Animation Guide; General Animation Tips - Martin MAC 2000 Performance II User Manual

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A
NIMATION GUIDE
This chapter is designed to help you get as much as possible from the gobo animation system in your MAC 2000
Performance II. It contains a section on general animation tips, an overview of the animation disc designs available,
and a number of examples of different effects that can easily be created using your animation system.
To achieve most of the effects you will use both an animation disc and a regular gobo. Throughout this guide we have
used DHA Lighting in the United Kingdom as the reference for the regular gobos. All of the gobo numbers and designs
mentioned belong to the standard range available from DHA Lighting. Their contact details are:
DHA Lighting Limited
284-302, Waterloo Road
London, SE1 8RQ
United Kingdom
Tel: +44 207 771 2900
Fax: +44 207 771 2901
Internet: www.dhalighting.co.uk
E-mail: sales@dhalighting.co.uk
Martin Professional A/S are extremely grateful to DHA Lighting for allowing us to use material previously published
by them.
Note that there may be some small differences between the graphical images that you see in this guide and the final
animation wheel or gobo designs when you use them, due to the difference in scale. However, we have tried to be as
accurate as possible.

General animation tips

Via your DMX controller, you can control both the starting position of the animation disc and its rotation direction and
speed. The animation disc can be set to run continuously or to run in an indexing mode, which will be of great use if
you are using custom animation discs with text or company logos. You are also able to choose the angle at which the
disc has its starting position, be it horizontally aligned, vertically aligned, or anywhere in between.
C h o i c e o f g o b o
The gobo is the basis of the moving image and should be chosen first. It is worth noting, however, that useful and
interesting effects can often be achieved with the most unlikely gobos, by projecting them out of focus.
F o c u s
With the gobo in hard focus the animation will not be optimized, movement is minimal and results will almost always
be disappointing. Similarly with the animation disk in hard focus, you will see a far greater movement, but the gobo
pattern will be lost. It is essential therefore to experiment with the focus in order to achieve the best effect. The precise
quality of the result and the impression of the motions direction will also depend on the position of the focus.
A n i m a t i o n d i s c p a t t e r n s
"Effects ideas" on page 24 describes the variations on the basic effect that individual disc patterns can produce.
D i r e c t i o n o f m o v e m e n t
The flexible mounting system for the animation discs inside the MAC 2000 Performance II allow you, through DMX
control, to position the wheel at any position through a 90 degree section of the disc. This means that effects can be
produced with a horizontal movement - such as clouds, with a vertical movement - such as rising flames, or at any
angle in between - such as driving rain. The angle of the rotation can be changed during your show via the DMX
control of the fixture.
Note that for some animation effects, which are not strictly horizontal or vertical, you may find it necessary to flip the
orientation of the complete head via the pan and tilt control channels to give your desired angle of animation. This will

Animation guide

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