Understanding The Atmosphere Formats; Opening Environment Files - Adobe ATMOSPHERE User Manual

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ADOBE ATMOSPHERE
61
User Guide
Chapter 6: Working with Files
Atmosphere introduces two new fi le formats that allow the creation and playback of immersive 3-D environments.
Atmosphere also supports importing most common 3-D through the Viewpoint format as well as standard video,
audio, image and animation fi le formats.

Understanding the Atmosphere Formats

Atmosphere defi nes two native formats – ATMO and AER. The ATMO format is used to save project fi les under
construction in Atmosphere and the AER format is used to publish Atmosphere environments to the web or for
inclusion in PDF fi les.
Files that are published using the AER format cannot be re-opened in Atmosphere. This helps to secure your
published content from being reused by others. Older AER fi les, representing projects created in the earlier Public
Beta version of Atmosphere, can be opened and converted by Atmosphere into the new ATMO project format.
Creating New Environments
The File > New (Ctrl+N) menu command will create a new Atmosphere environment called "untitled.atmo." You
can give your project a name by using the File > Save (Ctrl+S) command which will prompt you for a fi le name and
directory into which to save your work.
New environments will open with at least one view window and there will already be some objects in the Scene
Hierarchy palette. These default objects are required by all environments, so Atmosphere includes them for you. The
default objects are the Reference Point object, the Actor object, the default Entry Point object named Viewer and a
single Solid Object. The new project will open in whatever viewing mode was active the last time Atmosphere was
launched.

Opening Environment Files

Saved environments can be reopened using the File > Open (Ctrl+O) menu command. This command will open a
fi le dialog box from which you can select a fi le to open.

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