6
Using DEEP FREQ
The following sections will give you a brief overview of how to use DEEP FREQ, including
how to set it up with your host and how the controls are mapped.
6.1 Basics
DEEP FREQ is a pack of effects, not instruments, so:
•
make sure you search for effects in the KORE / KORE PLAYER browser, not for instru
ments. Refer to the application's manual for details on how to do this.
•
you need to insert the KORE / KORE PLAYER instance as an effect insert, not as an
instrument.
•
nearly all of the DEEP FREQ KORE Sounds use tempo-synced modulators, so there
needs to be a MIDI clock signal running (the host needs to be playing).
The DEEP FREQ effects were primarily designed as insert effects; they turn your signal in
to something completely different, so quite often there isn't much of a point in mixing the
processed and unprocessed signal, or in applying the same effect to multiple mix elements
as you would do with, say, a reverb. You can, of course, use them as send effects if you
want.
6.2 About Levels
The DEEP FREQ effects, by their very nature, generate a lot of resonances and use feed
backs, so the output level varies very much with the specific input signal used. We've
done our best to get consistent output levels, but as this is obviously only possible to a
certain degree, be advised that
•
to get the levels into a predictable range, there is always a limiter as last part of the
signal chain, which is positioned after the dry/wet control for various reasons. As
DEEP FREQ is designed primarily as insert effect that completely replaces the input
signal this should usually not be an issue. Should there be too much limiting going
on, reduce the input level to KORE / KORE PLAYER
Using DEEP FREQ
DEEP FREQ - Manual - 46