SoundCraft Ghost User Manual page 142

Music production console
Table of Contents

Advertisement

9.8
M M u u t t e e G G r r o o u u p p s s
The Mute Groups feature allows for extra creativity and control when mixing, giv-
ing you effectively several extra pairs of hands !
Four master Mute Group buttons can be programmed to instantly mute any com-
bination of input Channel or Mix B mutes, when pressed. The system is therefore
manual in operation, but nevertheless extremely useful, as well as being easy and
quick to operate.
For example, Mute Group button 1 could be programmed to mute all channels, so
that the console can be completely muted prior to the beginning of the music (to
reduce noise, etc). Another press of Mute Group button 1 will then instantly
unmute all the channels, bringing the music in cleanly, on cue. Mute Group button
2 could be programmed to mute all the vocals, Mute Group button 3 to mute the
drum tracks, etc. and these can be pressed during the mix to bring these elements
cleanly in and out of the mix as required.
Each of the four mute groups can be operated either on its own, or in combina-
tion with others. When operated together, the mute groups effectively add
together:
e.g.
If Mute Group 1 has channels 1,2,3,4 If Mute Group 2 has channels
3,4,5,6 (notice channels 3 and 4 are in both mute groups)Pressing both
Mute Group 1 and 2 buttons will mute channels 1,2,3,4,5,6.
The Mute Group part of Ghost's mute automation operates completely indepen-
dently of the 128 mute snapshot system (see below), although mute groups can
easily be transferred to any of the 128 snapshots if required.
See "Using the Mute Groups" section for details of how to program and use the
Mute Groups.
M M u u t t e e S S n n a a p p s s h h o o t t s s
In addition to the simple manual Mute Group system described above, Ghost also
has a more powerful system for storing and recalling various combinations of
Channel and Mix-B mutes.
Up to 128 snapshots of the consoles current mute status can be stored in internal
memory, and recalled in any of the following ways:
l Manually, by selecting the required snapshot number and then pressing a
Recall button
l Automatically, against incoming or internally generated timecode.
l Remotely, by sending a MIDI program change message to Ghost's MIDI
input. The program change number will correspond to the snapshot num-
ber.
M M a a n n u u a a l l R R e e c c a a l l l l
This is intended to be used as an extension to the mute group system, so that if
more than four mute groups are required, additional combinations of mutes can
be stored in the snapshot memory, and recalled at the required moment.
GHOST Application Guide

Hide quick links:

Advertisement

Table of Contents
loading

Table of Contents