AudioArts Engineering R-5 Owner's Manual page 61

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NOTE that while the console's
individual mic channel remote
TALLY functions (page 8-3) key
directly off input channel ON
switches, the console's ON-AIR
TALLY function is activated by
CR MUTE.
If you have not done the
modification described on page
A-10, the studio level will DIM by
15dB
instead
of
muting
completely.
R-5 / Jan 99
R-5 / Jan 97
other selections: EXT 1 and EXT 2. These can be any line level signal you
wish to feed the console (including the output of the accessory line select
switchbank; see page 7-5). When selected, the audio you are feeding these
EXTERNAL monitor ports should appear on the console's CR, STUDIO and
HEADPHONE monitor outputs.
If you are using the console's I/O connector headphone output (instead
of or in addition to the console operator's front panel headphone output
jack) be sure you are familiar with the information set forth on page 6-5 of
this manual. Assuming you have set-up an external headphone system,
verify that its operation and level settings are as they should be. In other
words, the external headphone system should follow the monitor SOURCE
select switchbank, and should be interrupted by CUE whenever a CUE
switch is pressed anywhere on the console.
Control Signals
You will already have verified the CUE interrupt feature of the R-5 console
during your test of the stereo line inputs.
The console's MUTE control lines should also be tested. Presumably you
will have assigned the console's first mono mic input channel to an
announcer mic located in the control room, and programmed that channel
to MUTE the console's CR output whenever that microphone is turned on.
To test this function:
1) Set up a stereo line input module to play a track; assign it's input
channel to PGM, assign the monitor SOURCE select switchbank to PGM,
turn ON the channel and then and turn up the CR level control. Assuming
the source machine connected to the line input is working properly, you
should hear audio at the control room speakers.
2) Now turn on the announcer mic channel. The control room speakers
should mute immediately, preventing feedback.
3) If you have wired up the console's ON-AIR TALLY function as well (page
6-6), the control room's ON-AIR indicator should also light up when the
MUTE function activates.
Assuming your second mic input channel is dedicated to a studio
microphone, and that studio has its own amplifier/speaker system fed by
the console's STUDIO output, AND the second mic input channel has been
programmed to MUTE STUDIO, then:
1) Set up a stereo line input module to play a track; assign it's input
channel to PGM, assign the monitor SOURCE select switchbank to PGM,
turn ON the channel and turn up the STUDIO level control. Assuming the
source machine connected to the line input is working properly, you
should hear audio at the studio speakers.
2) Now turn on the studio mic channel. The studio monitor speakers
should mute immediately, preventing feedback.
3) If you have wired up the channel's remote ON TALLY function as well
(page 2-5), the studio's ON TALLY indicator should light up when the
channel is turned ON.
S
-
T
ET
UP AND
EST
Page 8 - 7

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