Third Pass: Fader Moves - Sony DMX-R100 Quick Reference

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Third Pass: Fader Moves

Now we're ready to do some "fine-tuning" of fader positions.
1
Begin by using the procedure in steps 1 and 2 of the preceding exercise to copy the data from buffer B
(containing basic fader levels and cuts) to buffer A in order to provide yourself with a level of undo.
Then select buffer A by pressing the A button.
2
Change the automation mode to RAMP and, in the Auto Return Time section of the Automation
window, use the Jog/Shuttle wheel to set a Ramp time of 25 frames (be sure to press the Enter key in the
ten-keypad to complete the operation).
3
Press the READY SETUP button at the top of the touchscreen so that it, and the OPTION button next
to it, both turn orange.
4
Access Channel 25 and go to the Channel window. Touch the fader for channel 25 without moving it
(be sure your fingertip actually touches the fader — don't use the side of your finger or a fingernail) and
note that the fader object changes color from green to yellow and that the channel 25 WRITE button
begins blinking. Do the same for channels 26 through 32 so that the WRITE buttons for all eight
channels are blinking and so that all their fader objects are colored yellow.
5
Rewind your multitrack machine to a point several seconds before the start of the song and then begin
playback. At any time after the word READY in the Timecode display at the upper right-hand corner of
the touchscreen turns to RUN, you can begin writing fader moves by simply touching the fader(s) you
want to move and ride them freely. As data for a channel is written, its WRITE button lights steadily red.
However, as soon as you let go of a fader, data is no longer written (the WRITE button goes back to
blinking) and the fader glides back to its previous position at the selected Ramp time (a time of 25 Frames
yields a glide of approximately one second).
6
To disarm all channels, press the OPTION button, and, from the drop-down menu, select CANCEL
ALL. Any WRITE buttons that are lit will go off. To disable any further arming, press the READY
SETUP button so that it and the OPTION button change from orange back to gray.
7
To test that all fader moves have been written, rewind your multitrack to the start of the song and begin
playback. As long as the ABS button is lit (and the AUTO box is red), all the fader moves you made
should occur at the corresponding SMPTE timecode points.
8
If you are dissatisfied with your pass, simply press the B button in the TC Automation section and recopy
the data back to the A buffer. By following this procedure, you can continue running a new pass
(without losing the data in the previous pass) as many times as are required until you are completely
satisfied.
9
Go to the Title Manager window and press the SAVE button in order to save the updated "Tutorial 3"
Title to Flash Memory. This saves the mix in the currently selected "A" buffer (which contains basic fader
levels, cuts and fader moves).
T3-14
Tutorial 3 Automated Mixing Session

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