4.12
Capture memory
Through use of the capture memory, a registration can be made active
with just one piston. The capture memory consists of eight levels. Each
level has eight memory locations.
display (Mem:..).
The 128 capture memory locations are not pre-programmed and can be
programmed by the musician.
Programming a capture memory location
1. Select the desired stops.
2. Use the - and + pistons to select a level (1-16) on the display.
3. Press the SET piston. Hold in the piston.
4. Press the desired memory location (1-8).
5. Release the SET piston.
Calling up a capture memory location
1. Use the - and + pistons to select the desired level (1-16) on the
2. Press the desired memory location (1-8). The active stops light up.
4.13
Transposer
The Transposer function shifts the pitch by half-tone increments (from -8 to
+8). The set pitch can be read on the display (Tr:..).
The current setting of the capture memory location will be lost.
display.
The pistons SEQ- and SEQ+ allow you to select a lower or higher
(respectively) memory location in steps of one. The lit-up capture
piston and the display indicate which memory location has been
selected.
The pitch can only be programmed when the TRANS. piston is lit.
These levels can be seen on the
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