Addressing; Dmx-Protocol - Future light DJ-SCAN 600 User Manual

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Addressing

The Control Board allows you to assign the DMX fixture address, which is defined as the first channel from
which the DJ-SCAN 600 will respond to the controller.
Please, be sure that you don't have any overlapping channels in order to control each DJ-SCAN 600
correctly and independently from any other fixture on the DMX data link.
If two, three or more DJ-SCAN 600 are addressed similarly, they will work similarly.
To set DMX address for the device, press the encoder and turn it clock-wise to increase the value and
counter-clockwise to decrease it. Press encoder again to confirm.
Controlling:
After having addressed all DJ-SCAN 600, you may now start operating these via your lighting controller.
Note:
After switching on, the DJ-SCAN 600 will automatically detect whether DMX 512 data is received or not. If
the data is received, the green control LED lights up. If there is no data received at the DMX-input, the green
control LED does not light up.
This situation can occur if:
- the 3 PIN XLR plug (cable with DMX signal from controller) is not connected with the input of the DJ-SCAN
600.
- the controller is switched off or defective, if the cable or connector is defective or the signal wires are swap
in the input connector.
Note:
It's necessary to insert the XLR termination plug (with 120 Ohm) in the last lighting in the link in order to
ensure proper transmission on the DMX data link.

DMX-protocol

Control-channel 1 - Horizontal movement (Pan)
Push slider up in order to move the mirror horizontally (PAN).
Gradual mirror adjustment from one end of the slider to the other (0-255, 128-center).
The mirror can be stopped at any position you wish.
Control-channel 2 - Vertical movement (Tilt)
Push slider up in order to move the mirror vertically (TILT).
Gradual mirror adjustment from one end of the slider to the other (0-255, 128-center).
The mirror can be stopped at any position you wish.
Control-channel 3 - Colour-wheel
Linear colour change following the movement of the slider.
In this way you can stop the colour-wheel in any position.
Decimal Hexad. Percentage S/F
0 15
00 0F
0% 6%
16 31
10 1F
6% 12%
32 47
20 2F
13% 18%
48 63
30 3F
19% 25%
64 79
40 4F
25% 31%
80 95
50 5F
31% 37%
96 111
60 6F
38% 44%
112 127
70 7F
44% 50%
128 191
80 BF
50% 75%
192 255
C0 FF
75% 100%
S Open/white
S Magenta
S Yellow
S Light blue
S Red
S Green
S Pink
S UV
F Forwards rainbow effect with increasing speed
F Backwards rainbow effect with increasing speed
29/60
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