Scenes, Presets, And The System Menu; Creating And Recalling A Scene - PRESONUS StudioLive24.4.2 Owner's Manual

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5

Scenes, Presets, and the System Menu

5.1

Creating and Recalling a Scene

5.0 Scenes, Presets, and the System Menu
5.1
Creating and Recalling a Scene
52
The StudioLive allows you to customize the name with uppercase and
lowercase letters and a selection of numerals and punctuation marks.
Press the Tap button to quickly insert a space. Continue this process until you are
satisfied with your changes, then press the Store button. It will illuminate while the
scene is being written to the StudioLive's internal memory. Once the Scene is
saved, the Store button will return to its unlit status.
Located at position S1 is a scene named Zero Out (Board Reset). This scene cannot
be overwritten and returns your StudioLive to its defaut factory setting. All you
have to do it lower the faders and return all trim knobs and output volume knobs
(Solo bus, 2 Track In, Aux Input A&B, Aux Output 1-10, FXA&B Output, Phones, and
Monitor) to their lowest position. Your StudioLive will be zeroed out as follows:
PreSonus StudioLive
The StudioLive allows you to create and store a library
of Scenes. A Scene is like a snapshot of your mix. It
stores each Fat Channel parameter for every input and
bus, as well as each fader's position, the aux and
effects mixes, channel mutes and solos, and the input
selection (analog input or FireWire playback stream).
Creating a Scene requires simply dialing in a mix that
you would like to use at a later date and saving it. This
has obvious benefits for both studio and live sound.
For example, in the studio, saving and recalling a
Scene allows you to move to another song or project
and come back to the current mix later. For live shows
with multiple bands, you can set up custom mixes for
each band at sound check and recall the mix when
that band goes onstage.
You also can save custom mixes for each
venue that a band plays repeatedly.
To save a Scene, press the Scene button and page
down to the second screen. The memory locations will
be selected. Use the Value Encoder to scroll to a free
location in the Scene library. Now name your scene:
Press the Next button to navigate to the first letter of
the preset name and turn the Value Encoder clockwise
or counter-clockwise to change the letter.
24.4.2

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