Commodore 128 System Manual page 317

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user
RETURN key
1-8
CRSR keys
RETURN key
HOME key
CLR key
1-4
<CTRL> 1-8
Commodore key(1 -8)
STOP key
SHIFT RETURN
X
Y
M
C
NOTE:
Using SPRDEF will clear the bit map screen.
SPRITE
Turn on or off, color, expand and set screen
priorities for a sprite
SPRITE <number> [,on/off] [,fgnd] [.priority] [,x-exp]
[,y-exp] [,mode]
The SPRITE statement controls most of the characteristics of a
sprite.
input description
Exits sprite designer mode at the
SPRITE NUMBER? prompt only.
Selects a sprite number. A Turns on
and off Automatic cursor movement.
Moves cursor.
Moves cursor to start of next line.
Moves cursor to top left corner of
sprite work area.
Erases entire grid.
Selects color source.
1 clear
2 foreground
3 multicolor 1
4 multicolor 2
Selects sprite foreground color (1 -8).
Selects sprite foreground color (9-16).
Cancels changes and returns to
prompt.
Saves sprite in memory and returns to
SPRITE NUMBER? prompt.
Expands sprite in X (horizontal)
direction - Toggle.
Expands sprite in Y (vertical) direction
- Toggle.
Multicolor sprite — Toggle
Copies sprite data from one sprite to
another.
17-75

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