Pattern - Balter BTZ-2700 Instruction Manual

High speed dome camera
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Pattern

Function
Setting Patterns
Running Patterns
Deleting Patterns
Note) When the system memorizes Patterns, the commands are stored in the momories, not
the positions of Pan/Tilt/Zoom. Hence there might be small differences between the original
path and the revived path by path type of Patterns. Note that it is not a problem in position
precision.
Speed Dome Camera Instruction Manual
This function is that the camera memorizes the path (mostly curve
path) by the joystick of the controller and revives the trajectory
operated by joystick as closely as possible.
MAX.
4
Patterns
communication commands can be programmed in a pattern.
A Pattern can be created by the following methods.
Method 1) <Set Pattern> [Pattern NO.]
The Pattern programming window appears on the monitor as
below.
EDIT PATTERN 1
[NEAR:SAVE
The movement by Joystick and the preset movement can be
memorized in a pattern.
After a pattern is programmed, the remaining storage is
displayed in progress bar on the screen.
To save the recording, press NEAR key and to cancel, press
FAR key.
Method 2) Programming in OSD Menu : See the section "How to use OSD Menu".
Method 1) <Run Pattern> [Pattern NO.]
Method 2) <Go Preset> [Pattern NO. + 130]
To delete Patterns, enter into OSD menu.
are
programmable
/FAR:DELETE]
0/0/x1/N
ex) Run Pattern 2 : <Run Pattern> [2]
ex) Run Pattern 2 : <Go Preset> [132]
OPERATION
and
Maximum
1200
23/53
3

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Btz-3700

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