User Port Connections; Computer Port Connections To Standard Computers - ADDER AdderView Matrix User Manual

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User port connections

There are two user ports available at the rear of the AdderView Matrix. Each
port consists of three sockets to accommodate: a keyboard, a video monitor and
a mouse.
Keyboard and mouse mode logging
The AdderView Matrix maintains a log of all keyboard and mouse mode and
resolution settings that are requested by each of the connected computers.
These settings are automatically restored to the shared keyboards and mice of
the user ports when the AdderView Matrix channels are switched, thus ensuring
maximum software compatibility. The keyboard num, caps and scroll lock states
are a visible example of this process.
Data Display Channel (DDC) considerations
DDC allows the AdderView Matrix to discover the capabilities of a user port
video monitor and transmit that information to the connected computers so that
they can moderate their video output to suit the monitor. DDC can only sample
one monitor, so if you are connecting monitors of different resolution/frequency
capabilities, it is important to ensure that the DCC feature samples the lesser of
Display Data Channel
the two monitors. Please see
To connect a user port
1 Ensure that power is disconnected from the AdderView Matrix and all
devices to be attached.
2 Connect the cables from your keyboard, video monitor and mouse to
the three sockets of the required USER PORT (1 or 2), at the rear of the
AdderView Matrix (for keyboard and mouse plug conversion information
Appendix
3).
– see
Note: Between the two user ports, no commonality of keyboards, video
monitors or mice is required as all devices attached to each port are handled
individually. However, please note the DDC considerations above.

Computer port connections to standard computers

AdderView Matrix can be directly connected to a maximum of either eight
(model AVM208) or sixteen (model AVM216) computer systems. Using KVM
cable sets (part number: VKVM-xM - where x is the length: 1, 2, 5 or 10 metres),
each computer is connected to one of the numbered ports at the rear of the
AdderView Matrix.
Further computers may be connected, by linking other Adder switching products
using a cascade arrangement (explained in the 'Cascade connections' section).
To connect a computer
for details.
Connecting to Sun computers and USB
1 Ensure that power is disconnected from the AdderView Matrix and all
computers to be connected.
(Note: If it is not possible to switch off a computer prior to connection, then
a 'Hot plug' procedure is available – see the
restoration
section for more details).
2 Connect the plugs at one end of a KVM cable set to the keyboard, video
and mouse sockets of the computer (for keyboard and mouse plug
conversion information – see
Appendix
Monitor (video)
Keyboard
Mouse
3 Connect the plugs at the other end of the KVM cable set to the corresponding
sockets, of the required COMPUTER PORT at the rear of the AdderView Matrix.
Note: Not all of the computer ports need be used and not all connected
computers need to be switched on, AdderView Matrix can sense the
presence or absence of computers.
ports.
Hot plugging and mouse
3).
Blue
Purple
or
Mid green
6

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