rate at which the sequence is presented is determined by the speed
setting (parameter #3). The total elapsed time, the speed, the light pattern, and the number of
lights can be pre-set. The sequence series can automatically repeat itself for review. Set the
time-out (parameter #6) to the desired time. Remember that time out is in 1/10 seconds; for a
10 second review set time-out as follows: 6-100.

10. Sports vision anticipation speed ball reaction time

This is similar to activity #8 except that the front panel lights are used instead of the Speed-Trac
and the speed units are different. Speed of the lights can be preset to a random speed (set
parameter #3 to zero), or to an exact speed (set parameter #3 to the number of 1/100 second
units per light; e.g. if "10" is entered, the speed will be 10 lights per second). Parameter #2 is not
used here; the random speed ranges between 3/100 second and 10/100 second. The lights can
be preset either to rotate in a spiral, or to move horizontally. The display will show the actual
response time in hundredths of a second. A minus sign(-) indicates the button was pressed
before the last light in the pattern flashed "on."

11. Reaction time, eye-hand

This activity precisely measures the time it takes trainee to depress two buttons in sequence
from opposite ends of the Fixator. Use the buttons at the twelve o' clock and the 6 o' clock
position, or the buttons at the nine o'clock and the three o'clock. When the nine o'clock button is
depressed, immediately depress the three o'clock button. Reaction time is measured in
hundredths of a second on the display.

12. Reaction time, response to an auditory stimulus

This activity precisely measures the time required to respond to an auditory signal. The same
opposite buttons used in the reaction time eye-hand activity are used for this activity. Sequence
for this activity is top-bottom or left-right. Trainee depresses the first button and must wait for
the auditory signal. At that instant, the second button must be depressed. Display will indicate in
hundredths of a second the time it took to respond to the auditory signal.
13. Sports vision release/locate reaction time ("reaction plus")
In this mode a button is depressed and held for a visual or auditory signal. The instant the signal
is received, the button is released, and an illuminated signal light/button on the face of the
Saccadic is depressed. Two reaction times will be recorded:
1. The time it takes to release the button.
2. The time it takes to locate the signal light and depress it.
Wayne Engineering
instruments for testing and enhancing visual and motor skills. Learn more at
TM
, a subsidiary of Eyecarrot Innovations Corp. in Canada, is the leading provider of high-performance
www.wayneengineering.com
and www.eyecarrot.com.
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