Commodore 128 System Manual page 428

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Character String Code: The numeric value assigned to represent
a Commodore 128 character in the computer's memory.
Chip: A miniature electronic circuit that performs a computer
operation such as graphics, sound and input/output.
Clock: The timing circuit for a microprocessor.
Clocking: A technique used to synchronize a sending and a
receiving data-communications device that is modulated to
encode binary information.
Collision Detection: The recognition of the collision of sprites with
other sprites or display data.
Color Memory: The area in the Commodore 128's memory that
controls the color of each location in screen memory.
Command: A BASIC instruction used in direct mode to perform an
action. See Direct Mode.
Compiler: A program that translates a high-level language, such
as BASIC, into machine language.
Composite Monitor: A device used to provide a 40-column video
display.
Computer: An electronic, digital device that stores and processes
information.
Condition: Expression(s) between the words IF and THEN,
evaluated as either true or false in an IF . . . THEN statement.
The condition IF . . . THEN statement gives the computer the
ability to make decisions.
Coordinate: A single point on a grid having vertical (Y) and
horizontal (X) values.
Counter: A variable used to keep track of the number of times an
event has occurred in a program.
CPU: Acronym for Central Processing Unit. The part of the
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