Included Effect Types; Example Signal Flow Structures - Native Instruments Deep Freq Manual

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Included Effect Types

4.3 Included Effect Types
As what kind of effect would you declare a four-voice resonator feeding into multiple paral­
lel busses, each of which contains a different combination of delays, pitch-shifters, fre­
quency shifters, reverbs, filters, ring-modulators, and each of which feeds back into the
resonator in varying amounts? The answer is, it's hard to categorize. The above description
is probably the most concise way of describing what's going on, and it would sound very
differently for each of the patches.
But while it is difficult to categorize these effects, they have one thing in common: the
focus is on frequency manipulation. So pitch-shifters, granular delays/shifters, frequency-
shifters, filters, equalizers, tone-controls, ring-modulators, resonators, phasers, flangers,
pseudo-resynthesizers, oscillating feedback loops, FM-effects, fuzz-boxes and the like
make up for most of the modules in the signal processing chains. But don't worry, there
also are many, many delays, reverbs, compressors, tape-echos, reversers, loopers, chorus­
es, limiters, cross-faders, auto-panners, tremoloes and such to be found in DEEP FREQ.
We'll describe some of the DEEP FREQ signal processing structures in the next section.

4.4 Example Signal Flow Structures

Describing the structures of all of the 150 KORE Sounds would be beyond the scope of
this manual, but lets have a look at a few examples in the following sections.
DEEP FREQ - Manual - 18

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