SoundCraft Ghost User Manual page 153

Music production console
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Its purpose is to provide a quick way of storing the same mute configuration to all
128 snapshots at the same time, in one operation. This would be useful when it is
required to clear all the snapshots to a "All On" or "All Muted" state, to provide a
base from which to program a new set of snapshots. By nature, storing to the ALL
snapshot will erase all 128 existing snapshots, so it is essential that the current
memory contents is backed up if you need to keep any of the existing snapshots
(via MIDI data dump -see later), before using ALL,
Follow the same procedure as for "Setting Up Mute Snapshots", above, but select
ALL as the snapshot number before pressing STORE. Notice that an additional
safety message "Do it?..." appears after the store operation is confirmed by press-
ing UP/YES. Press UP/YES again at this stage to confirm the store to ALL opera-
tion, or DOWN/NO to abort the operation.
R R e e c c a a l l l l i i n n g g S S n n a a p p s s h h o o t t s s M M a a n n u u a a l l l l y y
To recall a snapshot, make sure the Display mode is set to SNAPSHOT mode
(press the DISPLAY MODE button until the adjacent LED indicates this).
Use either the UP/DOWN buttons (4) or the Jog Wheel (2) to select a snapshot
number on the display. (Notice that the number displayed will begin to flash as soon
as it has been changed. This indicates that the mute status of the console does not
match the newly selected snapshot number. If the old number is selected again, the
flashing stops). Press the RECALL button (9). The selected snapshot will instantly
be recalled, and the mutes should change state accordingly.
An alternative mode, if snapshots need to be recalled in quick succession, is to
press and hold down the RECALL button, and then increment the snapshot num-
ber, using either the UP/DOWN buttons, or the Jog Wheel. In this case, the
snapshot will be recalled as soon as its number appears in the display.
Another feature is that if the snapshot number has been changed, but the new
number has not yet been recalled, you can jump back to the original number by
pressing down on the Jog Wheel.
Finally, when using the UP and DOWN buttons to change the snapshot number,
the speed at which the number is changed can be increased by holding down the
required UP or DOWN button, then pressing and holding the opposite
button.(e.g.: if you want to select a higher snapshot number, press and hold the UP
button, then press and hold the DOWN button. Pressing the down button will increase
the speed of number incrementing.)
T T r r i i g g g g e e r r i i n n g g S S n n a a p p s s h h o o t t s s F F r r o o m m T T i i m m e e c c o o d d e e
Once mute snapshots have been stored, they can be programmed to recall auto-
matically at preset times. This is done by allocating a timecode value to each snap-
shot. This allocation of timecode can be done with the tape machine or timecode
either running or stationary.
It is important to note that snapshots should be created first as a separate task,
before allocating timecode values, although once timecode values have been allo-
cated, the mute status of a snapshot can be changed (edited) later by storing a dif-
ferent mute status into the snapshot, without affecting the timecode value.
See the end of this section for a suggested way of using the automatic timecode
recall feature.
GHOST Application Guide
9.19

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