Clearing Transformations; Subtracting Objects - Adobe ATMOSPHERE User Manual

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10 Select all objects with Edit > Select All (Ctrl+A) and group them with the Object > Group (Ctrl+G) menu
command. In the Scene Hierarchy palette, name the Solid Object Top.
11 Press the F6 key to see the Front view. Click on the Rotate Tool (R) and drag in the view to rotate the top about 15
degrees from its center point–enough to show a slight tilt.
The top after rotating 15 degrees around its center point.

Clearing Transformations

Mistakes happen: if your rotation center was misplaced or you drag accidentally, the top–or any 3-D object–could end
up lost in 3-D space. If this happens, you can quickly recover with the Edit > Clear Transformation (Shift+Ctrl+T)
command. This returns the object to its last location prior to the transformation.
The Clear Transformation command will work for any transform tool that has a center anchor including Scale and
Rotate. It also keeps track of multiple actions and will undo all transforms with the exception of moves. For example,
if you placed an object at the origin, rotated it 20 degrees, scaled it and moved it 5 ft along the X-axis, then the Clean
Transformation command would remove the rotation and scaling, but leave the object 5 ft along the X-axis.

Subtracting Objects

You can subtract primitive objects from other objects to create new shapes. If the Subtractive option is selected in the
Inspector or in the Object Hierarchy palettes, the object will not be visible in the Player view. Instead it will remove
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